Could you explain a little about what you mean by damaging disruption? (Or link me to a discussion of the tactic elsewhere?) Defenses, Dazes, and LoS blockers all make sense to me, but I got a little lost when we started talking about putting Defend and Circle of Lightning on creatures or forcing the opponent into melee?
I was thinking that the goal would be to get down dual use cards. So, for example, Wall of Thorns blocks LoS, which can save you a lot of damage. But it's also a threat when combined with Force Push. Same with Dancing Scimitar. It's a defense, but you can also pivot and use it as an attack. Reverse attack is the same way: it saves you damage, but it's a lot more threatening than a block. The idea here would be to play for tempo, using stalling tactics to buy time for the Lair to finish making enough birds, and then to turn around and use your former defenses as a swing offense to win the game.
While I was thinking about this idea, I could only really come up with 3 cards that fit this gameplan when the opponent stays at range and lobs attack spells. But there are other spells that work similarly against melee attackers, and usually an agro book is going to have a melee option for when the ranged assault doesn't work. That's when Defend, Retaliate, Circle of Lightning, etc, become useful. They're defenses, but they also cause damage.
The key to this harebrained scheme would be Rolling Fog. A total agro book is not going to want to give you three free turns, so they're going to have to get close instead of staying at range 2 and waiting to lob Boulders again.
I agree that every book can be hated out. I'm curious which way you think is best to hate it out: a) kill the Beastmaster faster than the Lair-Falcon engine can take over the game; b) invest in a mana engine for mana parity, and then trade removal spells with birds; c) play a reasonable game and set up a big Suppression Orb/Mordiok's Obelisk turn; d) summon bigger creatures to fight the little ones; e) something else?
I think Suppression Orb + Obelisk can go in pretty much any book (except Warlord) if they want to win this matchup badly enough, and it doesn't require changing the rest of the spellbook (unless it's a swarm spellbook, obviously). The other options you suggest would require major surgery to add to most spellbooks, and I think of that more as general strategic metagaming than outright hate.
In practice, the hate I was thinking of was something like
1. (20) Gorgon Archer (4)
2. (14) Suppression orb (6) Hawkeye (3)
3. (13) Mordok's Obelisk (5) Arcane Zap (4)
4. (13) Chain Lightning (1) Arcane Zap (0)
Or the Hawkeye + Chain Lightning could instead be Wizard's Tower + Jet Stream + Voltaric Shield + Voltaric Shield, for example.