The only equip I usually worry too much about is wands, those I either dissolve, explode, or use steal equipment on. Maybe armor in the right situation, but I try to power through that.
As was kind of mentioned it might be fun if there was a mechanic in the game to have armor take damage. As it stands you can be bashed in a breastplate for 30 damage and it comes off without a scuff, you would think it would take some dents at least and eventually lose its effectiveness or get smashed, unless you pay upkeep to repair it. I guess that all sounds a bit too complicated, but something like armor has 10 life and as you get hit the damage is deflected to the armor instead of you would be manageable without too many tokens, etc. Treat a piece of armor like a construct/conjuration you wear essentially.