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Online spell book builder?

Started by Koz, September 27, 2012, 02:00:22 PM

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Nihilistiskism

[quote="Darksbane" post=2167]Thanks for the kind words guys  :blush:[/quote]

Credit where due. Can we hope that you posting here is a sign that there is hope for Mage Wars on cardgamedb?

-nihil
Take a shower, don't talk like a junior high dropout, and stop being such a fatty.

Darksbane

I'm willing. Just waiting to hear back from Sean to see if it is something they want to go with.

WolfOne88


Nihilistiskism

[quote="Darksbane" post=2208]I'm willing. Just waiting to hear back from Sean to see if it is something they want to go with.[/quote]

I'm not usually one for colloquial slang interjection, but...w00t!

-nihil
Take a shower, don't talk like a junior high dropout, and stop being such a fatty.

Koz

[quote="Darksbane" post=2208]I'm willing. Just waiting to hear back from Sean to see if it is something they want to go with.[/quote]

I hope this works out, I love cardgamedb.  It makes it so easy to mess around with Netrunner decks.  This would be AWESOME for Mage Wars.  

As a side question, generally how long does it take for you guys to get a game put into your system and available to the public?  Obviously it's dependent on how fast you recieve the material, but once you have it, how long does it take you guys to enter everything in and have it running?

Darksbane

Speaking very generally* and assuming whatever game it was was not extremely different from most CCG type games and that I didn't have to scan any images, then I could get a full spoiler database up and running within 3-5 days. Another 2 days for a stand alone search page.

Online Deckbuilders are a bit more work, usually it would go something like
+1 week to get something basic and workable
+1 week to specialize it to a particular game
+1 week for tweaking and closed beta test
After that point I usually make it available to everyone as a open beta for a week or two with the caveat that if any large bugs are found that I might have to reset saved decks.

More specifically about Mage Wars it does present some unique challenges. The cards have quite a bit of information on them so devising a good way to store that to make it easily searchable could be difficult. Keeping track of point costs and whether they are x1, x2 or x3 is going to take a bit of work. One nice part though is that I think quite a bit of my Netrunner code could work with Mage Wars with slight tweaks.

* all of the above time estimates are real world times and not man hours worked. As such they can vary depending on what is going on with my paid work and what is going on with the family.

SeanDeCoy

Thanks for fielding these questions, Darksbane.

Just to let you guys know we've been talking for about a week now - just getting comfortable with the cgdb system and process and trying to wrap our heads around it. It's definitely a major decision for us as this will be the first time all the cards have been available in an online format! But, we're taking the feedback that you guys want something seriously and we're figuring out a solution.

Nihilistiskism

Take a shower, don't talk like a junior high dropout, and stop being such a fatty.


SeanDeCoy

Alright guys, we're moving forward with CardgameDB. I'll make an official announcement about it once it gets up and running, but I wanted you guys to know that we've heard the feedback and we're going ahead with it. Thanks again for the great idea!

WolfOne88

I am very happy about this, I feel about celebrating! :D

Koz

Awesome!  I love cardgamedb!  Good choice!  Can't wait until I can start building spellbooks :evil:

Nihilistiskism

ooh, ooh, I call dibs on it being predominantly my idea!  :whistle:

j/k

Awesome news. Really glad to hear it.

-nihil
Take a shower, don't talk like a junior high dropout, and stop being such a fatty.

Amphiprion

Great to hear that.

Many thanks for your support oriented to your players.

kamishev

Great news, can`t wait! Good job AW some of the "big" companies have to learn from you, especially for fan/clients/players feedback use.