Mage Wars > Rules Discussion
ERRATA - Hand of Bim-Shalla
patrickconnor:
Hand of Bim-Shalla:
This spell now has the “Unique” trait. Unique – Each player may only have one (1) copy of this object in play at a time.
Koz:
The real power of the Hands were it's ability to stack. Now...meh.
Do not like. >:(
Overreaction to the results of a single tournament IMO. This puts a bad taste in my mouth for this game honestly.
DarthDadaD20:
I am sorry to hear that Koz.
I'm sure there was more then just one tournament that factored into this decision.
I think alot of players even at home were finding that this combo of HoBS was being used outside of the cards intentions, and it seems like it was a problem for alot of people.
The card still has a purpose, and is a good card IMO even being unique.
And in the future there might be more cards that can utilize this card to a better effect.
I know in my games, a Buddy Build Priest would use up to 6 of these and it made for some less then fun games.
And compared to some other games that are even newer then Mage Wars, this is a very small change, with very little errata and I think they are trying there hardest to keep it that way.
I doubt this was an easy decision for them, and know they donot handle errata lightly.
Point being, I respect your opinion, but I highly doubt this was due to one tournament.
haslo:
Do you have these replacements available at higher resolution? I've got a good printer and would like to make my semi-official replacement proxies look good, not pixelated.
Edit: Yes, they're linked in higher resolution from the blog post:
http://magewars.com/jsite/images/Temple%20of%20Light%20-%20UPDATED%20660%20px.jpg
http://magewars.com/jsite/images/Hand%20of%20BimShalla%20-%20UPDATED%20660%20px.jpg
http://magewars.com/jsite/images/Battle%20Fury%20-%20UPDATED%20660%20px.jpg
I'm not really in a position to judge game balance, but this seems awfully early for such a strong nerf indeed...
Koz:
--- Quote from: DarthDadaD20 on July 19, 2013, 07:06:26 PM ---I am sorry to hear that Koz.
I'm sure there was more then just one tournament that factored into this decision.
I think alot of players even at home were finding that this combo of HoBS was being used outside of the cards intentions, and it seems like it was a problem for alot of people.
The card still has a purpose, and is a good card IMO even being unique.
And in the future there might be more cards that can utilize this card to a better effect.
I know in my games, a Buddy Build Priest would use up to 6 of these and it made for some less then fun games.
And compared to some other games that are even newer then Mage Wars, this is a very small change, with very little errata and I think they are trying there hardest to keep it that way.
I doubt this was an easy decision for them, and know they donot handle errata lightly.
Point being, I respect your opinion, but I highly doubt this was due to one tournament.
--- End quote ---
They should have made it level 2. That would have reduced the number of copies in books, as well as increasing the cost to put them in for non-Holy Mages. That would have been a decent fix without gutting the card. Just seems excessive.
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