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Author Topic: Review my Skeleton Necromancer book.  (Read 3595 times)

Phillus

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Review my Skeleton Necromancer book.
« on: May 02, 2015, 09:57:19 AM »
Any Improvements I could make?

[spellbook]
[spellbookheader]
[spellbookname]Skeletal Necromancer[/spellbookname]
[mage]Necromancer[/mage]
[/spellbookheader]
[spells]
[spellclass]Attack[/spellclass]
[mwcard=DNA01]3 x  Acid Ball[/mwcard]
[spellclass]Conjuration[/spellclass]
[mwcard=MWSTX2FFJ04]1 x  Armory[/mwcard]
[mwcard=DNJ01]1 x  Altar of Skulls[/mwcard]
[mwcard=FWJ02]2 x  Archer's Watchtower[/mwcard]
[mwcard=mw1j18]2 x  Poison Gas Cloud[/mwcard]
[mwcard=DNJ04]1 x  Graveyard[/mwcard]
[mwcard=mw1j11]1 x  Idol of Pestilence[/mwcard]
[mwcard=DNW02]3 x  Wall of Bones[/mwcard]
[spellclass]Creature[/spellclass]
[mwcard=DNC01]2 x  Acolyte of the Bog Queen[/mwcard]
[mwcard=DNC04]1 x  Grey Wraith[/mwcard]
[mwcard=DNC02]2 x  Deathfang[/mwcard]
[mwcard=DNC14]2 x  Skeletal Knight[/mwcard]
[mwcard=DNC07]1 x  Mort[/mwcard]
[mwcard=DNC15]6 x  Skeletal Minion[/mwcard]
[mwcard=DNC13]2 x  Skeletal Archer[/mwcard]
[spellclass]Enchantment[/spellclass]
[mwcard=mw1e27]2 x  Marked for Death[/mwcard]
[mwcard=mw1e25]2 x  Maim Wings[/mwcard]
[mwcard=mw1e09]2 x  Agony[/mwcard]
[mwcard=FWE04]1 x  Force Crush[/mwcard]
[spellclass]Equipment[/spellclass]
[mwcard=DNQ02]1 x  Death Ring[/mwcard]
[mwcard=mw1q05]1 x  Demonhide Armor[/mwcard]
[mwcard=DNQ01]1 x  Cloak of Shadows[/mwcard]
[spellclass]Incantation[/spellclass]
[mwcard=mw1i12]3 x  Force Push[/mwcard]
[mwcard=mw1i21]1 x  Purge Magic[/mwcard]
[mwcard=DNI03]2 x  Reassemble[/mwcard]
[mwcard=mw1i24]2 x  Seeking Dispel[/mwcard]
[mwcard=DNI05]1 x  Unholy Resurgence[/mwcard]
[mwcard=MWSTX1CKI01]1 x  Drain Soul[/mwcard]
[mwcard=mw1i01]1 x  Banish[/mwcard]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=DNI01]1 x  Animate Dead[/mwcard]
[/spells]
[cost]Total cost: 120 pts[/cost]
[/spellbook]

Phillus

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Re: Review my Skeleton Necromancer book.
« Reply #1 on: May 02, 2015, 10:07:45 AM »
Whats the strategy behind this book?
Could you also please explain your planned first like 3 turns?

except that, nice set of cards 8)
Well start Altar of Skulls and Cleric and go into Death Ring and Graveyard and pump out Skeletal Minions.

juli

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Re: Review my Skeleton Necromancer book.
« Reply #2 on: May 02, 2015, 10:32:12 AM »
I dont see the reasoning behind playing the altar of skullls already in turn 1, you cant get a token on it anyways.
Usually its better to start with something giving you action or mana advantage in combination with full cast cleric. Then cast the altar in turn 2 when your cleric is ready to pray. You should also consider a useful opener for a mirror match, since altar of skulls will be 100% useless in that case.

Furthermore, you have to way of healing at all and only one way to gain armor (the demonhide), and maybe the coak of shadows to defend. You dont have Interceptors, so good luck dealing with an offensive, attack spells casting mage like the rushmaster or any solo wiz.

No dissolve at all? How to ever defend against a teleport wand?

Another way to help your skeletons, additional to armory might be 1 or 2 fortified positions along with a shift enchantment if the fight gets layed to another part of the arena.


So yeah, try to find good openers vs most of the mages and with that their most common openers, prepare yourself for the mirror matches, get some more stuff to protect your bunch of bones and precious life of the necromancer + pack some dissolves (!)

Then you should be good to go :)

Phillus

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Re: Review my Skeleton Necromancer book.
« Reply #3 on: May 02, 2015, 10:37:30 AM »
How about Cleric Graveyard Turn 1
Altar and an enchantment turn 2

Coshade

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Re: Review my Skeleton Necromancer book.
« Reply #4 on: May 10, 2015, 09:03:28 AM »
Hey there,

I think you have an interesting idea rushing for the Altar of Skulls. I'm not sure how much I can help you out but here is what I suggest.

When you play your games, have you had the mana to cast both altar of skulls and idol of pestilence. I often notice it's one or the other. I find it's a huge risk to run both and get pummeled to death in the process.

Since your very stationary, I would consider Malacoda for your book. He works well with your walls and force pushes

You won't use both Marked for Death spells. It's a good card but I rarely see skeletons last long enough to get good use out of it. I would definitely keep one though (although I have taken both out of my book for ghoul rot).

Try and notice how much you cast Reassemble and Unholy Resurgence. The forums love the spells but I find that Mort handles the problem pretty well.

If you put in two archers watchtowers, I would put in more walls. They synergize well.

I would suggest at least 3 dispels (I prefer 4) and at least 3 dissolves.

Not sure how I feel about no teleports. Being stationary you might be fine, if you get thrown out of your zone it could be a problem making it to safety (since you lack armor or healing.)

I like the Force Crush. It's an end game move. There aren't many things that your opponent will waste his dispels on in your book though, so it may be less impactful as it normally is.

I would put in some leather gloves and boots. You'll have the actions, might as well cast cheap buffs.
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