Ok so i played it this evening against my buddys FM. I won after a good match, but i booked it too quickly and after the game i realized i forgot to put in the Marked for deaths. i swapped out one Infernian Scourger, the Hurl rock, and Adramalechs touch for another nullify and a mage wand.
The cloak is there in case i need to maintain distance for a few turns to get curses or fireballs thrown out, its pretty situational, and yeah it could probably get edited for something more useful.
I have a few openings in mind, one for each wildly generic reaction type.
I can do the first turn sprint/ mana crystal. 2nd turn Adramalech, nothing, 3rd turn fd enchantment on either, punch or fireblast or ball. Thats if i see an obvious economy play 1st turn but to be honest LoF doesn't usually hit game if hes not played in this manner.
I could go Mana crystal battle forge 1st turn, which is the one i used tonight, 2nd turn mana crystal, Infernian Scourger, and either ring off the forge (this game was curses first) , 3rd turn Scourger, fd enchant.
As for endgames, theres the burns and direct damage with poison blood route. the death by buffed demons route (which was the original idea, but i get sidetracked when building sometimes). and the full agro fire and LOF rush.
I cant really give a comprehensive account of how well this book will do against others though, because neither I nor my buddy are very good with a forcemaster, and the inherent likelihood of a thoughtspore dying to a fireball being so high, the strategy worked out a bit better than it probably would have against one of his better mages.
the helmet didnt get used at all and will probably get replaced by something else, but what?