[...]So why is he so detested by the competitive community? He has ready access to repeatable daze and stun, equally easy access to burn tokens almost every turn, in school access to the 2ndbest offence creatures (knights) and by far the best defensive creature (Guardian Angel), and heals just as well as a priestess. Yeah 9 channeling sucks but the warlocks make it work! So does the druid. Hell the beastmaster (straywood) is a 9 channel mage and he's pretty awesome. [..]
For a a competetive player imho in the end the question is :"Is there a better mage?" "Yes." = End of discussion.
Well, answering the competetive aspect of the op.For a a competetive player imho in the end the question is :"Is there a better mage?" "Yes." = End of discussion.There are better mages and possible books than the priest so it makes no sense to play him.
I agree that 10 channel would be better. I don't know what mage wouldn't like 10 though. Lol. I wonder why they made him a 9 channelled, I know there's only 3 alt mages right now but it was a bit of a deviation from the norm. Granted two of them came out in the same expansion. Maybe the joktari BM should have had 10, at least it woulda been the same switch. But still, I think Coshade proved that getting hit isn't the end of the world, I know that sounds kind of counter intuitive ( he's kind a counter intuitive mage) but I think there's really something to the play style in Divine Life. Take your hits, hit back more, and harder, set him on fire, add the potential to make the other guy miss with his next attack, when you take damage heal it because you can afford it, then do it all again. Keep dispels for poisoned blood, destroy death lock Asap! Boulders or maybe even a meteorite for those, depending on how froggy you wanna get. It's a tough tempo juggle, but I like the challenge and I've had good success with it. Anyway, sorry, more rambles. Thanks for responding! You guys rock!