This is a control Druid I'm working on for Domination based on my Arena druid. Uses some cards from Academy, so doesn't fully load up in the builder (yet). SBP count may not be correct... I'll fix it as I go.
[spellbook]
[spellbookheader]
[spellbookname]Domination Druid[/spellbookname]
[mage]Wychwood Druid[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=mw1a08]2 x Geyser[/mwcard]
[mwcard=MWSTX1CKA01]2 x Surging Wave[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=DNW01]2 x Bloodspine Wall[/mwcard]
[mwcard=DNJ02]1 x Corrosive Orchid[/mwcard]
[mwcard=MWBG1J05]1 x Galaxxus[/mwcard]
[mwcard=DNJ06]2 x Nightshade Lotus[/mwcard]
[mwcard=mw1j08]1 x Hand of Bim-Shalla[/mwcard]
[mwcard=mw1j13]2 x Mana Flower[/mwcard]
[mwcard=DNJ10]2 x Stranglevine[/mwcard]
[mwcard=mw1j22]2 x Tanglevine[/mwcard]
[mwcard=DNJ12]1 x Vine Tree[/mwcard]
[mwcard=mw1w04]2 x Wall of Thorns[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=mw1c07]1 x Cervere, The Forest Shadow[/mwcard]
[mwcard=]1 x Rajah, Jungle's Talon[/mwcard]
[mwcard=DNC10]2 x Raptor Vine[/mwcard]
[mwcard=DNC21]4 x Thornlasher[/mwcard]
[mwcard=mw1c37]3 x Thunderift Falcon[/mwcard]
[mwcard=DNC20]3 x Vine Snapper[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=DNE01]1 x Barkskin[/mwcard]
[mwcard=mw1e01]2 x Bear Strength[/mwcard]
[mwcard=MWSTX2FFE04]1 x Brace Yourself[/mwcard]
[mwcard=mw1e05]1 x Cheetah Speed[/mwcard]
[mwcard=mw1e20]1 x Harmonize[/mwcard]
[mwcard=MWSTX2FFE06]2 x Lion Savagery[/mwcard]
[mwcard=]2 x Panther Stealth[/mwcard]
[mwcard=mw1e36]1 x Rhino Hide[/mwcard]
[mwcard=]1 x Tangleroot[/mwcard]
[mwcard=mw1e38]1 x Teleport Trap[/mwcard]
[mwcard=MWBG1E04]2 x V'Tar Force Sentry[/mwcard]
[mwcard=]1 x Wolf Fury[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=DNQ04]1 x Druid's Leaf Ring[/mwcard]
[mwcard=MWSTX1CKQ06]1 x Eagleclaw Boots[/mwcard]
[mwcard=mw1q09]1 x Enchanter's Ring[/mwcard]
[mwcard=mw1q19]1 x Mage Wand[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=DNI02]2 x Burst of Thorns[/mwcard]
[mwcard=MWSTX2FFI06]2 x Defend[/mwcard]
[mwcard=mw1i06]2 x Dispel[/mwcard]
[mwcard=mw1i07]1 x Dissolve[/mwcard]
[mwcard=mw1i12]3 x Force Push[/mwcard]
[mwcard=FWI04]1 x Force Wave[/mwcard]
[mwcard=mw1i23]2 x Rouse the Beast[/mwcard]
[mwcard=DNI04]1 x Renewing Rain[/mwcard]
[mwcard=MW1I24]1 x Seeking Dispel[/mwcard]
[mwcard=mw1i28]1 x Teleport[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
The idea is to plant Thornlashers in zones adjacent to orbs to draw enemy creatures away, while planting Vine Snappers in zones with orbs to Devour the Sslaks, then start guarding. Falcons are basically there to tag orbs (and Panther Stealth helps with that). Ditto for Cervere and/or Rajah, although they can also help deal with enemy creatures. Elusiveness is not to be underestimated in Domination!! Force Push/Wave, Nightshade Lotus, Teleport Trap, Tangle/Stranglevines, V'tar Force Sentry, Surging Wave, etc, help with positional control. Oh, and Tangleroot is a nasty "curse" to be played when an opponent thinks she can finish off a Sslak and tag an orb (similar to [mwcard=MWSTX2FFE05] Fumble[/mwcard] but 1 sbp and a "plant" = cheap with Leaf Ring).
I considered [mwcard=MW1C13] Fellella, Pixie Familiar[/mwcard] for action efficiency, but she's so mana expensive that it delays the opening - and thus scoring that all-important first orb - by at least a round. If you have ideas for how to get her out early enough to be useful, please let me know. And I used to run [mwcard=MW1J11] Idol of Pestilence[/mwcard] (and could add [mwcard=MWBG1E02] Plagued[/mwcard]) since it can really ruin a Beastmaster or Warlord swarm (not to mention any remaining Sslaks) while having little to no effect on my plant creatures/conjurations, but now that I'm running my own Thunderrift Falcons (among other creatures that lack Regenerate), I decided to drop it.
Thoughts?