Im use to games where for the spell to be resolved, it is after everything has been taken care of, and if nothing happened, its not resolved.(The spell has to take effect first and be successful to be resolved,not just countered) In this game the spell can resolve and multiple variables can affect it after that, just like your attack can be successful in mage wars and not do damage. I like how it works in mage wars. It makes more sense that your spell comes in to fruition and then has an effect,not the other way around.