I was able to watch many of the matches as they played out, but don't have a perfect recollection of any of them. I can summarize them well enough, though.
Round 1.
SCG's kinship Straywood vs DV's Fire Wizard:
SCG plays a few animal kinships, an asp, a hound, and a cub. DV plays oozes and soon enough has killed the cub and corroded the beastmaster. This begins the asp's period of trying to bite itself to death so the corrode falls off and a new reptile can be played for armor's sake. A strong 5 crit strike from a bobcat on the ooze changes the tide, and in the meantime the beast master takes advantage of ironwood vine regen to heal and melee+ from the wolf to take the lead.
Jon's earth wizard vs sarah's buff centric force master:
Jon corrodes sarah's forcemaster and the forcemaster puts down a forcefield to compensate. This is countered by a hydra entering play. The rest of the match centers around avoiding the hydra for the forcemaster and getting around the forcefield for the wizard. Teleporting the hydra away helped immensely at the end.
Millie's skellie necro vs larrick's control warlord:
Larrick leads early with three kriegbiels and switches to earth attack spells near mid game. Millie matches kriegsbiels with skeletal knights, but has trouble avoiding damage at first. To change the course of the game, she drains the warlords soul and uses poison mastery to continue hurting him. By late game, the kriegsbiels are contained, the warlord has been enfeebled, and another drain soul has been cast. Larrick falls to the -12 health vs +12 life combo of two drain souls.
Round 2:
Jon vs DV:
A match of dueling wizards, each quickly set up mana and placed a wizards tower in their front center square; one with hurl boulder, the other a fireball. I didn't see too much of this match, but recall it was largely won by alternating boulders and hurl meteorites from a wand.
Sarah vs larrick:
Larrick lead things off with kriegsbiels again, making defense rolls by sarah necessary. Sarah manages to win this game by virtue of defense and simple avoidance of the squares that the dwarves were in. The aforementioned 7 crit also mattered greatly.
SCG vs millie:
SCG already covered this and I didn't keep the closest eye on the match. I'll be honest: I was expecting millie to win handily. Props to SCG pulling it off.
Round 3:
Honestly, I was watching the finals match almost exclusively at this point. I did see some of the match between larrick and DV. Both took fairly conservative strategies early game for building up. It wasn't until late game where they really started tearing into eachother. I will note that the barracks did not immediately burn to the ground, but can not say whether that was due to tactical choice on DV's part, or strategic wall placement by larrick.