Hello
So im a new player of magers, an apprentice mage :3, playing in advance mode D: ... just got my first core set, been playing a lot, and starting teaching some friends to play, some have experience with other games, TCG, OCG or just some type of board game, and each type of friend (types of friends lol) got some of the mechanics of Mages Wars faster than other mechanics... Some of them had 1 game with apprentice mode decks, and could jump on to the normal/advance mode with relative ease...just had to familiarize with some terms... Others took a bit more time...
So im trying to create a "Level 2 - Apprentice Mode, or Junior Mage
...
Redoing the the apprentice SpellBooks, adding some more variaty in the cards, and some mechanics for them to deal with, like conjuratinons, wich only the beastmaster had... (in apprentice SpellBooks)...
So here it is:
APPRENTICE MODE- LVL 2
-These are only Core Set Mages
-These are all 70 Point SpellBooks, keeping in mind rules for SpellBook Creation
-I tried not to include cards that give actions : Spawnpoints - Familiars
-Also Avoided BIG BIG Creatures, for exampe, Adramelech, Valshalla, Sosruko (Big in heart <3)
-Basic Conjurations, based on the overall them of the deck (mostly a Wall and some other cheap Conjuration)
-Tried to give decks variaty so they could start thinking in different plays and uses for cards.
-------------------
Beastmaster
---------------------- Attack ---
2 Geyser
1 Jet Stream
--- Conjuration ---
1 Tooth and Nail
1 Wall of Thorns
--- Creature ---
1 Redclaw, Alpha Male
1 Cervere, The Forest Shadow
1 Steelclaw Grizzly
2 Timber Wolf
2 Bitterwood Fox
2 Thunderift Falcon
--- Enchantment ---
1 Nullify
1 Block
2 Bear Strength
1 Bull Endurance
1 Cobra Reflexes
2 Rhino Hide
1 Regrowth
1 Eagle Wings
--- Equipment ---
1 Elemental Cloak
1 Staff of Beasts
1 Bearskin
1 Ring of Beasts
1 Enchanter's Ring
--- Incantation ---
1 Group Heal
1 Minor Heal
1 Dispel
1 Force Push
1 Shift Enchantment
2 Call of the Wild
1 Battle Fury
1 Charge
1 Rouse the Beast
1 Dissolve
---------------------Priestess---------------------
--- Attack ---
2 Pillar of Light
1 Blinding Flash
--- Conjuration ---
1 Hand of Bim-Shalla
1 Wall of Stone
--- Creature ---
1 Highland Unicorn
1 Brogan Bloodstone
1 Gray Angel
2 Knight of Westlock
1 Royal Archer
2 Asyran Defender
--- Enchantment ---
2 Divine Protection
1 Sacred Ground
1 Pacify
1 Nullify
1 Block
1 Bull Endurance
--- Equipment ---
1 Moonglow Amulet
1 Deflection Bracers
1 Wind Wyvern Hide
1 Staff of Asyra
1 Crown of Protection
--- Incantation ---
1 Group Heal
2 Heal
2 Minor Heal
1 Seeking Dispel
1 Dispel
1 Dissolve
1 Teleport
--------------------
Warlock
----------------------- Conjuration ---
1 Wall of Fire
--- Attack ---
1 Fireball
1 Firestorm
1 Flameblast
1 Sacrificial Altar
1 Ring of Fire
--- Creature ---
1 Goran, Werewolf Pet
1 Necropian Vampiress
1 Flaming Hellion
1 Dark Pact Slayer
2 Firebrand Imp
2 Darkfenne Bat
--- Enchantment ---
1 Jinx
1 Block
1 Nullify
1 Bear Strength
1 Marked for Death
1 Death Link
1 Ghoul Rot
1 Enfeeble
1 Magebane
1 Agony
1 Vampirism
--- Equipment ---
1 Fireshaper Ring
1 Gauntlets of Strength
1 Demonhide Armor
1 Lash of Hellfire
--- Incantation ---
1 Drain Life
1 Explode
1 Teleport
1 Force Push
1 Seeking Dispel
1 Dispel
-----------------------
Wizard(Air)
-------------------------- Attack ---
1 Chain Lightning
1 Lightning Bolt
1 Thunderbolt
1 Electrify
--- Conjuration ---
1 Fog Bank
1 Mana Crystal
--- Creature ---
2 Blue Gremlin
2 Mana Leech
1 Gorgon Archer
1 Darkfenne Hydra
1 Stonegaze Basilisk
--- Enchantment ---
1 Teleport Trap
1 Force Hold
1 Block
1 Reverse Attack
1 Reverse Magic
1 Nullify
1 Jinx
1 Essence Drain
--- Equipment ---
1 Mage Wand
1 Staff of the Arcanum
1 Suppression Cloak
1 Arcane Ring
1 Leather Gloves
--- Incantation ---
2 Dispel
1 Seeking Dispel
1 Dissolve
1 Teleport
1 Minor Heal
1 Force Push
1 Steal Enchantment
DONE
This apprentice Level... to give more about the feel of different mages, different kinds of playstyle... etc...
Stats?
Instead of all having 24life
LIFE
Wizzard-22
Priestess-22
Beastmaster-26
Warlock-28
Channeling: 10 For All
Armor: 0 For All
Attack: Quick Melee Attack 3 Dice
Abbilities:
Each Player may chose 1 of the following abillities for the respective mage
Warlock: Blood Slayer or Curseweaving
Beastmaster: Pet or Quick Summon
Wizzard: Voltaric Shield or Arcane Zap
Priestess: Restore or Divine Reward
And thats all i think... im about to test it out... any ideas? any recomendations? any cookies?
Every Comment helps
!!!
Ok well Enjoy the game