So I realised that I still had all my decks from the groups in a folder so:
VS ein-michas Wizard
Wizard
--- Attack ---
1 - Surging Wave - 1 - 2 - 2
2 - Acid Ball - 1 - 2 - 4
1 - Hurl Boulder - 2 - 4 - 4
1 - Fireball - 2 - 4 - 4
1 - Arcane Missiles - 2 - 2 - 2
--- Conjuration ---
1 - Gate to Voltari - 4 - 4 - 4
1 - Mana Crystal - 1 - 1 - 1
1 - Pillar of Righteous Flame - 2 - 4 - 4
1 - Mana Shard - 1 - 1 - 1
2 - Alluring Orchid - 1 - 2 - 4
1 - Renewing Spring - 2 - 4 - 4
--- Creature ---
2 - Devouring Jelly - 3 - 3 - 6
4 - Blue Gremlin - 2 - 2 - 8
1 - Huginn, Raven Familiar - 3 - 3 - 3
1 - Lightning Raptor - 2 - 2 - 2
1 - Darkfenne Hydra - 4 - 4 - 4
--- Enchantment ---
1 - Jinx - 1 - 1 - 1
1 - Nullify - 1 - 1 - 1
1 - Unholy Reversal - 1 - 2 - 2
3 - Giant Size - 1 - 1 - 3
2 - Dodge - 1 - 1 - 2
1 - Reprisal - 1 - 1 - 1
1 - Brace Yourself - 1 - 1 - 1
1 - Chant of Rage - 1 - 2 - 2
1 - Divine Reversal - 1 - 2 - 2
1 - Magebane - 1 - 2 - 2
--- Equipment ---
2 - Wind Wyvern Hide - 1 - 1 - 2
1 - Leather Boots - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
1 - Regrowth Belt - 1 - 2 - 2
2 - Mage Wand - 2 - 2 - 4
1 - Leather Helmet - 1 - 1 - 1
1 - Enchanter's Ring - 1 - 1 - 1
1 - Elemental Wand - 2 - 2 - 2
--- Incantation ---
4 - Teleport - 2 - 2 - 8
2 - Dispel - 1 - 1 - 2
5 - Dissolve - 1 - 2 - 10
2 - Minor Heal - 1 - 2 - 4
1 - Lesser Teleport - 1 - 1 - 1
2 - Seeking Dispel - 1 - 1 - 2
2 - Disperse - 1 - 1 - 2
1 - Upheaval - 1 - 2 - 2
My first game of the tournament and I was still unsure of what to do so I picked the wizard because it is my most played mage (and I also thought that he might be the best objectively as well). For the mirror I thought that the winner would be whoever succeeded in the early gremlin vs gremlin battle (not quiet as sure now).
VS Sharkbaits Beastmaster
Wizard
--- Attack ---
4 - Beam of Frost - 1 - 1 - 4
1 - Cone of Frost - 1 - 1 - 1
2 - Jet Stream - 1 - 1 - 2
1 - Lightning Bolt - 2 - 2 - 2
2 - Acid Ball - 1 - 2 - 4
1 - Twister - 2 - 2 - 2
1 - Flameblast - 1 - 2 - 2
--- Conjuration ---
1 - Gate to Voltari - 4 - 4 - 4
1 - Mana Shard - 1 - 1 - 1
1 - Pillar of Righteous Flame - 2 - 4 - 4
1 - Mana Crystal - 1 - 1 - 1
1 - Renewing Spring - 2 - 4 - 4
1 - Wall of Thorns - 1 - 2 - 2
--- Creature ---
3 - Blue Gremlin - 2 - 2 - 6
2 - Devouring Jelly - 3 - 3 - 6
2 - Gargoyle Sentry - 3 - 3 - 6
1 - Usslak, Greater Orb Guardian - 3 - 4 - 4
--- Enchantment ---
2 - Akiro's Favor - 1 - 2 - 4
1 - Hawkeye - 1 - 2 - 2
1 - Rhino Hide - 1 - 2 - 2
3 - Jinx - 1 - 1 - 3
1 - Rust - 1 - 2 - 2
1 - Brace Yourself - 1 - 1 - 1
--- Equipment ---
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Deflection Bracers - 1 - 2 - 2
2 - Wind Wyvern Hide - 1 - 1 - 2
1 - Regrowth Belt - 1 - 2 - 2
2 - Mage Wand - 2 - 2 - 4
1 - Elemental Wand - 2 - 2 - 2
1 - Leather Boots - 1 - 1 - 1
--- Incantation ---
1 - Purge Magic - 3 - 3 - 3
3 - Disperse - 1 - 1 - 3
1 - Dispel - 1 - 1 - 1
2 - Seeking Dispel - 1 - 1 - 2
4 - Dissolve - 1 - 2 - 8
1 - Minor Heal - 1 - 2 - 2
1 - Purify - 1 - 2 - 2
1 - Heal - 2 - 4 - 4
3 - Teleport - 2 - 2 - 6
1 - Force Push - 1 - 2 - 2
1 - Lesser Teleport - 1 - 1 - 1
1 - Upheaval - 1 - 2 - 2
I got more convinced that the wizard would be the best choice since he was doing well vs the necromancer in training matches and the druid could just be met with fire. The main thing I thought I could use vs the Beastmaster was that she is (almost) forced to play living creatures, this guaranteed that my frost spells would find targets.
VS Reddicediaries Paladin
Wizard
--- Attack ---
3 - Beam of Frost - 1 - 1 - 3
2 - Jet Stream - 1 - 1 - 2
2 - Acid Ball - 1 - 2 - 4
1 - Surging Wave - 1 - 2 - 2
1 - Swell - 1 - 2 - 2
1 - Hurl Boulder - 2 - 4 - 4
--- Conjuration ---
1 - Gate to Voltari - 4 - 4 - 4
1 - Mana Shard - 1 - 1 - 1
1 - Pillar of Righteous Flame - 2 - 4 - 4
2 - Mana Crystal - 1 - 1 - 2
1 - Renewing Spring - 2 - 4 - 4
--- Creature ---
4 - Blue Gremlin - 2 - 2 - 8
3 - Devouring Jelly - 3 - 3 - 9
1 - Gargoyle Sentry - 3 - 3 - 3
--- Enchantment ---
1 - Akiro's Favor - 1 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Rhino Hide - 1 - 2 - 2
2 - Jinx - 1 - 1 - 2
1 - Rust - 1 - 2 - 2
1 - Brace Yourself - 1 - 1 - 1
2 - Unholy Reversal - 1 - 2 - 4
--- Equipment ---
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Deflection Bracers - 1 - 2 - 2
2 - Regrowth Belt - 1 - 2 - 4
3 - Mage Wand - 2 - 2 - 6
1 - Elemental Wand - 2 - 2 - 2
2 - Storm Drake Hide - 1 - 1 - 2
--- Incantation ---
2 - Disperse - 1 - 1 - 2
2 - Dispel - 1 - 1 - 2
3 - Seeking Dispel - 1 - 1 - 3
3 - Dissolve - 1 - 2 - 6
2 - Minor Heal - 1 - 2 - 4
4 - Teleport - 2 - 2 - 8
1 - Steal Equipment - 3 - 6 - 6
1 - Banish - 3 - 3 - 3
The paladin just like the wizard gains alot from the format since he is so flexible and I did not find a good way to counter the mage. Banish was for the dragon, steal equipment was meant to steal any protected wands but other than that I built a pretty normal wizard.
VS Keejchens Paladin
Wizard
--- Attack ---
3 - Beam of Frost - 1 - 1 - 3
2 - Jet Stream - 1 - 1 - 2
2 - Acid Ball - 1 - 2 - 4
1 - Surging Wave - 1 - 2 - 2
1 - Swell - 1 - 2 - 2
1 - Hurl Boulder - 2 - 4 - 4
1 - Hurl Rock - 1 - 2 - 2
--- Conjuration ---
1 - Gate to Voltari - 4 - 4 - 4
1 - Mana Shard - 1 - 1 - 1
1 - Mana Crystal - 1 - 1 - 1
1 - Pillar of Righteous Flame - 2 - 4 - 4
1 - Renewing Spring - 2 - 4 - 4
--- Creature ---
4 - Blue Gremlin - 2 - 2 - 8
2 - Devouring Jelly - 3 - 3 - 6
2 - Gargoyle Sentry - 3 - 3 - 6
1 - Gorgon Archer - 4 - 4 - 4
--- Enchantment ---
1 - Akiro's Favor - 1 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Rhino Hide - 1 - 2 - 2
2 - Jinx - 1 - 1 - 2
1 - Rust - 1 - 2 - 2
1 - Brace Yourself - 1 - 1 - 1
1 - Unholy Reversal - 1 - 2 - 2
--- Equipment ---
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Deflection Bracers - 1 - 2 - 2
2 - Regrowth Belt - 1 - 2 - 4
2 - Mage Wand - 2 - 2 - 4
1 - Elemental Wand - 2 - 2 - 2
2 - Storm Drake Hide - 1 - 1 - 2
--- Incantation ---
2 - Disperse - 1 - 1 - 2
3 - Dispel - 1 - 1 - 3
2 - Seeking Dispel - 1 - 1 - 2
4 - Dissolve - 1 - 2 - 8
1 - Minor Heal - 1 - 2 - 2
4 - Teleport - 2 - 2 - 8
1 - Steal Equipment - 3 - 6 - 6
1 - Banish - 3 - 3 - 3
I was honesly not really sure what to do vs the paladin but at the same time I did not feel scared either. I did not play alot of creatures which is ok but against the slower paladin that keejchen played there was not much room for any errors (this was my first loss).
VS Biblofilters wizard
Wizard
--- Attack ---
2 - Beam of Frost - 1 - 1 - 2
1 - Fireball - 2 - 4 - 4
1 - Hurl Boulder - 2 - 4 - 4
1 - Hurl Rock - 1 - 2 - 2
2 - Acid Ball - 1 - 2 - 4
--- Conjuration ---
1 - Battle Forge - 2 - 4 - 4
1 - Pillar of Righteous Flame - 2 - 4 - 4
1 - Hand of Bim-Shalla - 1 - 2 - 2
1 - Alluring Orchid - 1 - 2 - 2
--- Creature ---
1 - Mhegedden, Sealed Demon - 4 - 8 - 8
1 - Ehren, Enduring Paladin - 3 - 6 - 6
1 - Steelclaw Grizzly - 4 - 8 - 8
--- Enchantment ---
1 - Hawkeye - 1 - 2 - 2
2 - Regrowth - 1 - 2 - 4
2 - Bear Strength - 1 - 2 - 4
2 - Nullify - 1 - 1 - 2
1 - Unholy Reversal - 1 - 2 - 2
1 - Divine Reversal - 1 - 2 - 2
1 - Poisoned Blood - 1 - 2 - 2
1 - Rust - 1 - 2 - 2
1 - Magebane - 1 - 2 - 2
1 - Akiro's Favor - 1 - 2 - 2
1 - Jinx - 1 - 1 - 1
--- Equipment ---
1 - Enchanter's Ring - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
1 - Leather Helmet - 1 - 1 - 1
2 - Wind Wyvern Hide - 1 - 1 - 2
1 - Wychwood Ironvine - 1 - 2 - 2
1 - Mage Wand - 2 - 2 - 2
1 - Elemental Wand - 2 - 2 - 2
1 - Dispel Wand - 2 - 2 - 2
1 - Wand of Healing - 1 - 2 - 2
--- Incantation ---
3 - Teleport - 2 - 2 - 6
1 - Dispel - 1 - 1 - 1
2 - Disperse - 1 - 1 - 2
2 - Seeking Dispel - 1 - 1 - 2
6 - Dissolve - 1 - 2 - 12
2 - Minor Heal - 1 - 2 - 4
1 - Ritual of Kallek - 1 - 1 - 1
I had already gone through the group and was still completely out in the blue in what I should do in the mirror. So last second (well hour) I decided to use this as a playtest game and played a new build entirely to see how the strats would do against eachother. This book get dice faster than the normal wizard and gets safer as well with the forge. My gut feeling was that it would be slightly worse but very tough to play against since I can kill the enemy mage (or creatures) quiet quickly if I land a good teleport (theese guys are not slow so you can't run from them like you can from the jellies). The game started, I fell behind, eventually he made a mistake, I landed a teleport and won shortly after. My gut was right!