April 28, 2024, 02:10:11 PM

Author Topic: Enhanced Bloodthirsty  (Read 4004 times)

echephron

  • Player
  • Playtester
  • Legendary Mage
  • *
  • Posts: 693
  • Banana Stickers 0
  • The finest in mage wear...
    • View Profile
Enhanced Bloodthirsty
« on: October 22, 2013, 07:43:52 PM »
With all the zombies lately I was thinking what would it be like if some creatures had Enhanced Bloodthirstiness. Some ideas:

1)Wounded friendly living creatures also set off the taunt in addition to current Bloodthirsty rules.

2)Bloodthirsty's taunt effect considers wounded creatures in adjacent zones as well.
A slow Bloodthirsty creature would have to move to the enemy's zone and end his turn.

Thoughts?
  • Favourite Mage: Wychwood Druid

HomelessJoe

  • Full Mage
  • ***
  • Posts: 121
  • Banana Stickers 0
    • View Profile
Re: Enhanced Bloodthirsty
« Reply #1 on: October 22, 2013, 08:52:12 PM »
I'd have to vote no. For me, if this were implemented it would just make playing creatures that were advanced bloodthirsty not advantageous. I would never put anything in my book that could turn itself on me. You are basically fighting an opposing mage  as well as a portion of your army.  I get the thematic idea you were going for, I just don't think it would play very well.