[spellbook]
[spellbookheader]
[spellbookname]Journeyman mode[/spellbookname]
[/spellbookheader]
[spells]
[spellclass]Rules[/spellclass]
Same as regular arena, with the following exceptions:
1.) Reduce mage life by 10. Mages with 10 channeling have their starting mana reduced to 3 and their channeling reduced to 7. Mages with 9 channeling have their channeling reduced to 7 and their starting mana reduced to 0. Mages are level 4 and have 40 spellbook points.
2.) Max 3 copies of each lv 1 spell and 2 of any other spell.
3.) Spells level 5 and above are not allowed.
4.) The arena is 2x3 zones.
5.) All attacks are reduced by 1 attack die. (Can't be reduced below 1.)
6.) For the first two rounds, nothing can attack or target enemy objects.
Alternative Rule 1.) No mage abilities. All mages have 24 life and 10 channeling, and a 3 dice basic melee attack (rule #5 still applies). Mages are level 4 and have 50 spellbook points.
[/spells][/spellbook]
This is intended to be a balanced and customizable version of Mage Wars Arena: Apprentice mode.
Thoughts?
Update 12/21/2015: Rule 1 should work with arena ability cards now. The no-ability card version of rule 1 is still available.