Klaxas and I talked about a tactic that uses Idol of Pestilence, Poison Gas Cloud, Chains of Agony, Tangle Vine, Force Hold, Wall of stone, Ghoul Rot, and Teleport you lock the creatures in place and keep the Damage over Time eating away at creatures. To slow down your Damage use unicorn, Regrowth Belt, Tree of life. I also added Malcoda and Skeleton Solider into my build.
Another thing is use Wall Of Thorns and Force Push to knockback any threats and damage them.
Has anybody else tried something similar?
Have you tried this build?
What do you think Strengths / Weaknesses ?
I used this technique and pretty much destroyed my enemy Beastmaster.
I used my Wizard to pull this off.
I also mass Jinx + Nullify + mana + force hold + curses and Poison and Malacoda. I have 6 Jinxes and each turn the person is stuck in poison and taking at least 7 damage each turn from all the curses, poison and others.
While I am destroying the opposing mage, I am also force holding all the other creature and they all died in poison damage.
I did not need any Wall of Thorns anymore. All you need is all the DOT plus poison. Malacoda + Skeletal soldier is all you need. You also need dispel, dissolve and teleport in your build. Magewand Teleport.
Due to my mass Jinx and my opponent did not expect this type of mage build, he pretty much waste each turn trying to remove the curses (and failed) or my Mind spell Force Crush (Upkeep 4) but they are unmovable (they can't cast push on themselves) + they take 2 damage.
Due to the level of opponent I have is so good, I was only able to put Ghoul Rot + Force Crush + Poison up to the point the opponent died from it. I was not able to bring out Malacoda but I was able to bring out Idol of Pestilence. So really each turn my opponent takes automatic 7 damage + my range attack spells as Wizard.
So both of us are taking damage each turn and all the beastmaster creatured died after a few turns.