[spellbook]
[spellbookheader]
[spellbookname]Priest of Fire[/spellbookname]
[mage]A Priest Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWPROMO37]6 x Sunfire Burst[/mwcard]
[mwcard=MW1A01]4 x Blinding Flash[/mwcard]
[mwcard=MW1A11]4 x Pillar of Light[/mwcard]
[mwcard=MW1A12]1 x Ring of Fire[/mwcard]
[mwcard=MW1A04]2 x Fireball[/mwcard]
[mwcard=DNA01]2 x Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MW1J04]1 x Battle Forge[/mwcard]
[mwcard=MW1J08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=MW1J09]1 x Temple of the Dawnbreaker[/mwcard]
[mwcard=MW1J23]1 x Temple of Asyra[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=MW1C39]1 x Valshalla, Lightning Angel[/mwcard]
[mwcard=MW1C19]1 x Gray Angel[/mwcard]
[mwcard=MWPROMO11]1 x Joseph Trublood, High Cleric[/mwcard]
[mwcard=MWSTX1CKC06]1 x Guardian Angel[/mwcard]
[mwcard=MW1C02]3 x Asyran Cleric[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=MWSTX2FFE01]1 x Adramelech's Touch[/mwcard]
[mwcard=MWPROMO42]3 x Circle of Light[/mwcard]
[mwcard=MW1E12]1 x Divine Protection[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MW1Q29]1 x Staff of Asyra[/mwcard]
[mwcard=MWPROMO53]1 x Gloves of Skill[/mwcard]
[mwcard=MW1Q03]1 x Crown of Protection[/mwcard]
[mwcard=MW1Q27]1 x Dawnbreaker Ring[/mwcard]
[mwcard=MWPROMO7]1 x Elfric's Life Ring[/mwcard]
[mwcard=FWQ10]1 x Storm Drake Hide[/mwcard]
[mwcard=MW1Q23]1 x Regrowth Belt[/mwcard]
[mwcard=MW1Q07]1 x Elemental Cloak[/mwcard]
[mwcard=MWSTX1CKQ04]1 x Reflex Boots[/mwcard]
[mwcard=MWSTX1CKQ01]1 x Sunfire Amulet[/mwcard]
[mwcard=MW1Q19]1 x Mage Wand[/mwcard]
[mwcard=MWPROMO26]1 x Spiked Buckler[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=MWSTX2FFI01]2 x Combustion[/mwcard]
[mwcard=MWSTX2FFI05]2 x Ignite[/mwcard]
[mwcard=MW1I22]1 x Resurrection[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=MW1I14]1 x Heal[/mwcard]
[mwcard=MW1I17]1 x Minor Heal[/mwcard]
[mwcard=MWA01I04]3 x Mend[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
Opening move is to drop my Battle Forge, and build up my Temples ASAP. Then, the goal is to drop Valshalla, and drop my Clerics and Gray Angel ASAP whenever I have excess mana, while spending most of my time casting Light Attacks and burning the living daylights out of the enemy, while the Clerics keep me and Valshalla alive. Circle of Light is also a high priority early on for the Daze and extra damage. Dunno who will be the Holy Avenger, if I even bother spending the extra mana.
When needed, on my initiative only, I use a combination of Battle Forge - Mage Wand, Resurrection/Combustion/a heal, and something I can cast myself to replace the Mage Wand, thus getting the Mage Wand and it's Bound card back into my book immediately, and preventing Dissolve from destroying it.
EDIT: Changed the plans a bit, swapped around some cards to get Acid Ball.