Pokemon Trainer Alternate Shaman
So some people were talking about having a creature type like pokemon. So I thought it would be good for an alternate shaman.
The basic premise of this mage is this: He bonds with the elemental beast spirits of his deceased ancestors and aids them in their quest for growth so they can reunite with their human spirit counterparts. In return, they protect and fight for their descendant (the alternate shaman).
Full Training in 3 of the four elemental schools + Lv 1 in Nature
Spellbook points: 120
Health: 25
Armor: 0
Channeling: 10
Mana: 10
Abilities:
Connected Spirits--When 0-1 zones away from an elemental spirit beast creature he controls, this Mage could switch the creature for another one in his spellbook of equal or lower level. However, rather than being returned to the spellbook, the creature switched out is warped back to the spirit realm to wait (moved outside the arena). All enchantments, statuses, and damage etc. attached to the creature remain there, but have no effect on it while in the spirit realm. Using the Connected Souls ability always costs 10 mana + mana equal to the level of the creature being switched in. This ability does not count as summoning.
Spirit Bond: When you summon an elemental spirit beast creature, you can pay mana equal to that creature's level plus 3 to place a Spirit Bond marker on it. This creature gains Aegis 1, the Familiar and Intercept traits. A maximum of 2 creatures can have a Spirit Bond marker assigned to them per game.
This version of the Shaman has no Basic Melee attack. Rather he has a 0 Dice attack with an effect that varies with his spirit bond.
Elemental Spirit beasts have a level up ability that makes them get stronger each time they destroy an enemy creature. In what way they get stronger depends on the creature. They either gain armor, melee attack, ranged attack, a defense or a trait. Level maxes out at 6 of course.
What do you think of the Pokemon Trainer Alternate Shaman?