Arcane Wonders Forum
Mage Wars => General Discussion => Topic started by: Laddinfance on August 19, 2015, 11:56:13 PM
-
So this week I was looking back at Various forum milestones. That was when I noticed that I blew right past my 2000th post. And that is a shame. So rather than wait until I hit 3K, I wanted to do something cool with the forum again!
But I'm not sure what. So I'm hoping you all have fantastic ideas to share. I'm interested in hearing them. We could totally build a new spellbook for me. I loved how that turned out last time. I still use that book. Or maybe we can come up with something else. Regardless, I want to take a moment to celebrate with all of you. Thanks for making the forums a great place.
-
Lets build a Barbarian spellbook ::)
Or lets build a Priest OR if there is somewhere the completly first spellbook ever made, we could try to upgrade that one. That could be fan too :)
-
I don't know if it's the idea here (and if it allready exists) but we could create a help for spellbook building beginers:
you have to think about that, you have to put this card, you have to choose between that and that, etc.
-
Lets build a Barbarian spellbook ::)
As I've been working on other cards, when I think of a good "Barbarian" spell, I've been filing it away. When we're finally ready for that set, then I'm pretty excited about what we'll make. But right now, I'm trying to keep my focus on the immediate projects as I don't want to leave all of you guys hanging, ya know?
Or lets build a Priest OR if there is somewhere the completly first spellbook ever made, we could try to upgrade that one. That could be fan too :)
Priest was the second place book from last time. We almost made it. I don't know that anywhere there is a "first" book, but you're right that would be fun.
I don't know if it's the idea here (and if it allready exists) but we could create a help for spellbook building beginers:
you have to think about that, you have to put this card, you have to choose between that and that, etc.
Are you talking about making some sort of beginners spellbook building tutorial? It's certainly possible, but that would seem to be difficult to get multiple people involved. However, that would be a great resource.
-
Are you talking about making some sort of beginners spellbook building tutorial? It's certainly possible, but that would seem to be difficult to get multiple people involved. However, that would be a great resource.
Listen to the Mage Wars monday pod casts. I get a ton of ideas and strategies from those.
-
I don't know if it's the idea here (and if it allready exists) but we could create a help for spellbook building beginers:
you have to think about that, you have to put this card, you have to choose between that and that, etc.
Are you talking about making some sort of beginners spellbook building tutorial? It's certainly possible, but that would seem to be difficult to get multiple people involved. However, that would be a great resource.
Zuberi actually wrote a few articles on this topic for the MW blog a while back.
There are 3 parts.
Part 1 - Introduction (http://magewars.weebly.com/general-discussion/building-a-spellbook-part-1)
Part 2 - Offense (http://magewars.weebly.com/general-discussion/building-a-spellbook-part-2)
Part 3 - Defense (http://magewars.weebly.com/general-discussion/building-a-spellbook-part-3-defense)
-
Why not let the community create a new card together that could be released in the future?
Make some polls of which type and class. Generate some cool abilities and/or effects (which you approve Aaron) here at the forum. And finally have some finishing votes on which to choose before it goes into play testing.
-
And that is absolutly great Idea!
Laddifance itself is a mage, so Laddifance as a creature is probably out of options :(
-
The Laddifance creature is an awesome idea!
-
And that is absolutly great Idea!
Laddifance itself is a mage, so Laddifance as a creature is probably out of options :(
The creature (if we pick that spell type) might not end up named Laddinfance, but we'd still know where it came from and it might have some witty flavor text to reference Laddin. I really like the idea of helping design a Laddinfance signature spell. The forum of course won't be privy to the final version for awhile, since it will need playtested, but some things we could decide:
Spell Type
School
General Concept (again, can't be too specific on the effect/abilities since it will need tested)
Name
Zuberi actually wrote a few articles on this topic for the MW blog a while back.
There are 3 parts.
Part 1 - Introduction (http://magewars.weebly.com/general-discussion/building-a-spellbook-part-1)
Part 2 - Offense (http://magewars.weebly.com/general-discussion/building-a-spellbook-part-2)
Part 3 - Defense (http://magewars.weebly.com/general-discussion/building-a-spellbook-part-3-defense)
I totally forgot about those. I really should finish up the series now that I'm not quite as busy.
-
I don't need to be a creature. I think it's more fun if I'm not ;-). Though, I'm completely flattered by the suggestion. As for making a community card? I think that could be really fun. However, I don't think it would really work out at this time, though I'd love for it to.
Now I feel like a bit of a negative Nancy. Gotta think of something uplifting... It's Friday?
-
As for making a community card? I think that could be really fun. However, I don't think it would really work out at this time, though I'd love for it to.
Why not? Sure there are thousands of other thing in the release loop right now, but isn't that in our favor? It will give this experiment time and no rush to print. I guess if we go ahead with this it probably need more time than how the future expansions are scheduled.
-
A creature would be lot of fun, with a story, a personnality that explain it's game caracteristics, but perhaps to easy.
I think that an object or a conjuration can have a story too and could be more interesting.
-
So I have no real idea in mind other than the one I just posted here:
http://forum.arcanewonders.com/index.php?topic=15930.0 (http://forum.arcanewonders.com/index.php?topic=15930.0)
Pros:
- Great community fun
- No threat to the game desingers because its all fun anyway
- Designers could see other ideas and get inspiratoin as well
- This way everyone could design a laddinfance-card 8)
Cons:
- Requires people who are into custom card design (might not be for everyone)
- Requires a possible and easy way to create custom cards
-
We could also make a joke promo card for a possible future joke expansion.
http://forum.arcanewonders.com/index.php?topic=13081
-
Sorry for the delay everyone. I know I had thrown out a few reasons why we couldn't design a card before. I've been giving this a lot of thought. There is a lot that could change, up to and including, everything. But We've always been excited to engage our players and I would be flagrantly failing at my duties to simply tell you all no. Keep in mind that none of this will be final, and anything could still happen, but let's try anyways!
With that out of the way, lets make a card.
What school do we want a card for?
-
My vote is a duel school card with dark and holy! ;D
-
I vote for a dual Dark and Mind school card. I like dual from Coshade's idea, but I'd love to play some mind games with the dark school
-
Dark and holy +1
-
Dark and Holy, if it were levels 1 and 1, would cost spellbook points thusly:
Priestess/Priest: 4
Warlock/Warlock/Necro: 4
Wizard: 4
Beastmaster/Beastmaster: 4
Forcemaster: 4
Warlord/Warlord: 4
Druid: 4
So, same price for all existing mages. Any mage who dabbled in Dark or Holy but didn't get the opposing school triple cost handicap might be able to get it for 3.
-
and what about a roted plant or animal in nature+dark?
-
Dark and Holy, if it were levels 1 and 1, would cost spellbook points thusly:
Priestess/Priest: 4
Warlock/Warlock/Necro: 4
Wizard: 4
Beastmaster/Beastmaster: 4
Forcemaster: 4
Warlord/Warlord: 4
Druid: 4
So, same price for all existing mages. Any mage who dabbled in Dark or Holy but didn't get the opposing school triple cost handicap might be able to get it for 3.
That's very unfavorable math for a Holy and Dark spell. Who would want to carry a 4 SB cost level 1 spell? Anything higher level wise is a bit wasteful in my opinion.
-
Dark and Holy, if it were levels 1 and 1, would cost spellbook points thusly:
Priestess/Priest: 4
Warlock/Warlock/Necro: 4
Wizard: 4
Beastmaster/Beastmaster: 4
Forcemaster: 4
Warlord/Warlord: 4
Druid: 4
So, same price for all existing mages. Any mage who dabbled in Dark or Holy but didn't get the opposing school triple cost handicap might be able to get it for 3.
That's very unfavorable math for a Holy and Dark spell. Who would want to carry a 4 SB cost level 1 spell? Anything higher level wise is a bit wasteful in my opinion.
It would be a lvl2 spell. Not lvl 1. So that's double for everybody. Maybe the paladin could get it for 3.
-
I'd favor either a Dark + Water spell or a mono Mind spell (if it was a Mind creature).
-
I prefer any combination that produces some decent frost spells:
Air + Water
Air/or/Water + Earth
Air/or/Water + Mind
Air/or/Water + Dark
Air/or/Water + Holy
Air/or/Water + War
...
-
a way to join dark and holly, avoiding the constant price, would be a dark OR holly card.
-
I'd favor either a Dark + Water spell or a mono Mind spell (if it was a Mind creature).
An extra mind creature!! ;D 1 to replace that horrible psylock
-
Yeah, Dark and Mind could make a pretty awesome spell.
//edit: I moved my type discussion until later. It kind of undermines the organization of this if I jump ahead.
-
and what about a roted plant or animal in nature+dark?
I'm a fan of this, especially because it makes applicable one of my favorite distinctions: the tremendous difference between a Plant Zombie and a Zombie Plant!
-
Yeah, Dark and Mind could make a pretty awesome spell. Creatures, Conjurations, or Enchantments would all be really fun to design. I really like conjurations, though dark already has some pretty solid Zone Exclusives. Some form of illusion could be a pretty cool concept.
a "Nightmare generator", with a psychic effect:
A creature who wants to enter the zone have to roll an effect dice. 1-6 it stays where it is / 7-12 it continues its movement.
-
I'd favor either a Dark + Water spell or a mono Mind spell (if it was a Mind creature).
Should the Loremaster be influencing these things? lol.
I prefer any combination that produces some decent frost spells:
Air + Water
Air/or/Water + Earth
Air/or/Water + Mind
Air/or/Water + Dark
Air/or/Water + Holy
Air/or/Water + War
...
Frost is not out yet, and so we can't design a Frost card for this experiment
I'd favor either a Dark + Water spell or a mono Mind spell (if it was a Mind creature).
An extra mind creature!! ;D 1 to replace that horrible psylock
. Sorry.
Well if you insult the Psyocculouses you have, then how could you expect to get more. j/k.
Yeah, Dark and Mind could make a pretty awesome spell. Creatures, Conjurations, or Enchantments would all be really fun to design. I really like conjurations, though dark already has some pretty solid Zone Exclusives. Some form of illusion could be a pretty cool concept.
a "Nightmare generator", with a psychic effect:
A creature who wants to enter the zone have to roll an effect dice. 1-6 it stays where it is / 7-12 it continues its movement.
Right now we're just deciding what school we want. Though so far Dark and/or Mind is winning. I'll let this go through today and then we'll move on to the card type.
-
Dark/mind: I vote creature!
minor vote: (if creature would be a no-go) a dark-mind attack spell (or incantion psuedo-attack like [mwcard=MW1I08]Drain Life[/mwcard])
-
My vote for type is... Mage!
Just kidding.
I'd be most happy with a Creature, since there's more details we can decide about it as opposed to something like an incantation with one effect. Hey, maybe the Dark Mind creature is like the Psylok's Red Claw Alpha Male?
-
give a creature to the FM... dangerous. a rooted one?
but i must agree there's a lot to discuss on a creature, and that's fun.
i vote for a conjuration (i love conjurations! for there ability to modifie the arena)
-
Is it set to be a creature card already?
If so, a dual war/mind gets my vote.
-
Is it set to be a creature card already?
If so, a dual war/mind gets my vote.
i understood th school (mind-death) is set, and the question is now the card tpe.
-
If we make a Dark/Mind creature, the cost per mage would be very interesting. Assuming Level 1 Dark and Level 1 Mind, we'd end up with:
Priestess/Priest: 5
Warlock/Warlock/Necro: 3
Wizard: 4
Beastmaster/Beastmaster: 4
Forcemaster: 2
Warlord/Warlord: 4
Druid: 4
This is because the way the Forcemaster is worded, if the creature has any bit of the Mind school in it at all then it is considered a Mind Creature and the Forcemaster gets it at base cost. So no matter how we split the schools, the Forcemaster will get it cheaper than anyone else. Level 3 Dark and Level 1 Mind? Forcemaster pays 4 and Dark Mages pay 5. Kind of cool.
Anyways, my vote is indeed for a creature. I think that would be the most fun to make.
-
If we make a Dark/Mind creature, the cost per mage would be very interesting. Assuming Level 1 Dark and Level 1 Mind, we'd end up with:
Priestess/Priest: 5
Warlock/Warlock/Necro: 3
Wizard: 4
Beastmaster/Beastmaster: 4
Forcemaster: 2
Warlord/Warlord: 4
Druid: 4
This is because the way the Forcemaster is worded, if the creature has any bit of the Mind school in it at all then it is considered a Mind Creature and the Forcemaster gets it at base cost. So no matter how we split the schools, the Forcemaster will get it cheaper than anyone else. Level 3 Dark and Level 1 Mind? Forcemaster pays 4 and Dark Mages pay 5. Kind of cool.
Anyways, my vote is indeed for a creature. I think that would be the most fun to make.
Are you sure? "Non-Mind creature spells cost triple" is simply a tax, not a benefit. In other words, it's not the same as saying "Non-non-Mind creatures cost single." As far as I can tell, the Forcemaster would still pay 2 for the Dark and 1 for the Mind, as it's not a "non-Mind" creature (therefor not triple) but you don't get any additional cost reduction.
-
Hmm, I think you are correct. The fact that it is a Mind creature means it avoids the penalty, but the default stance then is indeed double cost rather than base cost. My apologies. So a Level 1 Dark and Level 1 Mind creature would cost the Forcemaster 3 spell points.
-
Hmm, I think you are correct. The fact that it is a Mind creature means it avoids the penalty, but the default stance then is indeed double cost rather than base cost. My apologies. So a Level 1 Dark and Level 1 Mind creature would cost the Forcemaster 3 spell points.
Good catch I will have to make sure the validators in OCTGN follow this. I am liking this more and more, I too vote for a Mind+Dark Creature.
-
Was thinking about a dark/mind ability that might be cool.
"When this creature damage a opposing creature remove any guardmarker without any counter attack step".
This with a 1 die sweeping attack with piercing 2 maybe.
Add a rot effect as well and she might be quite diverse.
-
I am liking this more and more, I too vote for a Mind+Dark Creature.
I don't want to influence anything. This is just a smiley face. :D Make of it what you will.
-
It's been a crazy day at the alliance open house. Just got back. So we're makine a dark and/or mind apell. Now we decide what type of spell?
-
It's been a crazy day at the alliance open house. Just got back. So we're makine a dark and/or mind apell. Now we decide what type of spell?
So is it and or or? Big difference :)
-
It's been a crazy day at the alliance open house. Just got back. So we're makine a dark and/or mind apell. Now we decide what type of spell?
Creature?
-
I was personally hoping for an enchantment/curse
-
I was personally hoping for an enchantment/curse
a mind curse?
cool!
-
I'm interpreting "Dark and/or Mind" to mean that both schools will be present on the card but it's still in the air whether they are both mandatory or if they are optional.
-
I think we should do a dark and mind spell. I would prefer a creature or PANTS
-
a mind curse?
cool!
Yeah, initial thoughts are something like:
Mind Fog:
0-2 curse
2-(no idea on cost)
Target: mage
Magecast
When revealed, this mage must replace one currently planned card with another of a different name
^ Not set in stone, but I feel it would be a fun direction to at least brainstorm
-
I'm interpreting "Dark and/or Mind" to mean that both schools will be present on the card but it's still in the air whether they are both mandatory or if they are optional.
Typically you have either:
School or School i.e. Dark or Mind
or you have
School and School i.e. Dark & Mind
My vote is for Dark & Mind
-
A dark/mind creature... I think it'll be a lost opportunity if it isn't a mind flayer or something similar.
A dark/mind curse -Damages the mage every time they prepare two spells.
Dark pants - Demonhide pants that make your mage burnproof.
-
a mind curse?
cool!
Yeah, initial thoughts are something like:
Mind Fog:
0-2 curse
2-(no idea on cost)
Target: mage
Magecast
When revealed, this mage must replace one currently planned card with another of a different name
^ Not set in stone, but I feel it would be a fun direction to at least brainstorm
wow!
a mind curse on a mages... a lot of possibilities, but i'm not sure it's a good idea to open this door...
(there could be a lot to do on mind-cursing creatures too!)
-
Dark pants - Demonhide pants that make your mage burnproof.
;D ;D ;D
the french speaking players will appreciate the burne-proof pant!
-
Incantation dark & mind.
Dark ritual (like in MtG):
- Cost: x + 2
- Target none mage
- Mana transfer x from target creature. X is equal to target level.
-
Enchantment dark & mind.
Disoriented:
- Cost: 2+2
- Target creature looses and can not guard.
-
As cool as a mind/dark mind-flayer type critter would be, Hasbro owns the copyright and they have nazgul for lawyers.
Though it would be a cool opportunity to make our own squamous brain vampire horror.
What sorts of animals do people find disturbing?
Wasps, especially the kind that leave you paralyzed while their offspring grow fat within your slowly liquifying organs?
Swarms of Millipedes? But with even extra-more legs? That live in the fluid of their victim's eye, until they grow too large and burst forth?
Catfish with barbed hypnotic whiskers that attach like lampreys to the base of the victim's skull, pulling the victim's spinal cord like a puppet?
Ideas?
-
wow!
a mind curse on a mages... a lot of possibilities, but i'm not sure it's a good idea to open this door...
(there could be a lot to do on mind-cursing creatures too!)
I think this route has a lot of untapped potential. Currently, the only mage that can easily open the door to stopping the enemies plan the easiest is the wizard. This CAN be used by wizards, but has more of a dark/mind mage theme to it and would benefit those mages
-
Just for note guys, we're not worried about the exact mechanics right now. We're just deciding on what type of card we want to make.
-
Another mind creature sounds great to me. I'd also be happy with an enchantment that can target all types of objects as well as zones in the same manner as Decoy. Another trap card could be nice.
My question for you, Aaron, is how do we make this card a "Laddinfance" card? When/what is your stamp on this card?
-
Another Mind creature would be awesome. Something like ACG's "Nightmare" would be cool.
(http://www.use.com/images/s_3/2014_02_13_249_dc7f171f29729a88b46d_59.jpg)
-
Wasps, especially the kind that leave you paralyzed while their offspring grow fat within your slowly liquifying organs?
I dated someone like this once. Interestingly, she fell into the Dark/Mind school too. We must be on the right track.
-
I was thinking less insect like and more Freddy Krueger like, not Freddy now of course, but something Dark and mentally twisted more on the Force side than Psychic side......
-
wow!
a mind curse on a mages... a lot of possibilities, but i'm not sure it's a good idea to open this door...
(there could be a lot to do on mind-cursing creatures too!)
I think this route has a lot of untapped potential. Currently, the only mage that can easily open the door to stopping the enemies plan the easiest is the wizard. This CAN be used by wizards, but has more of a dark/mind mage theme to it and would benefit those mages
it is something to steal the opponent's mana.
but with a mind curse you could tell him how to plan (change one card, plan only one card, no level>2, random, only target himself,...) that's very much more limiting (see the post about negative game experience). that's dangerous (and could be fun!)
-
One thing that could be a interesting feature would be an dissipating enchantment with a ongoing counter effect (mind) and which generates a large bonus (dark) when it is destroyed by the end of the count down. Something like this:
Dark soul.
Cost: 2+3
Effect: Dissipate 2. Upkeep 1. When target creature, or any of its attached objects, is affected by an opponent spell that opponent must pay 2 additional mana. When Dark soul is destroyed by the dissipating effect it gives it's creature +3 melee, +3 range, and full attacks becomes quick attacks until end of round.
In this way the opponent have a choice to dispell before the enchantment takes effect.