Great thread DaveW. I have enjoyed this thread a lot and have been contemplating ideas for this for a while. I really want to try out your altar idea. I have a book in the works that uses a similar method.
The Beastmaster and nature school in general has the best creatures imo. They are so diverse and buff-able with all the in school spells, abilities, and in-school or animal synergy healing potential is really dangerous to the opponent. I also appreciate all the out of school animals that offer even more variability to the beastmaster.
Thanks for this again Dave, this offers some good insight to the nature school!
Animal Tactics-----FarkaS Take
Sosruko
This little ferret can trigger a lot of hate. He is best used on a mage, a familiar, or a big threat. Stopping a full action from a mage is this creatures most valuable asset. Using him once to stop a mage from full casting a creature at Gencon was an epic feat at Gencon 2 years ago. Sadly, he died to a drain soul a turn later. Better him than a drain soul to my mage.
Silver Claw Ratel with use of Lair and discount ring/faerie
Now not great for combo of altar or packleaders cowl. A pet ratel that has damage is very dangerous. Throw on a wolf fury and now we potentially have a 5-6 normal attack with another 3 die attack because of double strike.
11 life, 2 armor, 2 piercing. 15 mana total. Set up with a lair tho , and or a ring/wychwood faerie to use one less fullcast and 2 mana coming from lair and one less mana from ring/faerie. Making it only 12 mana to set up.
Lair offers many of these creatures an outlet to come out cheaper and be more effective and making especially the silver Claw Ratel shine!
Thornlashers with creature charge combo
Now the great thing about thornlashers are they are in school. Combo them with setting up your charge creatures attacks and or repositioning the enemy creature to get off another charge attack is excellent.
Mountain Ram, feral bobcats, lion savagery creatures, and or rajan’s fury
Unicorns rule
Dorseus maybe a new favorite of mine in my beastmaster. Seeing this combo play out in ADMW Season 2 was very fun to see. He is an animal and can heal other creatures keeping things you want alive longer. Highland unicorn is also a great asset and can heal a whole group of little critters for a long time. Even countering the pesky idol of pestilence or even an enemies consecrated ground and stench of death. Now I am not sold on the lowland unicorns because of their spellbook lvl seems a little high to me, but is an option. You could look at is a lvl one creature and life tree combined with one less quick or full cast but it still would be 4 Sbp so you lose 2 sbp for something else. Lair also casting them is also just an amazing
Darkfenne Owl
I like using poison blood a lot and this gives an option for the straywood to quick cast it and prevent any healing in the zone. same sbp and a creature on the board that can damage things. this even blocks dorseus from using his special healing ability. Now this owl only has a one die attack. But it always happens for me or against me. One die faerie throwing 2 damage crits out. Try it now with the pesky owl, So much fun.
Last but not least Snakes/reptiles!!!!
Darkfenne Asp, Swamp Serpant, and Or Tegu
Now like mentioned by DaveW not great against the undead, non living and necromancer. However, they will require much effort from your opponent to figure out if it is a real threat. Most likely they will see and receive the hate they maybe deserve. Darkfenne Asp are great for attacking and removing guard markers having a 58% chance to dodge all regular attacks. Rots can be also a great counter to those low life creatures you fight against other non-nature books. Not bad options either imo.