So I just played my first Domination Battlegrounds game yesterday
We played on "No Man´s Land"
Had to put a spellbook together, and I heard that creatures and creature actions was very important so I tried one of my old favorite mages - Straywood Beastmaster.
My Basic plan was to move 1 & cast a Feral Bobcat Pet, then next round move in hit a Slaack with my Beastmaster (4dice) then kill it with the Bobcat (6 dice).
Cast Galaxxus and hopefully outrace my opponent.
Use Wall of Thorns with Jet Stream, Force Push and 12 level one animals.
Some of the new hot Domination stuff and a lot more Dispells than I normally pack.
4 Tanglevine to get rid of big guards.
I can´t use the spellbook builder to post the book (cause I can´t tell it I got Domination/Arena) but I think I learnt something.
1) Don´t build something that would be good long game - because this will be over quick
2) Build a more versatile spellbook - consider even cards way out of school.
Spells used:
Round 1.
1. Ring of Beast
2. Bobcat (Pet)
Round 2.
3 Thunderrift Falcon
Round 3.
4. Galaxxus
Round 4.
5. Bridge Troll
6 Thunderrift Falcon
Round 5.
7. Wall of Thorns
8 Force Push
Round 6.
9. Windstorm
10. Teleport
Round 7
11. Wall of Thorns
12. Force Push
Notes:
I used the Wall of Thorns/Force Pushes to get his mage away from the action, nearly killing him was just an added bonus/treat.
He played an early Thornlasher which fell into a spiked pit and took 6 damage, which allowed me to kill it the same round.
Windstorm was used to kill Felella, which already had taken 2 damage.
Teleport was used to remove an enchanted Vine snapper from the active Orb Zone.
My Bridge Troll didn't do much, because he used V´Tar Force Sentry effectively against it.
I think you should play even faster, trying to get an Orb activated at turn 2
something like:
(19) move 1 - Hurl Boulder -8- at Sslak
Bobcat Pet -7-
(13) melee with Bobcat
turn on Orb with BM
Galaxxus -8-
Tips and tricks appreciated!
Biblo