March 28, 2024, 05:33:46 PM

Author Topic: Plus Channeling efficiency and value  (Read 13413 times)

Shad0w

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Re: Plus Channeling efficiency and value
« Reply #15 on: September 30, 2012, 11:36:15 AM »
Quote from: "fas723" post=1554
Quote from: "Mestrahd" post=1539
Quote from: "fas723" post=1528
Question:
Isn't Mana cristal and Mana Flower global, and effect both your mage and all your spawn points?


Yes they are global, in the sense that you don't have to stay within any range of them to reap the benefit. But I believe the text specifically says it grants your MAGE Channeling +1, so they wouldn't effect your spawnpoints.


I read it yesterday just to be sure. It says: Controler get +1 channeling.
I think it would make sens if they were global for real, and boost you spawn points too (even if the rules might not say so). This would also make then slightly better and the issue with flat channeling curve would go away some.

Can we get an official statment on this?


Controller refers to your mage only. It does not have a range so it applies the entire time while it is in play. Because it does not says controller conjuration / creatures gain +1 channeling it would only affect your mage.
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Klaxas

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Re: Plus Channeling efficiency and value
« Reply #16 on: September 30, 2012, 07:10:18 PM »
Quote from: "Dapuma" post=1530
ahh ok yes that is what i was thinking of mana siphon and that is a great opening move, and makes the opponent change their strategy completly, while slowing them down

I like it :)

I am assuming that works better if you are going 2nd round 1 because they will have already used one of their actions

p1:  takes action
p2: takes action (move to middle)
p1 quick action:  takes quick action
p2:  takes quick action (mana siphon)

Is that roughly how it would go?


it works better if you go first like this,

First Quickcast Phase
You: pass quick cast
Enemy: Pass quick cast (they can throw a wall up in the right spots to stop you but they have to extend it and most people dont spend that much mana in thier first quick cast.  thats the only way to stop you)

Action Phase
You: move up two spots into the middle with 2 movement, then use your quickcast marker to lay down the mana siphon within 2 spaces of them.
Enemy:  sigh, this is THAT kind of deck.

lol  as you can see there is no warning.  first thing to do on your next turn is lay down some tanglevines, force hold, anything to keep them where they are while you do whatever you do to kill them.
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fas723

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Re: Plus Channeling efficiency and value
« Reply #17 on: October 01, 2012, 11:29:47 AM »
Quote from: "Klaxas" post=1583
it works better if you go first like this,

[b
First Quickcast Phase[/b]
You: pass quick cast
Enemy: Pass quick cast (they can throw a wall up in the right spots to stop you but they have to extend it and most people dont spend that much mana in thier first quick cast.  thats the only way to stop you)

Action Phase
You: move up two spots into the middle with 2 movement, then use your quickcast marker to lay down the mana siphon within 2 spaces of them.
Enemy:  sigh, this is THAT kind of deck.

lol  as you can see there is no warning.  first thing to do on your next turn is lay down some tanglevines, force hold, anything to keep them where they are while you do whatever you do to kill them.


I played exacly that opening yesterday. My oponent responded with a Voltairy Spawnpoint and a mana cristal. So I had 10 in channeling and my oponent had 8+1+1, but each time I through a spell he gianed one more. Conclusion: Not good... I lost...

Klaxas

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Re: Plus Channeling efficiency and value
« Reply #18 on: October 01, 2012, 03:19:43 PM »
did you try to take out the spawnpoint?
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fas723

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Re: Plus Channeling efficiency and value
« Reply #19 on: October 01, 2012, 04:40:57 PM »
Quote from: "Klaxas" post=1647
did you try to take out the spawnpoint?


Well...It was kind of guarded by my own walls, but also by all the creatures spawning there.

Klaxas

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Re: Plus Channeling efficiency and value
« Reply #20 on: October 02, 2012, 02:14:32 AM »
Quote from: "fas723" post=1650
Quote from: "Klaxas" post=1647
did you try to take out the spawnpoint?


Well...It was kind of guarded by my own walls, but also by all the creatures spawning there.


there are ways around guarding.  ranged attacks for example ignore guards.
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goofy

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Re: Plus Channeling efficiency and value
« Reply #21 on: October 03, 2012, 11:32:57 PM »
Just him it work I do that to him all the time.  :evil:

Shad0w

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Re: Plus Channeling efficiency and value
« Reply #22 on: October 04, 2012, 08:13:26 AM »
over 90% of the time I ignore spawn points.
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