November 22, 2024, 09:12:42 PM

Author Topic: Scheduling multiplayer/alternate variant games on OCTGN  (Read 2352 times)

Sailor Vulcan

  • Secret Identity: Imaginator
  • Legendary Mage
  • *****
  • Posts: 3130
  • Banana Stickers 3
    • View Profile
Scheduling multiplayer/alternate variant games on OCTGN
« on: March 01, 2014, 02:32:04 PM »
I'm getting tired of playing regular 1v1 all the time, and I noticed that it's very difficult to start a multiplayer game on OCTGN, likely because you need to have 4 players be online at the same time and not already in a game. This is difficult because players start 1v1 games almost as soon as they find a single opponent, rather than waiting to see who else might show up.

And games with more than four players are pretty much nonexistant on OCTGN.

As I've said, I'm getting really tired of constant 1v1, and I'd like to spice things up a bit. From now on, anyone who wants to can schedule online mutliplayer/variant games on this thread. When scheduling a game, either use American Central Time (the Time Zone of Arcane Wonders HQ), or GMT 0 (whatever time it is on the Prime Meridian) to protect the privacy of players and to make scheduling simpler and easier for everyone.
  • Favourite Mage: Salenia Forcemaster
I am Sailor Vulcan! Champion of justice and reason! And yes, I am already aware my uniform is considered flashy, unprofessional, and borderline sexually provocative for my species by most intelligent lifeforms. I did not choose this outfit. Shut up.

abyssalstalker

  • New Mage
  • *
  • Posts: 32
  • Banana Stickers 0
    • View Profile
Re: Scheduling multiplayer/alternate variant games on OCTGN
« Reply #1 on: March 03, 2014, 03:24:35 PM »
Hi Imaginator!

I'm very interested in this. I play almost all my games IRL as 2v2 since my group doesn't like the pressure of 1v1.

Zuberi and I spoke about custom rules and I implement some of them and a couple of my own as discussed in http://forum.arcanewonders.com/index.php?topic=13160.0

Count me in for some multiplayer games for sure. My availability is 5:00PM - 11:00PM EST Mon - Fri. I can do a weekend slot if we plan in advance, morning would be ideal.

Let me know, thanks!


sIKE

  • Playtester
  • Legendary Mage
  • *
  • Posts: 4172
  • Banana Stickers 18
  • Ugh
    • View Profile
Re: Scheduling multiplayer/alternate variant games on OCTGN
« Reply #2 on: March 03, 2014, 03:55:35 PM »
Let me know what you think of the alt board and alt cards and how it works out for you.
  • Favourite Mage: Malakai Priest

Sailor Vulcan

  • Secret Identity: Imaginator
  • Legendary Mage
  • *****
  • Posts: 3130
  • Banana Stickers 3
    • View Profile
Re: Scheduling multiplayer/alternate variant games on OCTGN
« Reply #3 on: March 31, 2014, 06:32:17 PM »
Anyone up for a four player free-for-all starting some time within the next two hours?
  • Favourite Mage: Salenia Forcemaster
I am Sailor Vulcan! Champion of justice and reason! And yes, I am already aware my uniform is considered flashy, unprofessional, and borderline sexually provocative for my species by most intelligent lifeforms. I did not choose this outfit. Shut up.