November 22, 2024, 01:19:54 PM

Author Topic: defense and defense barriers  (Read 3718 times)

V10lentray

  • Member of Arcane Duels
  • Playtester
  • Legendary Mage
  • *
  • Posts: 749
  • Banana Stickers 1
    • View Profile
defense and defense barriers
« on: April 09, 2014, 10:45:13 AM »
Last night I was playing as the Forcemaster versus the Warlock.

Forcemaster is equipped with Circle of Fire. Forcemaster also has her built in defense active. Forcemaster is attacked by Dark Pact Slayer.

So my question is does the damage barrier trigger even if the attack is unsuccessful because of a successful defense roll (+7d12)?

Also in this case, Dark Pact Slayer has Flame -2. Circle of Fire's Damage Barrier is a flame attack (2+d12). With the flame -2, Do I even roll for the defense barrier or do I only roll the effect die?

also, can a creature with flame immunity walk through a wall of fire with out needing to do a damage roll?
« Last Edit: April 09, 2014, 10:49:12 AM by V10lentray »
  • Favourite Mage: Wychwood Druid

Wildhorn

  • Superior artificial brain, feel free to call me Blaine.
  • Legendary Mage
  • *****
  • Posts: 1063
  • Banana Stickers 3
    • View Profile
    • Mage Wars Quebec
Re: defense and defense barriers
« Reply #1 on: April 09, 2014, 11:01:20 AM »
Barrier only trigger is a hit landed.
Flame -2 reduce amoubt of dice too.
Yes a flame immune creature can walk throu a wall of fire without taking damage.

lettucemode

  • Guest
Re: defense and defense barriers
« Reply #2 on: April 09, 2014, 11:07:55 AM »
I believe that an attack cannot be reduced below 1 die unless the target is Immune to that attack type. So the DPS would still take 1 die worth of damage.

Wildhorn

  • Superior artificial brain, feel free to call me Blaine.
  • Legendary Mage
  • *****
  • Posts: 1063
  • Banana Stickers 3
    • View Profile
    • Mage Wars Quebec
Re: defense and defense barriers
« Reply #3 on: April 09, 2014, 11:18:28 AM »
I believe that an attack cannot be reduced below 1 die unless the target is Immune to that attack type. So the DPS would still take 1 die worth of damage.
This is right.

Shad0w

  • Playtester
  • Legendary Mage
  • *
  • Posts: 2934
  • Banana Stickers 0
    • View Profile
Re: defense and defense barriers
« Reply #4 on: April 09, 2014, 11:39:34 AM »
Correct 1 die min unless immune.
"Darth come prove to meet you are worthy of the fighting for your school in the arena and not just another scholar to be discarded like an worn out rag doll"


Quote: Shad0w the Arcmage

V10lentray

  • Member of Arcane Duels
  • Playtester
  • Legendary Mage
  • *
  • Posts: 749
  • Banana Stickers 1
    • View Profile
Re: defense and defense barriers
« Reply #5 on: April 09, 2014, 12:37:42 PM »
So the barrier would only trigger if the hit was successful.

If the hit was reduced to zero by armor, the defense barrier would still trigger.
  • Favourite Mage: Wychwood Druid

Wildhorn

  • Superior artificial brain, feel free to call me Blaine.
  • Legendary Mage
  • *****
  • Posts: 1063
  • Banana Stickers 3
    • View Profile
    • Mage Wars Quebec
Re: defense and defense barriers
« Reply #6 on: April 09, 2014, 12:42:08 PM »
So the barrier would only trigger if the hit was successful.

If the hit was reduced to zero by armor, the defense barrier would still trigger.

Yes.

baronzaltor

  • Playtester
  • Legendary Mage
  • *
  • Posts: 1765
  • Banana Stickers 19
    • View Profile
Re: defense and defense barriers
« Reply #7 on: April 09, 2014, 03:28:20 PM »
In addition to reducing the damage, Dark Pact Slayer's Flame -2 also knocks a -2 off of the burn chance roll from the Damage Barrier's secondary effect roll.

Zuberi

  • Rules Guru
  • Playtester
  • Legendary Mage
  • *
  • Posts: 2504
  • Banana Stickers 57
    • View Profile
Re: defense and defense barriers
« Reply #8 on: April 09, 2014, 09:32:09 PM »
In order for a Damage Barrier to trigger, the creature who has the Damage Barrier must suffer from a "successful" melee attack. Now, the word successful can be a bit misleading. The creature does not have to take damage from a melee attack, it just has to have a melee attack made against it. This means dice are actually rolled against it. If the attack is avoided or cancelled for any reason (such as a Daze condition or a Defense roll) then the Damage Barrier does not trigger. However, if all of the dice roll blanks or are absorbed by armor, the Damage Barrier still gets to hit back.

An attack can never be reduced below 1 die, as others have stated. The Flame -2 trait would reduce the Circle of Fire to a 1 die attack and reduce the effect chance by 2.

Flame Immune creatures can indeed walk through a wall of fire without needing to roll anything against them.