Equipment - Shield
Subtype: Shield
Cost: 8
School: Fire 2
Quick
Range: 0-2
Defense, 1 Use: 12+
You gain a bonus on this d12 roll equal to the number of Burns you have. An enemy that is blocked gains 2 Burns during the Counterstrike Step of the attack.
Mage gains Flame -2. You may spend a Quick Action to gain Guard for the turn (regardless of any other actions you take), and gain 1 Burn.