So, I was thinking some more about the live chat between Aaron and Arcane Duels. I was thinking about how every single Mage we've had so far has been a land-dweller and the siren is the first Mage we've seen that's (presumably) from under the sea. In the chat Aaron said that they had trouble deciding between dark/water training and mind/water training for the siren. While certain spells like the Kraken would undoubtedly not be mind school, certain spells that already exist like charm and sleep at first seem too fitting for a siren. And yet you wouldn't want a Siren using thoughtspore. But you also wouldn't want the siren wearing a demonhide armor, and a lot of level 1 dark spells probably won't work with her either, such as hellfire trap, wildfire imp and and acolyte of the bog queen. But the siren clearly wants psychic subtype spells! How else is her siren song supposed to lure her enemies to where she wants them to go if it's not psychic? And yet the psychic spells in the mind school include control-subtype spells like mind control, and now that I think about it charm probably doesn't work for her because it's a control spell, and she's probably more likely to want enemies to attack her rather than forcing them not to. Which means she probably doesn't want to put anything to sleep either. If you take out sleep, mass sleep, mind control and charm, you're left with only four psychic spells: clear mind, mind shield, pacify and bloodthirsty strike. Two mind school psychic spells, one holy psychic spell and one dark psychic spell. Since the Paladin vs Siren set already has a holy Mage, that leaves dark. The only problem with this is that even quite a few level one dark creatures just don't make sense with a siren. Like the firebrand imp, for instance. Then again, all mages are technically capable of casting spells from any school, and hellfire trap is a dark spell and not a fire spell. Maybe if the terrain spells alter the subtypes of attacks made in their zone, then the Siren would be able to summon level 1 demons and use hellfire trap without any problems, especially since traps probably fit her style, it's just the hellfire that's the issue. Simply put fire doesn't and shouldn't work in water, but steam and boiling water could.
What do you think?