A native of the land of Sortilege, the Old Time Wizard is a veteran of the competitive academic environment of the ancient city of Sor Alora. While he is more comfortable teaching apprentices about the nature of Voltari or researching the mating rituals of the sprites of the forest of Sortilege, he is an experienced combatant in the arenas of Etheria. After defeating his opponents in the arena, he returns to the more dangerous battlefields within the academies of Sor Alora.
Attack Spells
Arc Lighting-4
Electrify-2
Jet Stream-4
Lightning Bolt-4
Thunder Bolt-2
Conjurations
Fog Bank-4
Mana Crystal-2
Mohktari, Great Tree of Life-1
Wall of Poison Gas-2
Wizard's Tower-1
Creatures
Devouring Jelly-2
Gargoyle Sentry-4
Gorgon Archer-2
Whirling Spirit-2
Equipment
Arcane Ring-1
Elemental Cloak-1
Elemental Wand-1
Leather Chausses-1
Lightning Ring-1
Mage Staff-1
Mage Wand-1
Moonglow Amulet-1
Regrowth Belt-1
Storm Drake Hide-1
Enchantments
Akiro's Favor-1
Harmonize-1
Nullify-4
Incantations
Dispel-4
Dissolve-4
Force Push-2
Teleport-4
The Old Time Wizard spends his first three turns building up his channeling up to 14 and bringing out a Gargoyle Sentry and a Nullify. Depending on the actions of his opponents, he might concentrate on frying his opponent with attack spells or he might summon his Whirlwind Spirits and use them to push his opponent, and his opponent's creatures, through the Walls of Poison Gas. If his enemy makes the mistake of giving him enough time to prepare, he will equip Jet Stream on an Elemental Wand and Force Push on a Mage Wand, so he and his Whirlwind Spirits can push up to four creatures through Walls of Poison Gas every turn. During an emergency, he will use Fog Banks to break his opponent's line of sight, though he often prefers to see his enemy so he can strike them down with his lightning bolts.