@AW
Thanks for the sticky! I view this thread more as a collaborative effort at exploring this neglected archetype
Hopefully there will be plenty of insight (from many contributors) in discussions here to be worth the status
@krj
A mirror match is always difficult because against an identical build, it is down to tactical skill and dice luck
That is why
every book needs that "special something" to beat its mirror concept
I'd focus on reducing enemy mage's Armour (Acid Ball, Dissolve, Dispel), Marked For Death and Call Of The Wild
For an edge in resilience, use the Shift Fortified Position trick (assume Marked for Death is Dispelled next turn)
You avoid Etherian Lifetree against living swarm builds
You avoid Rajan's Fury against animal swarm builds except as a Finisher play
Tanglevine is good at delaying Elite animals in poor positions (like Redclaw if Dog Swarm or a Unicorn Pet)
You have Wall of Thorn blocking Elites while your creatures ignore it and you can push enemy through it
Against Tarok (rarely played), I'd propably double Hurl Boulder (or Slam it down for a grounded mauling)
Here's what I consider a standard Straywood Elites build that is also "Tempo Aggro"
http://forum.arcanewonders.com/index.php?topic=13107.0The above book would be a very tough match-up but I think that Swarm played well would win
I have talked about a paper-scissors-stone triangle of Super Aggro vs. Mid Range vs. Control
http://forum.arcanewonders.com/index.php?topic=12881.msg22200#msg22200Well, I believe there are many concurrent triangles in the game (it would be too basic if they didn't exist)
One such neglected triangle (that used to be discussed in early threads) is Swarm vs. Elites vs. Control
I believe Swarm > Elites > Control > Swarm (where ">" means has the advantage if equal skill and luck)
This is because Swarm generates huge action overlap over Elites
However Control with its many Epic conjurations and multi-target or repeat attacks keeps Swarm in check
Just try Necromancer Swarm vs. Wizard Mana Denial and see this in play
This is why I believe Beastmaster Swarm (played cannily) has a slight advantage over Beastmaster Elites
Some advantages Swarm has when facing Beastmaster Elites include:
(a) you can summon 2 Foxes per turn and not worry about anti-swarm (Obelisk, Orb, Pestilence, Ring of Fire etc)
(b) you can slow down Elites with Tanglevine, Wall of Thorns and Bobcat guards to leverage action advantage
Jokhtari plays a very different "board control" game and the typical Jokhtari book should be something like...
Lair, Galador, Raptors, Dire Wolves, Hunting Bow, Tanglevines, Pestilence (Bloodthirsty), Deathlock (Bleed)
The ranged is more problematic for this book but I have solutions in the build (also for other ranged builds)
One option is a ground Swarm behind Wall of Thorns that Charge through (Rajan fine vs. Jokhtari ranged)
However the main advantage is tempo: this book's speed should overwhelm Jokhtari Lair before it gets going
Jokhtari's "meditation amulet" is her Bow but it is neutralised if she is being Charged through a Wall of Thorns
So while Jokhtari is a Control variant, here you try to beat her on the tempo triangle of Super Aggro > Control
So yes, any mirror is always a hard match because by definition it is closest to a 50:50
You have "nemesis match-ups" that are one-sided (e.g. Druid vs. Warlock?) but that is simply match-up lottery
With a mirror match, the onus is far more on your tactical skill to outplay your opponent
At least this build doesn't have a Legendary issue that many Elite builds can fall victim to
(This is why my Fire Wizard with Lord of Fire packs a Drain Power for Warlock match-up)
It does hurt that you have to change strategy against these books - so yes, this was a very good point