I usually go against Priestesses, Beastmasters, and Necros with my deck, I don't have FvW. I don't use it against Warlock because, well, fire and I'm terrified of the Wizard's Obelisk so I don't do it against that either. Here's my current version of the book. I'm pretty sure it all adds up Spellbook point wise, but I just updated it today and haven't double checked so lookout.
Equipment:
1x Vinewhip Staff
1x Druid's Leaf Ring
1x Mohktari's Branch
1x Mage Wand
1x Moonglow Amulet
(I just stay far away and hope they don't have Dissolves or Explodes)
Conjurations:
6x Bloodspine Wall
2x Wall of Thorns
3x Mana Flower
4x Seedling Pod
1x Vine Tree
1x Samara Tree
2x Nightshade Lotus
Creatures:
2x Tataree (to piss em off after they finally kill the first)
2x Thunderift Falcon
1x Tarok, the Skyhunter
4x Thornlasher
2x Vine Snapper
3x Raptor Vine
1x Togorah
Incantations:
(All incantations are to be assumed to be primarily used from the Mage Wand, any additional copies are back up in case I can't swap in the same round when I really want to use x Incantation)
2x Burst of Thorns (main bound spell)
2x Renewing Rain (secondary bound spell)
4x Dissolve
3x Force Push
1x Minor Heal (exclusively to slap on the wand when you want to support Togorah)
3x Dispel
1x Purge Magic
1x Resurrection (for Togorah or if you really wanna piss them off with 3x Tataree)
Enchantments:
1x Barkskin
1x Bear Strength |
1x Rhino Hide |-> maybe better saved for after Ressurection?
1x Bull's Endurance |
Attacks:
4x Acid Ball
I don't use Tangle/Stranglevines here, usually the walls keep people off my back until I'm ready to deal with them, then I kinda can just force push them or use my Vinewhip Staff.
Most of the people I play this against are first time or at least new, but then again, I've only played the game like 6 times. I tell them I'm weak to fire, and explain the mechanics as best I can but I don't think they really grasp how much stuff the Druid can get out when she has a lot of mana and Seedling Pods strewn about until they see it. The other issue is that they usually just end up getting impatient with Spellbook construction and picking random cards they like too, so they don't have much of a strategy going into it. When I throw up a wall 2nd round it always just ends up with them holding back and getting some gear on and minions summoned. I think knowing that I've played this game before they're afraid to just go through the wall because they wanna keep their creatures alive and think I'll wreck them if they come through for whatever reason. Then they leave me alone so long and just pick at my walls that they don't even want to come in because of the way that my side of the board must look. It's become a totally predictable pattern of me putting a wall in their face and them just handing back putting on gear and summoning creatures. Then they start attacking my walls because it's the only thing to do and I just heal them. Then they break them down and I put up the Bloodspine Wall in its place and they run to the back wall so they don't get pulled. They either stay there or summon some ranged creature in which case they attack my Thornlashers while Tataree and I move up to do some healing/Thorn Bursting. They run out of archers at some point. Then I get my Raptor Vines in their face and they start taking them out until ultimately they make a move to attack me because my Raptor Vines are dead, and I yank their mage through my walls, they get passed around my grid of Thornlashers while I attack, Tataree comes in with his butterfly kiss 1d and whispers "yur ded m8" and Togorah usually slams them to bits. I'm pretty sure that if they came across this deck again and just took some attack spells and teleport it would destroy me, but usually after an introduction to the game like this they never want to play it again
Also, I would never use the same tactic against the same person. I tried that and they still lost, but brought more flying creatures and began targeting my mana flowers. Telltale sign they know what's up.
Ps When I was playing against my brother as the necro I got him through the wall and left him with 1 health. I could have finished him then and there but I brought Tataree over to seal the deal. Death by butterfly is the best way to finish the game, I'm telling you.