During Mage Wars Arena demos at Origins, they had mages starting in adjacent zones with a chest armor and a creature out, and at 12 life after damage, right? How much of a difference does this make to the length of each demo, and would you recommend it for all Arena demos, or just when an event is very busy? If it's the latter, how busy would an event have to be before you decide to use these quicker Arena demos?
Also, I think it would be a good idea to make note of this in the "How to Teach Mage Wars" PDF/booklet.
Thanks!