Here are the next two Graduates of ACADEMY MW. They have kept their current ability and training. They also have learned a new ability or two to help them in Arena. Hope you guys like.
Joktari Druid 33, 9
120 SBP, trained in nature, and lvl 1 water
Herbalist
Vine Mastery
Druid starts with 2 vine markers, During upkeep you may pay one mana to place an additional vine marker on your mage.
During deployment you may move vine markers onto an a zone or adjacent to a zone containing your mage or friendly vine marker. Gain 2 more vine markers at end of deployment.
Vine Slash
If you have vine markers on your mage gain Vine attack
Quick 0-1 range 2 attack with 7+ snatch
You may destroy a vine marker on your mage to give it a +4 to effect. And roll an additional die.
Vine Shifting: once per round, May destroy a vine marker to give a friendly creature in the same zone One effect for the round: +1 melee, +1 armor, heal 2
Elemental Lords Elementalist 30, 10
130 SBP, trained in air, earth, fire,, water school, living objects cost triple, even if Novice.
Elemental Emblems
Elemental Charge: Whenever you use an fire, earth, air, or water attack spell on a friendly creature of the same school you may deactivate one glyph of same school type to remove damage instead of adding damage from dice rolled of the attack to the creature. Roll ignores resistance and immunity to a particular Element; Effect of attack does not resolve. Attack Card is discarded regardless if it is bound.