61
Rules Discussion / Re: Armory and Royal Armorer
« on: February 12, 2018, 07:31:52 AM »
I don't understand the rules for this game. I really don't.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Play worse. You'll lose faster.
Faster game?
Change the rules in your own Arena.
For instance, any or all of:
Enter the Arena with 3 rounds worth of static and personal spells already cast - step in already with some equipment and enchantments, with your familiar.
Have a hard limit on the number of creatures allowed in a spellbook.
Outlaw enchantments.
Reduce alll mage starting life by 25%
Start closer together.
Have a turn limit. If nobody wins by then the crowd boos and you both get the thumbs down from the emperor.
Use chess clocks for the planning phase.
There are all sorts of options. Try some and see how it goes.
I see the MW promo marking in the picture, but I am wondering whether he has been released yet in non-promo form.
Silverclawgrizzly neither endorses nor rejects the notion of turtle priestess losing. Let us amend that to: Priestess loses when fighting my Straywood