True, and I will most likely remove a few, but as I interpret the Forcemaster, she needs to be able to output as much damage as quickly as possible. Even in a buddy-buddy book, there will only be two action counters to at least three or more. Every incarnation of Forcemaster I have built has run into the problem of not having enough action markers to do what I wanted to do; so in that light I decided to forgo my defenses and jump right into the action of attacking after one and a half turns. With this incarnation, my typical opening would be:
T1: Mana Crystal> Hidden Cheetah speed, reveal then move to off-center.
T2: Hidden Hawkeye, reveal, move two, cast Magebane or attack spell.
This is by no means a tournament book, just something for casual play. Any thoughts for what should be put in, if I were to take out say...16/18 points of attack spells?