I havent seen many spellbooks posted on here lately so I will throw something up. The point is discussion and tactics rather than optimization (no, I don't want 3 teleports). I don't tend to use the same spellbook too often. In fact I only used this book once April 04, 2014 7pm, but I liked it. I talked about it in a post about using bows, and here it is:
[spellbook]
[spellbookheader]
[spellbookname]DruidPushBowTangle[/spellbookname]
[mage]Druid[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=MWSTX1CKA01]6 x Surging Wave[/mwcard]
[mwcard=DNA01]1 x Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=mw1w04]2 x Wall of Thorns[/mwcard]
[mwcard=DNJ03]1 x Etherian Lifetree[/mwcard]
[mwcard=mw1j15]1 x Mohktari, Great Tree of Life[/mwcard]
[mwcard=mw1j22]3 x Tanglevine[/mwcard]
[mwcard=DNJ10]2 x Stranglevine[/mwcard]
[mwcard=DNJ12]1 x Vine Tree[/mwcard]
[mwcard=DNJ02]2 x Corrosive Orchid[/mwcard]
[mwcard=DNW01]4 x Bloodspine Wall[/mwcard]
[mwcard=mw1j13]2 x Mana Flower[/mwcard]
[mwcard=DNJ06]1 x Nightshade Lotus[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=DNC16]1 x Spitting Raptor[/mwcard]
[mwcard=DNC21]3 x Thornlasher[/mwcard]
[mwcard=MWSTX1CKC09]1 x Giant Wolf Spider[/mwcard]
[mwcard=MWSTX1CKC03]1 x Galador, Protector of Straywood[/mwcard]
[mwcard=DNC20]2 x Vine Snapper[/mwcard]
[mwcard=DNC18]1 x Togorah, Forest Sentinel[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e10]1 x Decoy[/mwcard]
[mwcard=mw1e36]2 x Rhino Hide[/mwcard]
[mwcard=mw1e32]1 x Regrowth[/mwcard]
[mwcard=mw1e38]1 x Teleport Trap[/mwcard]
[mwcard=mw1e31]2 x Poisoned Blood[/mwcard]
[mwcard=mw1e21]3 x Hawkeye[/mwcard]
[mwcard=mw1e17]1 x Force Orb[/mwcard]
[mwcard=mw1e07]1 x Cobra Reflexes[/mwcard]
[mwcard=mw1e37]1 x Sacred Ground[/mwcard]
[mwcard=mw1e13]1 x Eagle Wings[/mwcard]
[mwcard=mw1e04]1 x Chains of Agony[/mwcard]
[mwcard=DNE01]1 x Barkskin[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=MWSTX1CKQ06]1 x Eagleclaw Boots[/mwcard]
[mwcard=MWSTX1CKQ02]3 x Hunting Bow[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=DNI02]2 x Burst of Thorns[/mwcard]
[mwcard=mw1i12]3 x Force Push[/mwcard]
[mwcard=mw1i28]1 x Teleport[/mwcard]
[mwcard=mw1i07]2 x Dissolve[/mwcard]
[mwcard=mw1i06]3 x Dispel[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]
Strategy:
So the first few turns look like this:
I vinetree my starting corner, go to nearcentre(NC) by turn 2 and camp out. I get a hunting bow, hawkeye, and galador. I might treebond a mohtari tree in NC as well. Assuming the enemy doesn't camp in his starting corner, I stay in NC.
My mage basically does this every turn: Hunting bow the mage, surging wave the mage. I try to hit at range with galador to give my bow a chance to bleed. NC is vulnerable to area fire damage, but hopefully they will be slammed so they wont want to risk a missed [mwcard=MW1A05] Firestorm[/mwcard].
My vine tree sets up obstacles to inhibit the enemy creatures: tangle, strangle, vine markers, thornlashers in 2-3 zones adjacent to NC(to pull creatures off my druid), bloodspine walls esp between thornlashers and NC
Card Choice:
Yes, Togorah might be better off being a [mwcard=MWSTX1CKC06] Guardian Angel[/mwcard], but I wanted a more Plant-based book. It was hard enough to justify galador and the raptor. Yes the spider is likely just a waste of mana, but I wuv him. I have 3 hunting bows because without a bow, my druid is useless. [mwcard=MW1Q13] Ivarium Longbow[/mwcard] costs too many spellpoints.
Possible card swaps:
[mwcard=MW1Q31] Staff of the Arcanum[/mwcard]
[mwcard=MWSTX1CKC06] Guardian Angel[/mwcard]
more tangle, less strangle
seedling pods so that my vine tree has something to cast every turn