Arcane Wonders Forum
Mage Wars => Spellbook Design and Construction => Topic started by: Milevan_Faent on August 16, 2016, 06:07:53 PM
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[spellbook]
[spellbookheader]
[spellbookname]Priest of Fire[/spellbookname]
[mage]A Priest Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWPROMO37]6 x Sunfire Burst[/mwcard]
[mwcard=MW1A01]4 x Blinding Flash[/mwcard]
[mwcard=MW1A11]4 x Pillar of Light[/mwcard]
[mwcard=MW1A12]1 x Ring of Fire[/mwcard]
[mwcard=MW1A04]2 x Fireball[/mwcard]
[mwcard=DNA01]2 x Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MW1J08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=MW1J09]1 x Temple of the Dawnbreaker[/mwcard]
[mwcard=MW1J23]1 x Temple of Asyra[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MW1C39]1 x Valshalla, Lightning Angel[/mwcard]
[mwcard=MW1C19]1 x Gray Angel[/mwcard]
[mwcard=MWPROMO11]1 x Joseph Trublood, High Cleric[/mwcard]
[mwcard=MWSTX1CKC06]1 x Guardian Angel[/mwcard]
[mwcard=MW1C02]3 x Asyran Cleric[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE01]1 x Adramelech's Touch[/mwcard]
[mwcard=MWPROMO42]3 x Circle of Light[/mwcard]
[mwcard=MW1E12]1 x Divine Protection[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q29]1 x Staff of Asyra[/mwcard]
[mwcard=MWPROMO53]1 x Gloves of Skill[/mwcard]
[mwcard=MW1Q03]1 x Crown of Protection[/mwcard]
[mwcard=MW1Q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=MWPROMO7]1 x Elfric's Life Ring[/mwcard]
[mwcard=FWQ10]1 x Storm Drake Hide[/mwcard]
[mwcard=MW1Q23]1 x Regrowth Belt[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[mwcard=MWSTX1CKQ04]1 x Reflex Boots[/mwcard]
[mwcard=MWSTX1CKQ01]1 x Sunfire Amulet[/mwcard]
[mwcard=MW1Q19]1 x Mage Wand[/mwcard]
[mwcard=MWPROMO26]1 x Spiked Buckler[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MWSTX2FFI01]2 x Combustion[/mwcard]
[mwcard=MWSTX2FFI05]2 x Ignite[/mwcard]
[mwcard=MW1I22]1 x Resurrection[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=MW1I14]1 x Heal[/mwcard]
[mwcard=MW1I17]1 x Minor Heal[/mwcard]
[mwcard=MWA01I04]3 x Mend[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
Opening move is to drop my Battle Forge, and build up my Temples ASAP. Then, the goal is to drop Valshalla, and drop my Clerics and Gray Angel ASAP whenever I have excess mana, while spending most of my time casting Light Attacks and burning the living daylights out of the enemy, while the Clerics keep me and Valshalla alive. Circle of Light is also a high priority early on for the Daze and extra damage. Dunno who will be the Holy Avenger, if I even bother spending the extra mana.
When needed, on my initiative only, I use a combination of Battle Forge - Mage Wand, Resurrection/Combustion/a heal, and something I can cast myself to replace the Mage Wand, thus getting the Mage Wand and it's Bound card back into my book immediately, and preventing Dissolve from destroying it.
EDIT: Changed the plans a bit, swapped around some cards to get Acid Ball.
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Vshalla can't be holy avenger. You might want more than 1 copy of key equips like the dawnbreaker and such. Personally I wouldn't run reserection. But that's up to you. Maybe if you have the sbp dissolve dispel, ways to deal with armor.
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Vshalla can't be holy avenger. You might want more than 1 copy of key equips like the dawnbreaker and such. Personally I wouldn't run reserection. But that's up to you. Maybe if you have the sbp dissolve dispel, ways to deal with armor.
Misread the Priest. And that also makes the whole Holy Avenger thing almost worthless with the currently available card pool. I'll probably almost never use it, but the deck's tactics dont really change.
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It's really good with clerics and defenders. Cheap mana cost for the good benefit.
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Vshalla can't be holy avenger. You might want more than 1 copy of key equips like the dawnbreaker and such. Personally I wouldn't run reserection. But that's up to you. Maybe if you have the sbp dissolve dispel, ways to deal with armor.
Misread the Priest. And that also makes the whole Holy Avenger thing almost worthless with the currently available card pool. I'll probably almost never use it, but the deck's tactics dont really change.
It's really good with clerics a d defenders. Cheap mana cost for the good benefit.
It's still really annoying that it's unusable with one of the few Holy creatures that can really take advantage of it. There is not a single high-cost Holy creature that I'd choose to make a holy avenger now. That kind of ruined the idea of making a character that's actually strong enough to be a threat with the current cards. Until PvS is added, this deck is going to just suck compared to what it was when I could use Holy Avenger on the Angel.
EDIT: Updated main post with some tweaks.
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White Cloak Knights are really obnoxious Holy Avengers......
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White Cloak Knights are really obnoxious Holy Avengers......
As that is obviously not in OCTGN, that's obviously not an option. I am not even considering PvS cards right now, since I have 0 access to them. This deck will be 1000x better once I do, obviously.
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White Cloak Knights are really obnoxious Holy Avengers......
As that is obviously not in OCTGN, that's obviously not an option. I am not even considering PvS cards right now, since I have 0 access to them. This deck will be 1000x better once I do, obviously.
Academy Priestess,
but still a valid point.
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White Cloak Knights are really obnoxious Holy Avengers......
As that is obviously not in OCTGN, that's obviously not an option. I am not even considering PvS cards right now, since I have 0 access to them. This deck will be 1000x better once I do, obviously.
Academy Priestess,
but still a valid point.
Yeah, we don't even have access to that yet XD
EDIT: Just tweaked it a bit more, +1 Sunfire Burst, -1 Pillar of Light.
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Vshalla can't be holy avenger. You might want more than 1 copy of key equips like the dawnbreaker and such. Personally I wouldn't run reserection. But that's up to you. Maybe if you have the sbp dissolve dispel, ways to deal with armor.
Misread the Priest. And that also makes the whole Holy Avenger thing almost worthless with the currently available card pool. I'll probably almost never use it, but the deck's tactics dont really change.
It's really good with clerics a d defenders. Cheap mana cost for the good benefit.
It's still really annoying that it's unusable with one of the few Holy creatures that can really take advantage of it. There is not a single high-cost Holy creature that I'd choose to make a holy avenger now. That kind of ruined the idea of making a character that's actually strong enough to be a threat with the current cards. Until PvS is added, this deck is going to just suck compared to what it was when I could use Holy Avenger on the Angel.
EDIT: Updated main post with some tweaks.
I find Grey Angel from the core set makes a good Holy Avenger.
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Vshalla can't be holy avenger. You might want more than 1 copy of key equips like the dawnbreaker and such. Personally I wouldn't run reserection. But that's up to you. Maybe if you have the sbp dissolve dispel, ways to deal with armor.
Misread the Priest. And that also makes the whole Holy Avenger thing almost worthless with the currently available card pool. I'll probably almost never use it, but the deck's tactics dont really change.
It's really good with clerics a d defenders. Cheap mana cost for the good benefit.
It's still really annoying that it's unusable with one of the few Holy creatures that can really take advantage of it. There is not a single high-cost Holy creature that I'd choose to make a holy avenger now. That kind of ruined the idea of making a character that's actually strong enough to be a threat with the current cards. Until PvS is added, this deck is going to just suck compared to what it was when I could use Holy Avenger on the Angel.
EDIT: Updated main post with some tweaks.
I find Grey Angel from the core set makes a good Holy Avenger.
Why Gray Angel? That one destroys itself if you use it's healing, so that actually would make it seem like a BAD choice.
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Vshalla can't be holy avenger. You might want more than 1 copy of key equips like the dawnbreaker and such. Personally I wouldn't run reserection. But that's up to you. Maybe if you have the sbp dissolve dispel, ways to deal with armor.
Misread the Priest. And that also makes the whole Holy Avenger thing almost worthless with the currently available card pool. I'll probably almost never use it, but the deck's tactics dont really change.
It's really good with clerics a d defenders. Cheap mana cost for the good benefit.
It's still really annoying that it's unusable with one of the few Holy creatures that can really take advantage of it. There is not a single high-cost Holy creature that I'd choose to make a holy avenger now. That kind of ruined the idea of making a character that's actually strong enough to be a threat with the current cards. Until PvS is added, this deck is going to just suck compared to what it was when I could use Holy Avenger on the Angel.
EDIT: Updated main post with some tweaks.
I find Grey Angel from the core set makes a good Holy Avenger.
Why Gray Angel? That one destroys itself if you use it's healing, so that actually would make it seem like a BAD choice.
The Gray Angel is a very solid creature for its cost to begin with. It costs 16 mana to make a Holy Avenger, after which it has 2ar and 15hp. Quite hard to get rid of, and the flying gives additional protection. More importantly, if the enemy doesn't have time/opportunity to get rid of the flying trait (and even if the does, the angel is tough and can be healed), and instead attacks other targets, the Angel gets to use its HA -empowered strike regularly. 4 dice basic attack is solid, and 6dice+1piercing really starts to hurt.
Ofcourse, for example a Knight of Westlock is a mighty Avenger, and costs one mana more, but for the usually mana-starved priest even the one mana can be decisive. In addition, the Knight can be attacked regularly, thus denying him the HA -attacks. If bursted down, you have a big problem.
Another good HA creature is an Asyran Defender. Costs only 11 mana to make HA, 2ar and 13hp makes him tough, and on top of that a defence to discourage attacking, or presenting additional tax to attack this creature. 3 dice basic attack is nothing special, but 5dice +1 piercing is pretty strong. And if he happens to die, you can just summon another.
These opinions are only regarding to pre-PvS, because for me as well it will take probably half a year to get my hands on a copy here in Finland. Possibly going to take a long while to get the new cards in Octgn as well.
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I find Grey Angel from the core set makes a good Holy Avenger.
Why Gray Angel? That one destroys itself if you use it's healing, so that actually would make it seem like a BAD choice.
It has 6 attack dice with the HA bonus and Flying makes it easier to position to maximize target potential for the HA trigger. Flying also makes it a bit harder to focus down and kill quickly. However, if your opponent pursues the strategy of taking down your HA, then you have an option to destroy it for the healing and reassign the HA to another creature.
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On verge of death, [mwcard=MW1C19]Gray Angel[/mwcard] ability to Heal is very cool. Not to mention if you are rude enought to cast [mwcard=DNE02]Rise Again[/mwcard] on him :)
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My favorite HA has to be [mwcard=MW1C02]Asyran Cleric[/mwcard] 8)
You only spend 2 mana to give him the sweet combat buff and if they choose to attack him instead that 5 extra life for 2 mana is ridiculously cost effective. Personally I don't like HA on any creature above level 2, but Grey Angel and the new Griffin are definitely solid choices.
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On verge of death, [mwcard=MW1C19]Gray Angel[/mwcard] ability to Heal is very cool. Not to mention if you are rude enought to cast [mwcard=DNE02]Rise Again[/mwcard] on him :)
But you can't Rise Again a Holy Avengered Angel...
Knight of the Red Helm and Knight of Westlock are the best Avengers. Some of you have things the wrong way round - if someone hits your Knight of Westlock, instead of you (denying you +2 damage, but saving you 3-7) then that's the best possible result, and you will dodge half of the attacks anyway.
+2 melee, +1 piercing is a consolation prize, not the sought after result.
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You could use Second Chance if the creature is minor to "keep" your Avenger around.
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[mwcard=MWSTX2FFC01]Asyran Defender[/mwcard] or [mwcard=MW1C20]Highland Unicorn[/mwcard] might be candidates for Holy Avengers.
Anyway shouldnt you have a few Dissolves? - Elemental Cloak+ Dragonscale Hauberk just gonna hurt.
You only 1 Purify to handle all kinds of curses and enchantments? - a few Dispels and maybe a second Purify.
Remove Curse naturally when it becomes available.
A few more enchantments?
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You could use Second Chance if the creature is minor to "keep" your Avenger around.
White cloaked knight anyone?
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[mwcard=MWSTX2FFC01]Asyran Defender[/mwcard] or [mwcard=MW1C20]Highland Unicorn[/mwcard] might be candidates for Holy Avengers.
Anyway shouldnt you have a few Dissolves? - Elemental Cloak+ Dragonscale Hauberk just gonna hurt.
You only 1 Purify to handle all kinds of curses and enchantments? - a few Dispels and maybe a second Purify.
Remove Curse naturally when it becomes available.
A few more enchantments?
The deck doesn't rely on fire damage, it just has that in there for an early punch. Most of the damage is going to be from the Light attacks and Burn. That also makes the enemy have a harder time hitting since they'll always have a 50% chance to miss on top of any other miss chance. That said, I thought it had those... apparently I forgot some things when I made this deck. Excuse me as I go fix a bunch of stuff.
Also, Purify is meant to be cast with the Mage Wand, same as pretty much all of the incantations, so a second isn't necessarily needed.
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My favorite HA has to be [mwcard=MW1C02]Asyran Cleric[/mwcard] 8)
You only spend 2 mana to give him the sweet combat buff and if they choose to attack him instead that 5 extra life for 2 mana is ridiculously cost effective. Personally I don't like HA on any creature above level 2, but Grey Angel and the new Griffin are definitely solid choices.
Right. It seems the Crusader Griffin was made for the HA role. ☺
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Indeed.
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Also, Purify is meant to be cast with the Mage Wand, same as pretty much all of the incantations, so a second isn't necessarily needed.
Keep in mind that switching spells on a wand requires you to spend precious actions and mana which are generally better used elsewhere.
I also notice you have only 1 Mage wand.
Just like with your Sectarus in your other post you put a lot of pressure on 1 card,
so allow me to give you a small bit of advice : make sure you have multiple copies of key cards in your strategy and preferable also have a way to somehow defend them or replace them effectively with something else so that your strategy doesn't fall flat if you lose that card.
Eg, you might need only 1 Cervere in a book ( but have some other creatures to support/replace him ) but it might be handy to have 2 or even 3 Sectarus in your book if the card is so important.
Another tip : Use two Mage Wands and let the Battle Forge replace one by the other when needed so you don't lose a mage action on it.