Welcome to Mage Wars! Interesting build. Clearly going for a wolf theme, and I don't see any DvN cards listed. So, keeping that in mind:
1) Rajan's Fury and no Force Pushes or Teleports means your beasts are chasing your targets over the battlefield. This is workable, although I find that I usually need at least two of each to help deal with my opponent's attempts to interefere with my plans. Regardless though, that strategy does not mix well with Mohktari; you should drop that card.
2) Assuming you're using a Straywood Beastmaster with this, I would recommend dropping the bow and going melee with him instead to take advantage of his innate +1 Melee. Staff of Beasts is actually a rather bad piece of equipment, particularly with all the permanent enchantments you're going to want to cast and all the healing alternatives you've included; I would recommend a Mage Staff or two Instead. Which means you'll be using Bear Strength on him too, and can drop Hawkeye.
3) Two Sunfire Amulets and a Moonglow is far too much. You already have two Mana Flowers and the Battleforge; I would drop the Moonglow and one Sunfire. If the remaining Sunfire is Dissolved, consider it a win; there are *much* better Dissolve targets in this book!
4) With a Battleforge, you probably want more equipment. Options to consider: Leather Gloves and Boots for cheap armour needed quickly; Gauntlets of Strength if you switch to Mage Staff; Eagleclaw Boots to help keep your mage from being Pushed around; a second suit of armor for if the first one gets Dissolved; and/or an Elemental Cloak in case you need it. (Note that you should only include one Gloves or Boots in your book, regardless of what you choose.)
5) My own preferences are that you have too many Dispels and Seeking Dispels--but that may be an evolution of your local meta. My advice here is to think about your games and ask yourself: have there been games where you've used up all of either of those, and where casting the (Seeking) Dispel was the best choice each time? If yes to both, then go for it!
6) Some other cards to consider including as well: some of the Beastmaster's other great creatures that are not wolves (Thunderift Falcon, Steelclaw Grizzly, Galador); some Tanglevines to deal with guards and runners; an Eagle Wings or two to provide (and help deal with enemy) flyers; and a Retaliate or two for a 'free' Counterstrike (that you also can choose when to reveal).
Overall, looks like a good build. Have fun with it! : )