Good list!
So besides death link, the timing issues appear whenever a dissipate-triggered effect would take place at an enemy controlled creature, when the owner of the dissipate card has initiative, right?
Not excately.
Regarding dissipate the conflict happens no matter who has initiative. That's what Timing Conflict is all about. 2 things happen. Different controllers. Who choose what happens first?
Regarding Lullaby it will be different result depending on initiative (assuming initiative player decides optimally respectively ), but the timing conflict is there regardless.
It does not have to involve the dissipate trait. That's why i gave the goblin bomber example.
Its not as bad as it might seem as its pretty rare.
Some of the most important things to remember is:
How lullaby works (to avoid bad surprise of losing a round)
Whirlpool (to avoid bad surprise of losing a round)
Deathlink: a full hp 2 regen creature that recieves no other healing with deathlink will after maximum of 2 upkeeps always have 2 damage. And, remember it can kill regen creatures if they reach treshhold when owner of Deathlink has initiative.
How Pillar works.
These situations do happen and are easy enough to go through.