Hello all,
We have recently updated our attack rules to be sure that attack actions and sequences are clear, specifically for handling Reverse Attack.
The short answer is that Reverse Attack only bounces back the very first individual attack or strike. It will
not affect additional strikes or attacks.
This is also realistic; The Reverse Attack is a force bubble that bounces the first attack back. After that attack is bounced, it is destroyed. SO, successive attacks or strikes, after the first one, are not bounced back. As much as possible, we try to make Mage Wars realistic and intuitive, unless it overly adds complication.
Creatures with doublestrike or triplestrike are very effective against Defenses, because only the first attack or strike is affected. Block and Reverse Attack are also a Defense and work the same way, which keeps them consistent.
Now, here is the long explanation, in case anyone is interested!
An attack
action is a creature action (quick or full) used to make an attack. Sometimes the attack action will be an individual attack, or it might comprise multiple separate attacks (also referred to as "strikes"). Each individual attack in that action is called an attack
sequence.
For example, double strike, triplestrike, and sweeping are one attack
action (always a full action), but have multiple attack
sequences. Some attacks do not follow all of the steps of the attack sequence. For example, the second attack sequence of a Doublestrike attack action, skips the Declare Attack Step and only has 3 steps.
Defenses, like Block and Reverse Attack, only affect one attack
sequence.
When an attacker (which we will call Creature A) attacks the creature enchanted with Reverse Attack (which we will call Creature B), Reverse Attack must be revealed during the Avoid Attack Step. If the Reverse Attack effect occurs, the remainder of Creature A's attack
sequence is canceled, and instead Creature B must immediately make an identical attack sequence targeting Object A. This reversed attack sequence is then resolved as normal.
If Object A's original attack action consisted of multiple attack sequences (doublestrike triplestrike, sweeping, etc.), Object A picks up the series of attack sequences where it left off after reversing the first sequence.
I hope that helps clarify!