Hi Guys,
Quick question: Does the Hellfire trap stop/hinder movement.
I was trying to think of ways to prevent an elusive mage from running away from my zombies.
Since I'm targeting the mage, he'll probably have a Null. So I thought I could cast a Hellfire Trap or two to slow his movement. If he uses Teleport then I'm still happy, (one less Teleport to deal with later). I know that the Spike trap may work better, but in cost too much in mana and spell points.
Thanks