Ok. Well i know you wanna run equipment to counter the opponents strategy, but let's take a look here and see what is actually happening. You are running 3 different belts, 2 different pair of boots, 2 different pair of gloves, and aside from harshforge plate you've got no way to protect them. I see the utility in your choices but if you commit to one strategy (like warlords kinda have to) a good third of your equipment becomes useless. That's a lot of book points. I might swap the regrowth belt for a regrowth, and if you wanna armor up i don't really think you need the colossus belt. I would probably double up the vet belt if you really don't wanna run protections because that gets dissolved cheaply even with harshforge. As far as freeing points i don't know what kind of luck you've had with the war sledge but i think you can do without it, especially if you want to be using those wands your packing. I dunno if you need both poison bloods you could probably do with just one if you time it right , and i think wolf fury is a bit unneeded for this book. Divine might can probably get pulled as you have a force hammer and a wand if needed for ethereal. I see what you wanna do with the circle of fire but it might be a bit resource heavy for this one, do you use it often?
Im seeing you don't want do be huge into the undoing game but 1 dissolve is likely not going to be enough. And without decoy, arcane ward, wall of thorns/ force push, an arcane warded force field is practically indestructible for you. So is a ghoul rot or force crush. DOT builds aren't going to care how much armor you have and if you get teleported away from your battle forge early (like i am likely to do lol) your looking at hard casting all that equipment. One teleport can at least get you to relative safety back by the forge. None of your creatures are mage only or school only creatures so mind control is going to make this warlord very unhappy. You can probably pull the deflection bracers and count on the reflex boots for your dodging, looks like you wanna punch stuff anyway with those melee gauntlets. Divine protection is ok, but with all the armor your running i dint know that you need it unless it's part of the plan.
Just a few observations that might help streamline the book. I honestly think you need at least one teleport for the meta right now, and a mage wand would help a lot. You can get at least 12 points by following some of the suggestions above if you want to try it out, otherwise I'm excited to face this warlord in the arena! I hope i could help!