how you define viable.
In a competive meta: I dont see many of those books and you miss a lot of things
how you define viable.
In a competive meta: I dont see many of those books and you miss a lot of things
Sorry I meant potentially viable in some sort of organized play meta at some point in time. But that would have been wordy.
The reason I didn't come up with any more was because I was kind of tired and wasn't remembering all of them.
i'm not sure if classifying it by the amount of creatures is a good way.
cause you can go buddy tank, few big tank, same with curses...
i'm not sure if classifying it by the amount of creatures is a good way.
cause you can go buddy tank, few big tank, same with curses...
First things missing I see are:
- heavy DOT builds
- Adramelech fire rush
- wizard with ballista / towers
- conjuration-heavy warlock (goblin builder and construction yard)
- tank dwarf
- necro ichthellids / sacrificial altar / growing ravenous ghoul
- wall of thorn push (is more a move bit maybe fits here if it is a core-idea of a book)
- all flying / all ethereal
- necro poison / tainted
- and of course the not working dragonbook and the also not working gate to hell book :)
I feel like some books are more depending on some synergies, others are build around single cards and some are more flexible around a Playstlye. And most mix them.
All i all I like the idea of collecting well known metas.
I made an excel table about this but not sure how to add it here without hard forum code formattingYou could export it as csv and then replace commas, linestart and lineend with the approriate forum code tags. Using a decent text editor, this should not be too hard.
You can add a column withI made an excel table about this but not sure how to add it here without hard forum code formattingYou could export it as csv and then replace commas, linestart and lineend with the approriate forum code tags. Using a decent text editor, this should not be too hard.
I would really like to see this table. :D
[tr][td]
only in front of first column of the table and column with [/td][/tr]
behind last column of the table. Then copy everything to notepad and use replace all option to replace every tab* with [/td][td]
and You will have code ready to put into [table][/table]
on forum.Mage | Book Name | Creatures | Tank | DOT | Swarm | Rush | Offensive | Defensive | competetive? | Comment |
Warlock | Curse the hell out | 1-3 | x | x | ||||||
LOF | 0-1 | ? | ||||||||
Pentagram /gate to hell/Bloodfire helmet | 6+ | support | x | x | not yet | |||||
Buddy melee Warlock | 0-1 | support | x | |||||||
AD Warlock | Blasting Banker | 0-1 | x | support or x | x | x | ||||
Fireball rush | 0-1 | support | x | x | ||||||
LOF | 0-1 | ? | ||||||||
Pentagram /gate to hell/Bloodfire helmet | 6+ | support | x | x | not yet | |||||
Beastmaster | Aviary | 6+ | xx | x | x | … | ||||
Wolf Swarm | 6+ | xx | x | x | ||||||
DOT/melee | 1-3 | x | x | |||||||
Rush Petfalcon/grizzly | 2+ | x | x | |||||||
Cat swarm | 6+ | xx | x | ? | ||||||
Animal Kinship | 4+ | x | x | x | ? | |||||
Kralathor feeding | 1-3 | x | x | ? | (food not counted as creature) | |||||
Cub+mother bear | 4+ | x | x | not yet seen | ||||||
Beastmastress | Poison of the jungle | 1-3 | x | x | (dot+bow) | |||||
Rushmaster | 0-1 | x | x | ? | ||||||
Cervere+BOW | 1-3 | x | x | |||||||
all BM books some a bit weaker | ||||||||||
Necro | Tank graveyard | 4+ | xx | ~ | xx | |||||
Double Spawn | 4+ | x | ||||||||
Zombie Swarm | 4+ | x | ||||||||
Gorgon+Zombie | 4+ | support | ||||||||
Direct dmg/poison | 1-3 | x | x | |||||||
Skeleton swarm | 4+ | x | x | x | ||||||
Altar of Skulls | 4+ | probably | xx | ? | ||||||
Priestess | Double Spawn | 4+ | x | |||||||
Guardian Angel Quartett | x | |||||||||
Cleric/Valshalla swarm | x | x | ||||||||
DI creature | 0-1 | x | x | ? | (vampiress, grizzly,…) | |||||
BF few big/heal | 1-3 | x more possible | x | |||||||
Tanky priestess | 1-3 | xx | x | (not yet seen) | ||||||
Priest | all priestess books | no | ||||||||
Buddy HA/melee | 1-3 | x | ? | |||||||
Forcemaster | Galvitar rush | 0-1 | x | x | agony | |||||
big creatures | 2-3 | support | x | (double grizz, pit trap,…) | ||||||
buddy FM | 0-1 | support | x | |||||||
Fatigue FM | 0-1 | def>armor | x | x | ||||||
LOF rush | 0-1 | x | x | ? | ||||||
Unstoppable Forcemaster | what is this? | |||||||||
Wall push/spores FM | 1-3 | x | ? | |||||||
Wizard | Ultra Tank | 1-3 | xx | x | x | ++ | ||||
Mana denial | 0-3 | probably | possible | x | ||||||
Blasting Banker | 0-1 | x | ||||||||
Weithing Training Clothes | 1-3 | x | ||||||||
(tower rush) | 0-1 | x | x | |||||||
Watergate | 1-3 | x | (deathzone trap) | |||||||
Gate of Voltari | 4+ | kind of | x | x | ||||||
Elemental Wizard | 1-3 | x | x | x | (whirling spirit, earth wizard, fire elemental) | |||||
Staff of storms support | 1-3 | x | x | |||||||
wall push+tower | 0-1 | x | x | |||||||
can defenitly also do curses/DOT | ||||||||||
can also do two big (grizzly for example) | ||||||||||
Warlord | Altar of Domination | 4+ | kind of | x | (powlich, frozen ADMW book) | |||||
Veteran Trolls | 1-3 | x | x | x | ||||||
Double Spawn | 4+ | x | slow | |||||||
Barracks field Battle | 4+ | possible | x | x | ||||||
AT Warlord | Altar of Domination | 4+ | kind of | x | (powlich,frozen ADMW book) | |||||
Runesmith | 1-3 | xx | x | |||||||
Double Spawn | 4+ | possible | x | slow | ||||||
Hurl Metorite round 2 | x | x | ? | |||||||
Druid | Thornlasher Wall | 4+ | x | |||||||
Kill Zone | 4+ | x | ||||||||
vines everywhere | 1-3 | survive | x | x | (DOT+vines) | |||||
Grizzly+support tree | 1-3 | x | ||||||||
wallpush/fellela | 1-3 | x | (thunderdome G miroque book) | |||||||
Tank druid | ? | xx | x | (not played or seen in yet, but defenitly possible) | ||||||
Double grizzly or 1+kralathor | 1-3 | x |
There are some redundant columns in there. Rush is aggressive and tank is defensive. If you're including separate columns for rush and tank then you don't need to have separate columns offense and defense. Total number of creatures in the book is not all that important for identifying its playstyle. What really matters is the number of creatures that the book is actually going to to play in a single game. Also, I don't think you included all the playstyle categories. Far from it. It's started to seem very much like playstyles in Mage Wars Arena exist on a continuum based on how much they use different resources or deny them to the opponent, not as discrete categories. I have my own charts that I'll show here as soon as I get home.
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I would describe my double forge Warlock as offensive tank. It may run only 2 chest pieces and 2 vet belts, but uses 2 or 3 sources of defense and Helm of Fear (plus Sunfire amulet, regrowth and vampirism if things get rough). Still he's designed to attack enemy mage early.There are some redundant columns in there. Rush is aggressive and tank is defensive. If you're including separate columns for rush and tank then you don't need to have separate columns offense and defense. Total number of creatures in the book is not all that important for identifying its playstyle. What really matters is the number of creatures that the book is actually going to to play in a single game. Also, I don't think you included all the playstyle categories. Far from it. It's started to seem very much like playstyles in Mage Wars Arena exist on a continuum based on how much they use different resources or deny them to the opponent, not as discrete categories. I have my own charts that I'll show here as soon as I get home.
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rush is of course offensive, but offensive playstyle is not rush, tank is defensive, but defensive is not necessary tank. A tank I define as minimum 3 chest pieces and 2 vet belts and tons of other armor and regenerate.
Lastly offensive and defensive are also ways you can play a deck, not all are onedimensional. the tank wizard you could also go offensive wit wizardstower and elemental wand if you want for example against a necro...
i'm not displaying total amount of creatures but general how many you play. My BF tanky priestess has 2 angels, 2 knight, 1 brogan and a ressurection, but i hardly ever play more than 2/3 so its 1-3. And the creatures are classes 0-1, 1-3, 4+,6+. My veteran trolls is running 6 creatures but generally i get 3 out, so its 1-3
I would describe my double forge Warlock as offensive tank. It may run only 2 chest pieces and 2 vet belts, but uses 2 or 3 sources of defense and Helm of Fear (plus Sunfire amulet, regrowth and vampirism if things get rough). Still he's designed to attack enemy mage early.There are some redundant columns in there. Rush is aggressive and tank is defensive. If you're including separate columns for rush and tank then you don't need to have separate columns offense and defense. Total number of creatures in the book is not all that important for identifying its playstyle. What really matters is the number of creatures that the book is actually going to to play in a single game. Also, I don't think you included all the playstyle categories. Far from it. It's started to seem very much like playstyles in Mage Wars Arena exist on a continuum based on how much they use different resources or deny them to the opponent, not as discrete categories. I have my own charts that I'll show here as soon as I get home.
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rush is of course offensive, but offensive playstyle is not rush, tank is defensive, but defensive is not necessary tank. A tank I define as minimum 3 chest pieces and 2 vet belts and tons of other armor and regenerate.
Lastly offensive and defensive are also ways you can play a deck, not all are onedimensional. the tank wizard you could also go offensive wit wizardstower and elemental wand if you want for example against a necro...
i'm not displaying total amount of creatures but general how many you play. My BF tanky priestess has 2 angels, 2 knight, 1 brogan and a ressurection, but i hardly ever play more than 2/3 so its 1-3. And the creatures are classes 0-1, 1-3, 4+,6+. My veteran trolls is running 6 creatures but generally i get 3 out, so its 1-3
Again, tank means defensive and rush means offensive. They exist on a continuum though, so there is a considerable amount of possible strategies in-between pure rush and pure tank. Based on what you just said, I would consider getting rid of the columns for "offensive" and "defensive" since they don't tell someone anything new about a strategy or group of strategies that isn't already apparent from other columns like tank and swarm and rush.I would describe my double forge Warlock as offensive tank. It may run only 2 chest pieces and 2 vet belts, but uses 2 or 3 sources of defense and Helm of Fear (plus Sunfire amulet, regrowth and vampirism if things get rough). Still he's designed to attack enemy mage early.There are some redundant columns in there. Rush is aggressive and tank is defensive. If you're including separate columns for rush and tank then you don't need to have separate columns offense and defense. Total number of creatures in the book is not all that important for identifying its playstyle. What really matters is the number of creatures that the book is actually going to to play in a single game. Also, I don't think you included all the playstyle categories. Far from it. It's started to seem very much like playstyles in Mage Wars Arena exist on a continuum based on how much they use different resources or deny them to the opponent, not as discrete categories. I have my own charts that I'll show here as soon as I get home.
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rush is of course offensive, but offensive playstyle is not rush, tank is defensive, but defensive is not necessary tank. A tank I define as minimum 3 chest pieces and 2 vet belts and tons of other armor and regenerate.
Lastly offensive and defensive are also ways you can play a deck, not all are onedimensional. the tank wizard you could also go offensive wit wizardstower and elemental wand if you want for example against a necro...
i'm not displaying total amount of creatures but general how many you play. My BF tanky priestess has 2 angels, 2 knight, 1 brogan and a ressurection, but i hardly ever play more than 2/3 so its 1-3. And the creatures are classes 0-1, 1-3, 4+,6+. My veteran trolls is running 6 creatures but generally i get 3 out, so its 1-3
exactly that is what i ment you can play a tank offensive or in different ways. Tank, DOT, swarm... and offensive/defensive are different ways to classify no redundancy here
I think you have different ideas of what tank means. Is it just armor and defenses as hell (offensively playable) or defensive playstyle with armor?Again, tank means defensive and rush means offensive. They exist on a continuum though, so there is a considerable amount of possible strategies in-between pure rush and pure tank. Based on what you just said, I would consider getting rid of the columns for "offensive" and "defensive" since they don't tell someone anything new about a strategy or group of strategies that isn't already apparent from other columns like tank and swarm and rush.I would describe my double forge Warlock as offensive tank. It may run only 2 chest pieces and 2 vet belts, but uses 2 or 3 sources of defense and Helm of Fear (plus Sunfire amulet, regrowth and vampirism if things get rough). Still he's designed to attack enemy mage early.There are some redundant columns in there. Rush is aggressive and tank is defensive. If you're including separate columns for rush and tank then you don't need to have separate columns offense and defense. Total number of creatures in the book is not all that important for identifying its playstyle. What really matters is the number of creatures that the book is actually going to to play in a single game. Also, I don't think you included all the playstyle categories. Far from it. It's started to seem very much like playstyles in Mage Wars Arena exist on a continuum based on how much they use different resources or deny them to the opponent, not as discrete categories. I have my own charts that I'll show here as soon as I get home.
Sent from my iPhone using Tapatalk
rush is of course offensive, but offensive playstyle is not rush, tank is defensive, but defensive is not necessary tank. A tank I define as minimum 3 chest pieces and 2 vet belts and tons of other armor and regenerate.
Lastly offensive and defensive are also ways you can play a deck, not all are onedimensional. the tank wizard you could also go offensive wit wizardstower and elemental wand if you want for example against a necro...
i'm not displaying total amount of creatures but general how many you play. My BF tanky priestess has 2 angels, 2 knight, 1 brogan and a ressurection, but i hardly ever play more than 2/3 so its 1-3. And the creatures are classes 0-1, 1-3, 4+,6+. My veteran trolls is running 6 creatures but generally i get 3 out, so its 1-3
exactly that is what i ment you can play a tank offensive or in different ways. Tank, DOT, swarm... and offensive/defensive are different ways to classify no redundancy here