April 30, 2024, 06:04:23 PM

Author Topic: Forcemaster Academy Spoilers!  (Read 30181 times)

Biblofilter

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Re: Forcemaster Academy Spoilers!
« Reply #60 on: June 05, 2017, 05:55:48 PM »
I really want to try the Mummy out in Arena.

Being able to summon a creature and have it come in guarding sounds pretty good.
And you should be able to hit it with something small if you want to activate it and go offensive with it.


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rant

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Re: Forcemaster Academy Spoilers!
« Reply #61 on: June 05, 2017, 06:02:34 PM »
I really want to try the Mummy out in Arena.

Being able to summon a creature and have it come in guarding sounds pretty good.
And you should be able to hit it with something small if you want to activate it and go offensive with it.

You are then hitting that something small with 5 dice. Ouch.  Still have to wait for the next round to do anything.
« Last Edit: June 05, 2017, 06:11:52 PM by rant »
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Reddicediaries

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Re: Forcemaster Academy Spoilers!
« Reply #62 on: June 05, 2017, 06:17:51 PM »
I really want to try the Mummy out in Arena.

Being able to summon a creature and have it come in guarding sounds pretty good.
And you should be able to hit it with something small if you want to activate it and go offensive with it.

You are then hitting that something small with 5 dice. Ouch.  Still have to wait for the next round to do anything.
I think Biblo means using an asp sized creature to knock off the guard.
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Zuberi

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Re: Forcemaster Academy Spoilers!
« Reply #63 on: June 05, 2017, 06:29:42 PM »
I really want to try the Mummy out in Arena.

Being able to summon a creature and have it come in guarding sounds pretty good.
And you should be able to hit it with something small if you want to activate it and go offensive with it.

You are then hitting that something small with 5 dice. Ouch.  Still have to wait for the next round to do anything.

Counterstrikes are always optional. If you have one of your little creatures attack Tjusut, it will remove the guard even if they don't do any damage. Then you just choose not to counterstrike.
 
Alternatively, you could use your own Chant of Rage to force your opponent to attack the guarding Tjusut.

And there are lots of other ways to do it too. Not that hard to get him moving.

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Re: Forcemaster Academy Spoilers!
« Reply #64 on: June 05, 2017, 07:01:19 PM »
Dropping him out of your libro when you expect to take a round of attacks is not a bad play. I could see him as an effective protector of archers.
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Re: Forcemaster Academy Spoilers!
« Reply #65 on: June 05, 2017, 07:15:54 PM »
I really want to try the Mummy out in Arena.

Being able to summon a creature and have it come in guarding sounds pretty good.
And you should be able to hit it with something small if you want to activate it and go offensive with it.

You are then hitting that something small with 5 dice. Ouch.  Still have to wait for the next round to do anything.

Counterstrikes are always optional. If you have one of your little creatures attack Tjusut, it will remove the guard even if they don't do any damage. Then you just choose not to counterstrike.
 
Alternatively, you could use your own Chant of Rage to force your opponent to attack the guarding Tjusut.

And there are lots of other ways to do it too. Not that hard to get him moving.

Good to know counterstrike is optional.  That said, you still lose an action to just get him started. Seems kind of punishing to the dark school. 
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Re: Forcemaster Academy Spoilers!
« Reply #66 on: June 05, 2017, 07:22:15 PM »
Dropping him out of your libro when you expect to take a round of attacks is not a bad play. I could see him as an effective protector of archers.

This is probably the most viable play for this creature.
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Re: Forcemaster Academy Spoilers!
« Reply #67 on: June 05, 2017, 07:28:00 PM »
Dropping him out of your libro when you expect to take a round of attacks is not a bad play. I could see him as an effective protector of archers.

This is probably the most viable play for this creature.
Agreed.
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silverclawgrizzly

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Re: Forcemaster Academy Spoilers!
« Reply #68 on: June 05, 2017, 09:36:51 PM »
Not meant to be a buddy. He's meant to wreck face in academy and he does just that believe me.
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RomeoXero

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Re: Forcemaster Academy Spoilers!
« Reply #69 on: June 05, 2017, 09:40:23 PM »
Why not just play it as hit it with knockdown? He becomes incapacitated and now you're free. Yeah that's heavy on sp but if you stick it on a wand maybe?
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Re: Forcemaster Academy Spoilers!
« Reply #70 on: June 06, 2017, 09:13:28 AM »
Hey Guys!

Article and Video links have been added to the orignal post.  Come see "When The Force is ... Dsjer-Tet?"
Subscribe to us on YouTube to catch all of our videos!

iNano78

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Re: Forcemaster Academy Spoilers!
« Reply #71 on: June 06, 2017, 04:32:01 PM »
Out of curiosity, if a future alternate Necromancer who pays triple for "Holy" spells and who is trained in "Dsjer-Tet" wants to put "Jeweled Scarab" in her book, how many sbp's does it cost?
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zot

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Re: Forcemaster Academy Spoilers!
« Reply #72 on: June 06, 2017, 05:18:34 PM »
training would supercede in this example and the cost would  not be triple

Sailor Vulcan

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Re: Forcemaster Academy Spoilers!
« Reply #73 on: June 06, 2017, 05:45:01 PM »
training would supercede in this example and the cost would  not be triple
In school spells cost x1 spell points. Out of of school spells cost x2 unless it says otherwise on a mage's ability card. If his ability card jusf says "pays triple for holy spells" that is always the case unless they're novice. Think about kt this way. In school spells cost x1 spell points and enemy school spells cost x3. 1x3=3, not 1.

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