1) because he has 9 channel with optional -1mana to place a burn rather than 10 channel with optional -2 mana to place a burn. Discussed elsewhere.
I Actually hadn't seen that till now, but you're absolutely right! And if I'm playing economically (think budgeting for something bigger... you know, cuz mana sucks for him) for 2 mana you could play that ignite (not that i would but in a perfect world here, follow me on this one) then cast a Sunfire Burst for 5 and get another potential burn, then pay 1 more mana and get a guaranteed burn, and a probable daze in there somewhere.
The pessimist says: 2 actions, 8 mana, coulda cast a fireball, not enough attack dice (which is truish, but if you arent playing DB ring and Hawkeye you are probably being foolish.) etc.
The optimist says: played a tight round, got 3 possible burns and a daze. part of that is repeatable for cheap and with a little tech (that pretty much everyone else uses anyway, i mean when doesnt a warlock use his fire ring? and everyone uses Hawkeye)those 2 dice attacks are 4 dice attacks, with dazes and stun chances all over.
Major tempo swing stuff frequently and in small, affordable packages. ive seen a single daze roll swing a game in a huge way, and the priest hands them out like Halloween candy! he can slap you one and you are (possibly) dazed by his holy rage, not to mention set on fire.
Holy Avenger. Poor outlook: people think, "I either don't get that +5 life or I don't get that extra damage. Even worse, its the opponent who decides what benefit I get." I wouldn't bulls endurance my knight, so why would I holy Avenger it?" With a more positive outlook it becomes, "I can wreck their stuff unless they deal with the Holy Avenger first. And if they kill it I can just keep making more."
Truth!! But some real success ive had is with Temple of Light and Temple of Dawnbreaker (and Hob when theres time) to make small but incredibly annoying attacks repeatably. There gonna want to hit the ToL eventually because of all the stuns and dazes its capable of. Stay around it with your small 5 mana 4 damage range 2s that daze (and burn) and your HA in zone or near and he can hit back harder. Its a tough nut to crack.
As to the Priestess removing conditions better... well yeah! he is an alternate mage, he doesnt have to have the same abilities. No other mage has a much better way of removing conditions either, but they dont cry about it, they carry a healing wand and work around it. It just seems to bug people that the Priest has to do things, things that everyone has to do, and i never understood why it bothered them so much. Ive got a much better understanding of the General opinion, dont agree with it, but hey thats why this game is awesome! We can all be right!
lol, i dont know maybe i like kicking at this horse because thematically i love this mage. he works he really does. Ive seen it! Ive Done it! It takes work, but its freaking awesome when it works out! I mean people figured out bunches of ways to use the Forcemaster and shes hard as hell to use to good affect. I know this one got crazy rambly, sorry bout that, but i guess i feel strongly about this for some reason. lol!