Arcane Wonders Forum
Mage Wars => General Discussion => Topic started by: Euer-Gnaden on November 19, 2016, 11:45:19 AM
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http://www.foren.pegasus.de/foren/topic/27747-vollst%C3%A4ndige-kartenliste-lost-grimoire-englisch/
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Why Lost Grimoire is out in Gerrmany, but not in US?
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If I may ask, what is wrong the links you put up ? they're separated an don't work :(
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wait. i made another link to the german Forum, to my original post.
...Done. 8)
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Why Lost Grimoire is out in Gerrmany, but not in US?
My understanding was that the original ETA for the English/USA edition was around the same time as the Academy expansions (e.g. spring 2016) but something went wrong in production and it was rescheduled to December/January 2016/2017. My best guess is that the production problem may have been caught and corrected before printing the German edition, so its schedule wasn't delayed.
Glad to see a lot of my favourite existing promos becoming legal. e.g. Both Fire Elemental AND Magma Golem!! Gloves of Skill!! Wall of Poison Gas! Chitin Armor! Vorpal Blade! Spiked Buckler! Ballista (War only; unique)!
Other highlights:
- Mind's Eye = Mind conjuration (for the Forcemaster) that can be the source of your Thoughtspore's spells, allowing for better protection of them (e.g. they don't need to be in line of sight or close to their target, and they don't have to worry about Reverse Attack/Redirect, etc).
- Hunting Spear... like a stronger Karajah but it acts more like a ranged attack spell with Cantrip, sort of... Except it doesn't cost you any mana the last time you use it. It would be like having an Elemental Wand that you can throw at your opponent for one last (free) attack if you choose not to use it anymore.
- Woolly Rhinoceros - A slightly cheaper Nature-school version of Titanodon... but with built-in Cheetah Speed (e.g. it isn't Slow, but isn't Fast either) and Lion Savagery (e.g. Piercing and Charge +2) - which was something I was already considering doing to its elephant cousin. Nifty!!
- Altar of Infernia. Holy $%*&! This is basically an Arena-wide Debilitate (promo) for 7 mana. Cast it and Adramelech or the demon that hands out Weak tokens or something similar and watch everybody squirm. Really nasty!! My Forcemaster doesn't like this at all!!
By the way, "Demonic Bloodlust" (translated from German?) is an existing English promo called Bloodthirsty Strike, which can be seen at this link (https://boardgamegeek.com/image/2060265/mage-wars-dice-tower-2014-funding-campaign-promo-c).
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"Demonic Bloodlust"
This is the original name of the card. :o
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Messenger of Bim has quickly been turning into one of my favorite HAs.
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The spear is by far my favorite card in this set. Both my Beast Masters can make use of it.
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"Demonic Bloodlust"
This is the original name of the card. :o
As I posted above, I think it's "Bloodthirsty Strike." My guess is that the trait "Bloodthirsty" in English must translate as "Bloodlust" in German (?). Not sure why "Demonic" got added to the German name, though.
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Yeah. I agree on the spear. My favorite card in the set.
Inano: Wrong ;) (but not a lot) It's an enchantment and not an incantation.
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Yeah. I agree on the spear. My favorite card in the set.
Inano: Wrong ;) (but not a lot)
On which? The name translation, or the card?
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Ooooohhhh. Just noticed it's an Enchantment, not an Incantation. Hence the "2/3" cost (cast/reveal). Now I get it. So it's an Enchantment analogous to Bloodthirsty Strike.
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Demonic Bloodlust is an enchantment. Bloodthirsty Strike is an incantation.
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My favorite cards are Summoning Circle & Critical Strike.
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Mind's Eye looks amazing for thoughtspores.
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Mind's Eye looks amazing for thoughtspores.
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You can also use it to bounce spells over a wall (or terrain; e.g. Steep Hill) that blocks LoS. That could be a barrage of attack spells (e.g. wall off a swarm of creatures, then drop a Hail of Stones on them), or could let you (Lesser?) Teleport your buddy (or yourself, for that matter) over a wall, etc. Or drop some curse Enchantments onto your opponent over a wall (although you could still do that via Thoughtspore using Enchantment Transfusion if you want to avoid Nullify, etc). So many ways to use this conjuration. I probably haven't even thought of the best ways to use it.
*edit* It's hard to protect Mind's Eye, though. Yes, it's incorporeal and flying, but it's still susceptible to many ethereal attack spells including Arcane Zap, and can't be protected by the enchantments you'd usually use on a creature.
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Why Lost Grimoire is out in Gerrmany, but not in US?
Seems to have arrived at some Canadian retailers TODAY! :D
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From what I understand it's supposed to be at distribution and so retailers should be able to get it.
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My local game store says it releases this week. Didn't get it in today but should be in by next week at latest.
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The point is, i mean the english version is out in Germany.
Not the german.
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I Got it today at a game store in St. Louis !!!
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It is in stock at Coolstuff Inc.
I just picked up 2 copies yesterday night.
Hope to play it today and tomorrow.
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It showed up in Lubbock, Tx yeaterday
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Is ballista going to be war mage only and unique? It says it is in the description but the card image says otherwise...
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That's because the german community still has no acces to the official art. you can see that they only have images from existing promo's.
So, yes, it is going to be unique and war mage only.
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It's available here in the UK, and almost sold out...
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Quick question, is that a complete list of spells? Isnt something missing? :)
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Quick question, is that a complete list of spells? Isnt something missing? :)
Complete list.
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Quick question, is that a complete list of spells? Isnt something missing? :)
:o
Given Boocheck is a playtester, he has inside info... so I'm guessing he's hinting that you might have missed a spell or two. I haven't received mine yet, but I'll be sure to confirm or recommend an amendment to the list when my copies arrive.
*edit* The number of copies listed add up to 108, which is consistent with retailer statements and info on BGG, etc., so unless that info is incorrect, there doesn't seem to be a discrepancy with the count. Unless something got added (or swapped) after the retailer info was released (which was probably in spring 2016).
Or maybe there are some non-spell cards in the pack. For example, is there a errata Wizard ability card included?
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Quick question, is that a complete list of spells? Isnt something missing? :)
:o
Given Boocheck is a playtester, he has inside info... so I'm guessing he's hinting that you might have missed a spell or two. I haven't received mine yet, but I'll be sure to confirm or recommend an amendment to the list when my copies arrive.
*edit* The number of copies listed add up to 108, which is consistent with retailer statements and info on BGG, etc., so unless that info is incorrect, there doesn't seem to be a discrepancy with the count. Unless something got added (or swapped) after the retailer info was released (which was probably in spring 2016).
Or maybe there are some non-spell cards in the pack. For example, is there a errata Wizard ability card included?
That is a complete list of spells. Not sure what spell Boocheck is eluding to.
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Assuming the text is correct, can Waterfall Cloak be used to remove a Burn token from any object, or only from your mage? No target is specified... but given the cheap cost and that it is an Equipment, I assume you are restricted to removing a Burn from your mage only. Otherwise, this is probably the best piece of Equipment in the game for a Druid!
*edit* Also, Waterfall Cloak + Chitin Armor gives you Acid -5. That's some pretty amazing anti-Corrode tech: Devouring Jelly or Spitting Raptor needs to roll a 10+ for 1 Corrode, and Acid Ball needs 6+ for 1 Corrode and 10+ for 2 Corrodes.
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Waterfall Cloak can only remove burns from the Mage.
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It removes it form the mage. Also Waterfall Cloak+Chitin Armor+Collossus Belt+Rain Cloud on an Anvil Throne Warlord means you don't take Corrode except on a 12 from Acid Ball.
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Altar of Infernia:
Looking through the Codex, this would appear to affect:
- buffs that directly add Melee +X (obviously; typical examples include Bear Strength, Wolf Fury, etc)
- Growth markers
- Rage +X
- Ehren, Enduring Paladin
- Vashalla, Lightning Angel
- Steelclaw Matriarch
- Azurean Genie
- some of the new knights that get Melee +X bonuses for attacking strongest creature, etc
- Hand of Bim-Shallah
- Sacrificial Altar
- Animal Kinship + canine(s)
- "Battle Skill" Mage ability (e.g. Straywood Beastmaster, Arraxian Crown Warlock, Bloodwave Warlord)
- probably many others, but these were the first I thought of
Does not have an effect on:
- Ranged +X (obviously)
- Charge +X (good news for the new Griffin and others)
- Bloodthirsty +X (!! - think Zombie-based Necromancer or Shark-based Siren)
- most melee weapon Equipment (e.g. Arena melee weapons usually roll 4 dice + traits and abilities, rather than having a Melee +X trait, so this is a way to mitigate against Infernia)
- Piercing +X (this is fairly obvious, but just wanted to emphasize that this is a case where you might prefer to have Piercing +X than Melee +X)
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It removes it form the mage. Also Waterfall Cloak+Chitin Armor+Collossus Belt+Rain Cloud on an Anvil Throne Warlord means you don't take Corrode except on a 12 from Acid Ball.
Sure... but you've put an awful lot of mana/sbp's into your (very well protected) 2 armor. ;)
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iNano, I was planning to make a seperate rules tread about it tonight. I'm not sure about the rules and I also wonder..
Maybe you could make a tread about it?
Edit:
I'm not sure about:
- Rage +X
- Vashalla, Lightning Angel
Does not have an effect on:
- Charge +X (good news for the new Griffin and others)
- Bloodthirsty +X (!! - think Zombie-based Necromancer or Shark-based Siren)
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It removes it form the mage. Also Waterfall Cloak+Chitin Armor+Collossus Belt+Rain Cloud on an Anvil Throne Warlord means you don't take Corrode except on a 12 from Acid Ball.
Sure... but you've put an awful lot of mana/sbp's into your (very well protected) 2 armor. ;)
Do it without the Rain Cloud and it's still -9 on the effect dice :) The clouds just for showing off.
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I would highly suggest Critical Strike. It's been a promo for awhile, and I've seen a lot of good use out of it on OCTGN. Acid Ball is great, but if you are looking to deal with armor and not use incantations or attack spells, I would highly suggest Rust, Marked For Death, and Critical Strike.
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Agreed Critical Strike is amazing. Don't forget the Vorpal Blade is also in this set. If you need to get up and take care of the problem yourself then Vorpal Blade and Critical Strike give you 5 Piercing which is going to ruin just bout anybodies day.
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I'm not sure about:
- Rage +X
- Vashalla, Lightning Angel
Does not have an effect on:
- Charge +X (good news for the new Griffin and others)
- Bloodthirsty +X (!! - think Zombie-based Necromancer or Shark-based Siren)
He's actually right on all these.
Rage (from codex):
[The creature] gains the Melee +1 trait for each Rage token on it.
Valshalla (text):
For each Wrath token on her, Valshalla gains Melee +1
Charge +X:
Creature gains +X attack dice for its very next melee attack [...]
Bloodthirsty +X:
This creature gains +X attack dice when it makes a melee attack against a Living creature with 1 or more damage.
The wording is crucial. For each Wrath/Rage token the creature gains the Melee +1 trait, but the Altar of Infernia prevent it from doing so.
The bonuses for Bloodthirsty and Charge are not specific traits, the descriptions in the codex clearly say that they just add X dice to the attack, which is similar to giving them Melee +X but not quite the same thing.
All this makes Demonic Bloodlust an interesting card. A Warlock can just stick some in his deck for cheap and buff his own creatures, while denying that possibility to the opponent with the Altar.
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Thanks, I didn't have the time to check the codex.
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Alter of Infernia also affects:
- Straywood Beastmaster's "Pet" (no general Melee +1 nor additional Melee +1 when in-zone)
- Bloodwave Warlord's "Veterans" AND command order "On Guard!" (although doesn't affect "Release Volley!" = Ranged +1, or "To Battle!" = Charge +1)
- Malakai Priest's "Holy Avenger" (no Melee +2 for you!)
- Johktari Beastmaster's "Wounded Prey" (no Melee +1 against that creature)
- "Siren's Call" ability doesn't give friendly creature Melee +2
- Paladin's "Vengeful Aura" doesn't give Melee +1, but still gives Piercing +2 so might still be worthwhile against heavily armored (but non-Resilient) targets
- Aquatic creatures in Shallow Sea, and other terrain-related bonuses (but has no effect on Melee -X...)
- [mwcard=MW1J06] Gate to Hell[/mwcard] and [mwcard=MWSTX2FFQ02] Bloodfire Helmet[/mwcard] wouldn't give Melee +1 to demons
- I can't remember its name, but there's an Academy demon that gets Melee +X where X is the number of enemy creatures in its zone. Well, not with this Altar in play!
But has no effect on:
- Arraxian Crown Warlock's "Blood Reaper" (since it gains Bloodthirsty +2)
- Necromancer's "Eternal Servant" (Piercing +1)
- Adramelech Warlock's "Smoldering Curses" ability (since enemy creatures gain Flame +1)
- Interestingly, unlike the "Wounded Prey" ability, [mwcard=MW1E27]Marked for Death[/mwcard] doesn't have anything to do with Melee +X
- Lightning Raptor still charges up as normal
*edit* This is getting long, so I'll put it in its own thread. See here. (http://forum.arcanewonders.com/index.php?topic=17513.0)
It would appear that demons generally don't like Altar of Infernia (unless going with one or a few select buddies), while zombies are generally unaffected (aside from [mwcard=DNC12] Shaggoth-Zora[/mwcard] due to the Codex wording of Growth markers, and [mwcard=DNQ03] Deathshroud Staff[/mwcard], which is already kind of expensive for what it does)
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Quick question, is that a complete list of spells? Isnt something missing? :)
:o
Given Boocheck is a playtester, he has inside info... so I'm guessing he's hinting that you might have missed a spell or two. I haven't received mine yet, but I'll be sure to confirm or recommend an amendment to the list when my copies arrive.
*edit* The number of copies listed add up to 108, which is consistent with retailer statements and info on BGG, etc., so unless that info is incorrect, there doesn't seem to be a discrepancy with the count. Unless something got added (or swapped) after the retailer info was released (which was probably in spring 2016).
Or maybe there are some non-spell cards in the pack. For example, is there a errata Wizard ability card included?
That is a complete list of spells. Not sure what spell Boocheck is eluding to.
Fact that i am a playtester doesnt mean that i cannot be idiot at the same time ;) :D
I apologize for any possible confusion. I didnt absorb that there are more than one spell mentioned on a one line hence i was counting odd number of spells in this set.
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Picked up the Lost Grimoire last night at the store. It looks to me like mine might have been packed incorrectly> Each sealed deck inside was identical. So it came looking like this.
Altar of Infernia x4
BallistaX4
Chitin Armor X8
Clear Mind X12
confusionx4
critical strike x12
demonic bloodlust x12
circle of light x8
dwarf kriegshammer x8
Fire Elemental x8
Gloves of skill x6
Hunting spear x4
Joseph trublood x4
kumanjaran leopard x8
magma golem x6
Is this the way it was supposed to be?
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That are a lot of the same cards?
What about:
- Sunfire burst
- Meredia's blessing
- Mind's eye
- wall of poison gas
- Messenger of Bim Shalla
- Mountain goat
- Titanodon
- Unstable Fire Imp
- Woolly Rhinoceros
- Summoning circle
- Mordok's Tome
- Spiked Buckler
- Vorpal blade
- Waterfall Cloak
Do you have these included?
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That are a lot of the same cards?
What about:
- Sunfire burst
- Meredia's blessing
- Mind's eye
- wall of poison gas
- Messenger of Bim Shalla
- Mountain goat
- Titanodon
- Unstable Fire Imp
- Woolly Rhinoceros
- Summoning circle
- Mordok's Tome
- Spiked Buckler
- Vorpal blade
- Waterfall Cloak
Do you have these included?
nope. I emailed their customer service to see what I can do about it.
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Picked up the Lost Grimoire last night at the store. It looks to me like mine might have been packed incorrectly> Each sealed deck inside was identical. So it came looking like this.
Altar of Infernia x4
BallistaX4
Chitin Armor X8
Clear Mind X12
confusionx4
critical strike x12
demonic bloodlust x12
circle of light x8
dwarf kriegshammer x8
Fire Elemental x8
Gloves of skill x6
Hunting spear x4
Joseph trublood x4
kumanjaran leopard x8
magma golem x6
Is this the way it was supposed to be?
That are a lot of the same cards?
What about:
- Sunfire burst
- Meredia's blessing
- Mind's eye
- wall of poison gas
- Messenger of Bim Shalla
- Mountain goat
- Titanodon
- Unstable Fire Imp
- Woolly Rhinoceros
- Summoning circle
- Mordok's Tome
- Spiked Buckler
- Vorpal blade
- Waterfall Cloak
Do you have these included?
Looks like you got 2x the first pack alphabetically and 0x the second pack, instead of 1 of each.
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holy shit. Good catch!
Although some cards would only be 2x in the set in that case...
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holy shit. Good catch!
Although some cards would only be 2x in the set in that case...
You're assuming that all copies of that card would only be in one pack. There are 3 Magma Golems in one pack and 1 in the other. So iNano is correct, it looks like he only got one of the packs and not both.
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Glad i caught it this morning. I remember when I opened it up I was a little underwhelmed on what came in it based on the number of different cards that I got.
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Glad i caught it this morning. I remember when I opened it up I was a little underwhelmed on what came in it based on the number of different cards that I got.
So let me get this straight... not all promos are in 1 set, you pretty much have to buy more than 1 set? Or it's just that there are a very small amount of copies per set?
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There are two different sealed packs in the Lost Grimoire. I happened to get two copies of the same one by mistake it looks like.
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Ok then thanks for the reply.... I'll wait till things get fixed by Arcane Wonders till I buy
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Ok then thanks for the reply.... I'll wait till things get fixed by Arcane Wonders till I buy
Friend of mine bought a pack as well and it was fine. I was just "lucky"