Hey everyone!
My favorite part in every RPG and customizable game was to make up new builds and spellbooks etc... So here is another spellbook I made!
The core of this build is a lot of cards that have a Restrained effect comboed with the Giant Wolf Spider to make the best of of his Tainted attack (being 5+ against restrained targets). It gives a lot of control, but in its core it's a pretty aggressive build.
I've only played it a couple of times so far (and it's been a while too), so it needs more tweaking, there are quite some cards there I don't really need (and the ones I do are taken by my other books
)
Also, I don't have DvN, otherwise I would throw in a raptor or two to spice things up.
I guess a similiar build would work really well with the Druid, but I don't have one so...
So here are the cards:
Equipment:2xHunting Bow
1xReflex Boots
1xEagleclaw Boots
1xBearskin
1xColossus Belt
1xDispel Wand
Conjurations:2xQuicksand
3xTanglevine
2xWall of Thorns
2xMangler Caltrops
2xManaflower
Creatures:2xGiant Wolf Spider
1xGalador
1xDwarf Panzergarde
Enchantments:1xBlock
1xNullify
1xFalcon Precision
1xBear Strength
1xCheetah Speed
2xHawkeye
1xRetaliate
1xRegrowth
2xRhino Hide
1xBull Endurance
1xCobra Reflexes
1xArmor Ward
1xForce Hold
1xSpiked Pit
1xEnchantment Transfusion
Incantations:2xDissolve
2xSniper Shot
2xHeal
1xForce Push
1xBattle Fury
1xRouse the Beast
Attack spells:1xJet Stream
2xArc Lightning
2xSurging Wave
1xGeyser
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Some notes about the card choices:
- I've tried to make a rather balanced and versatile mix of defenee and offense, hence such choices as the Panzergard and the other defensive stuff
- You might have noticed I have quite a large collection of low level attack spells... What they have in common is that all of the are a)Unavoidable and b)may cause Daze. That is mostly to pass through guards, defense rolls and other things that stop me from tainting.
- This build is mostly around focusing the mage with the spiders to get as many Tainted tokens on him as possible, while controlling the arena as much as possible and doing ranged damage. Hence, I would love a raptor in this book.
The opening strategy is usually something like Spider+Bear Strength (or some other buff) on turn one, followed on turn 2 by a mana flower and the rest depends on the opponent.
I know I'm missing some stuff here, mostly because I don't want to take them out from my other books, but probably there are some I didn't think of.