Mage Wars > Spellbook Design and Construction

Priest - first draft

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DaveW:
So... a little over a year ago, I told RomeoXero that I would try the Priest. I have finally put together a preliminary book and am looking for your esteemed thoughts. I am hoping to start testing the book early next week.

Revised book (original is in the next post):

Total 120 points

Equipment [19]
2x Radiant Breastplate (4)
Leather Chausses (1)
Leather Boots (1)
Dawnbreaker Ring (1)
Gauntlets of Strength (2)
2x Staff of Asyra (4)
Spiked Buckler (4)
Wispwillow Amulet (2)

Conjurations [8]
Battle Forge (4)
Hand of Bim-Shalla (1)
Pillar of Righteous Flame (2)
Consecrated Ground (1)

Creatures [14]
Crusader Griffin (3)
2x Guardian Angel (6)
White Cloak Knight (2)
Knight of the Red Helm (3)

Attack [28]
Acid Ball (2)
Force Hammer (4)
Hurl Boulder (4)
4x Luminous Blast (4)
2x Pillar of Light (2)
2x Dazzle (2)
2x Surging Wave (4)
Sandstorm (4)
Blinding Flash (2)

Enchantments [23]
2x Bear Strength (4)
2x Rhino Hide (4)
Lion Savagery (2)
Mongoose Agility (2)
Armor Ward (3)
2x Eye or an Eye (2)
2x Healing Charm (2)
Galvanize (1)
Asyra's Touch (1)
Rust (2)

Incantations [28]
2x Dispel (4)
2x Seeking Dispel (4)
Remove Curse (1)
Neutralizing Mist (2)
2x Purify (2)
3x Heal (6)
Teleport (4)
Lesser Teleport (1)
2x Dissolve (4)

DaveW:
NOTE - ORIGINAL THOUGHTS - NO LONGER USED

Priest

Creatures 15
1x Crusader Griffin (3)
1x Highland Unicorn (3)
1x Joseph Trueblood (3)
1x Cassiel (2)
2x Light of Dawn (4)

Equipment 21
1x Radiant Breastplate (2)
1x Elemental Cloak (2)
1x Leather Chauses (1)
1x Leather Boots (1)
1x Veteran's Belt (2)
1x Staff of Asyra (2)
1x Dawnbreaker Ring (1)
1x Gauntlets of Strength (2)
1x Moonglow Amulet (2)
1x Mage Wand (4)
1x Wand of Healing (1)
1x Ring of Asyra (1) - Note: this will come out if Cassiel stays in

Conjurations 14
1x Hand of Bim-Shalla (1)
1x Malakai's Basilica (1)
1x Battle Forge (4)
1x Renewing Spring (3)
1x Pillar of Righteous Flame (2)
1x Fog Bank (2)
1x Consecrated Ground (1)

Attack spells 28
1x Sandstorm (4)
1x Force Hammer (4)
1x Acid Ball (2)
2x Hurl Boulder (8 )
1x Pillar of Light (1)
3x Luminous Blast (3)
2x Dazzle (2)
2x Surging Wave (4)

Enchantments 19
1x Brace Yourself (1)
1x Rhino Hide (2)
1x Bear Strength (2)
1x Nullify (2)
1x Arcane Ward (1)
2x Eye for an Eye (2)
1x Life Link (1)
3x Healing Charm (3)
1x Armor Ward (3)
1x Galvanize (1)
1x Glancing Blow (1)

Incantations 23
2x Heal (4)
1x Minor Heal (1)
1x Purify (1)
1x Teleport (4)
1x Lesser Teleport (1)
2x Dissolve (4)
2x Dispel (4)
2x Seeking Dispel (4)

jacksmack:
I think you will have a hard time vs:
Gate wizard, undo wizard, temple priestess and Druid.

You have too few offensive options/pressure vs slow books.
I don’t mention necromancer zombie spam because your holy, and you probably have a decent or good chance vs walking dead army.

DaveW:

--- Quote from: jacksmack on July 27, 2019, 04:33:25 AM ---I think you will have a hard time vs:
Gate wizard, undo wizard, temple priestess and Druid.
--- End quote ---

OK, why?


--- Quote from: jacksmack on July 27, 2019, 04:33:25 AM ---You have too few offensive options/pressure vs slow books.
I don’t mention necromancer zombie spam because your holy, and you probably have a decent or good chance vs walking dead army.
--- End quote ---

What kind of ideas are these to speed up the pressure? I am looking at building up myself via the Forge and (perhaps) Cassiel... so a slightly longer game won't be horrible for me... or at least I thought.

Thanks for thinking about it. Any comments on my questions on the first post?

Puddnhead:
If I'm reading Jacksmack properly, this is what I believe he's saying:
I'm guessing that the issue is the selection of Creatures you have chosen.  None of them are particularly long-lived or High Threat.  A book designed to pump out more creatures than you will probably succeed at winning the long game.

Likewise, a book that focuses on destroying your gear will have enough armor and healing/regenerate to out last the damage of your creatures.

I understand that as a Priest you do not wish to rely very heavily on Legendary creatures, but you might need something that hits slightly harder than a Light of Dawn as the backbone of your army.

In the end, I personally would say that if you don't try something new you won't shake the meta.  That said, you do want to be able to deal with some meta stuff. I like the Griffon vs Druids, but I do think you'll need a little extra punch against Gate Wizard.  Gremlins backed up by Jellies and Gargoyles might prove slightly overwhelming for you.

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