Thanks Kharhaz, so we got this sequence completely OK as well ...
Guarding Angel moves into Warlock's zone.
Warlock reveals Enfeeble ( thinking to have stopped the Angel there )
Priestess then reveals Cheetah Speed on the Angel, cancelling the Enfeeble and making sure the Angel can attack after all.
Then the Lion Savagery and Bear Strength turn face up and we rolled 7 dice with Pierce+1
Yes, it SHOULD work like that, but I want to take a moment and talk about how the wording of how slow works:
"immediately ends his action phase"
The way it plays out (although I still want to argue this) is that after completing the move action you are forced to end the creatures action, and any enchantments are revealed after that.
So the fast trait would not be applied to the current creatures action, to cancel out the slow trait, in order to take its quick action.
Sorry to revive this old topic but reading the explanation on slow in the Rules and Codex supplement I think that Slow may not necessarily end your action that away.
Here's what the codex says :
quote
Slow
A creature checks whether or not it can take an additional action at the moment it would declare the action. If it acquires the Slow trait before it takes the action, it may not be able to take the action. If it acquires the Slow trait after it is already in the process of taking an action, the Slow trait will not prevent or restrict it from taking that action.
Likewise, if it loses the Slow trait just before it would take an action, it might be able to take an action. Example: A creature begins its Action Phase by taking a move action to move into another zone. After it moves into the new zone, the opponent reveals an Enfeeble enchantment on the creature, which gives it the Slow trait. The creature was planning to make a quick melee attack on an enemy creature in the zone it just entered. However, because it acquired the Slow trait before it makes the quick action melee attack, it can no longer take that action and must end its Action Phase instead.
Example: The same creature above enters the new zone and the opponent does not reveal Enfeeble on it, yet. It then declares a quick action melee attack against an enemy creature in that zone. During that melee attack, the opponent reveals the Enfeeble enchantment on the creature, giving it the Slow trait. Since it acquired the Slow trait after it has already started its attack action, the Slow trait does not affect or prevent that attack from continuing.
Example: A zone enchantment gives all creatures in that zone the Slow trait. A creature begins its Action Phase in that zone by taking a move action to move out of the zone. It has the Slow trait as it moves out of the zone, but as soon as it completes its move action it no longer is Slow. After moving out of the zone it may now take a quick action.
End quote
Let's take the example again of the Guardian Angel moving.
At the end of that move action, the Warlock reveals Enfeeble which would end the Angel's action there.
But ... also at the end of that move action, the Priestess reveals a Cheetah Speed.
So ... at the end of that move action Slow and Fast cancel each other out.
Now the codex says :
A creature checks whether or not it can take an additional action at the moment it would declare the action and
Likewise, if it loses the Slow trait just before it would take an action, it might be able to take an action. IMO this means the Angel's action is
not finished after the Enfeeble/Cheetah Speed are revealed because the Slow trait is lost
before it takes its next action and the creature checks whether it can take an action when it
declares that action and surely the Angel can take another quick action because it does not have the Slow trait at that moment.
But of course this specific example is not in the codex to confirm this.
Can any authority confirm or deny this, please ?