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71
Rules Discussion / Helm of Righteousness
« Last post by Graf_N00berix on July 26, 2021, 03:30:08 AM »
Hi.

I need a clarification for the Helm of Righteousness.
It does 1 direkt light damage to the attacker on an friendly creature.
If i wear the Dawnbreaker Ring for example (which gives +1 Light) it does NOT add to the damage, right?
... because no dice are rolled.
72
Events / Re: Mage Wars Summer 2021 Online Tournament!
« Last post by Coshade on June 27, 2021, 06:03:09 PM »
Just posted an updated for the group stage! Good luck everybody!
73
Spellbook Design and Construction / Kill it with not fire?? Arraxian Warlock
« Last post by Biblofilter on June 21, 2021, 05:44:46 PM »
So been fooling around with a strange idea  :o

A Warlock without any fire attacks and spells..

What do you think?

A Mage Wars Spellbook, built using the OCTGN SBB 22-06-2021 00:42

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Warlock Stats

---  Attack  ---
1 - Hurl Boulder - 2 - 4 - 4
1 - Hurl Rock - 1 - 2 - 2
1 - Surging Wave - 1 - 2 - 2
1 - Windstorm - 1 - 2 - 2
1 - Spray of Barbs - 1 - 2 - 2

---  Conjuration  ---
1 - Battle Forge - 2 - 3 - 3
2 - Wall of Bones - 1 - 1 - 2

---  Creature  ---
1 - Blood Demon - 3 - 3 - 3
1 - Blightheart - 4 - 5 - 5
1 - Turghut - 3 - 4 - 4
1 - Mort - 4 - 4 - 4
1 - Gerard Matranga - 3 - 6 - 6
1 - Skeletal Knight - 3 - 3 - 3

---  Enchantment  ---
3 - Agony - 1 - 1 - 3
1 - Chains of Agony - 1 - 1 - 1
2 - Magebane - 1 - 1 - 2
1 - Maim Wings - 1 - 1 - 1
3 - Poisoned Blood - 1 - 1 - 3
1 - Arcane Corruption - 2 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Ghoul Rot - 2 - 2 - 2
1 - Theft of Life - 1 - 1 - 1
1 - Rise Again - 3 - 3 - 3
1 - Bear Strength - 1 - 2 - 2
1 - Vampirism - 2 - 2 - 2
1 - Death Link - 2 - 2 - 2
1 - Akiro's Favor - 1 - 2 - 2
2 - Fortified Position - 2 - 4 - 8
1 - Enfeeble - 2 - 2 - 2

---  Equipment ---
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
4 - Elemental Wand - 2 - 2 - 8
1 - Ring of Curses - 1 - 1 - 1
1 - Demonhide Mask - 1 - 1 - 1
1 - Eye of Bael - 1 - 1 - 1
1 - Moloch's Torment - 1 - 1 - 1
1 - Demonhide Armor - 2 - 2 - 2
1 - Wychwood Ironvine - 1 - 2 - 2
1 - Wand of Healing - 1 - 3 - 3
1 - Hellstar - 1 - 1 - 1

---  Incantation  ---
2 - Dispel - 1 - 2 - 4
2 - Dissolve - 1 - 2 - 4
2 - Lesser Teleport - 1 - 1 - 2
2 - Force Push - 1 - 2 - 4
2 - Reassemble - 1 - 1 - 2
2 - Shift Enchantment - 1 - 1 - 2
74
Could you mark the changes? Seems there is just one extra rat in the druids spellbook compared to the old one, right?
75
Spellbook Design and Construction / Priest
« Last post by Biblofilter on June 13, 2021, 04:54:55 PM »
So i took another swing at making a Priest book :)

heres the list:

A Mage Wars Spellbook, built using the OCTGN SBB 13-06-2021 23:29

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Priest Stats

---  Conjuration  ---
3 - Consecrated Ground - 1 - 1 - 3
1 - Hand of Bim-Shalla - 1 - 1 - 1
1 - Pillar of Righteous Flame - 2 - 2 - 2
1 - Mohktari, Great Tree of Life - 2 - 4 - 4
1 - Renewing Spring - 2 - 3 - 3

---  Creature  ---
1 - Dorseus, Stallion of Westlock - 4 - 4 - 4
3 - Guardian Angel - 3 - 3 - 9
1 - Kassandra of the Purging Flame - 5 - 5 - 5

---  Enchantment  ---
1 - Divine Protection - 1 - 1 - 1
1 - Nullify - 1 - 2 - 2
1 - Rhino Hide - 1 - 2 - 2
1 - Regrowth - 1 - 2 - 2
2 - Blessed Focus - 1 - 1 - 2
1 - Galvanize - 1 - 1 - 1
1 - Gator Toughness - 1 - 2 - 2
1 - Bear Strength - 1 - 2 - 2
1 - Arcane Ward - 1 - 1 - 1
1 - Divine Intervention - 3 - 3 - 3

---  Equipment  ---
1 - Asyran Robes - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
2 - Veteran's Belt - 1 - 2 - 4
1 - Crown of Protection - 1 - 1 - 1
1 - Wand of Healing - 1 - 1 - 1
1 - Faith Healer's Staff - 1 - 1 - 1
2 - Radiant Breastplate - 2 - 2 - 4
1 - Gauntlets of Strength - 1 - 2 - 2
1 - Dawnbreaker Ring - 1 - 1 - 1
1 - Sunfire Amulet - 2 - 3 - 3
1 - Ring of Healing - 1 - 1 - 1
2 - Staff of Asyra - 2 - 2 - 4
1 - Mage Wand - 2 - 4 - 4
1 - Elemental Wand - 2 - 4 - 4

---  Incantation  ---
3 - Dispel - 1 - 2 - 6
4 - Dissolve - 1 - 2 - 8
2 - Seeking Dispel - 1 - 2 - 4
1 - Teleport - 2 - 4 - 4
2 - Purify - 1 - 1 - 2
2 - Remove Curse - 1 - 1 - 2
2 - Heal - 2 - 2 - 4
2 - Mend - 1 - 1 - 2
1 - Neutralizing Mist - 1 - 2 - 2

---  Attack  ---
1 - Flameblast - 1 - 2 - 2

Whats suppose to happen is this:
Smacks stuff up with the Staff of Asyra but some BURNS on people.
Play Kassandra so everybody dies of burns.
Setup is a little more than 150 mana..



But what happens is this:

Me playing as an inferior Priestess and never get a single BURN on anything :(


Thats one game i played vs Kosmosalives Druid was very challenging and i did have winning chances.
I couldnt really deal with his heavyly enchanted Jungle Tree.
I must say playing something like this book vs a Druid isnt that smooth on OCTGN (upkeeps lag terrible)

There are a lot of equipment "waste" like Leather Helmet and Crown of Protection not to speak of the Weapons/Staffs/Wands so there are a lot to work with.

I dont really play Priest, mostly because i play Priestess and Paladin a lot and normally it leads to longer games.

Ideas are welcome and ill get back when i have made and tried a "turbo" Priest.



76
Spellbook Design and Construction / Re: Arraxian Pentagram
« Last post by zot on June 13, 2021, 08:56:27 AM »
that is very interesting biblo.
77
Events / Re: mage wars weekend indy
« Last post by zot on June 13, 2021, 08:54:48 AM »
thanks to everyone who made the trip. the weekend was awesome and that is because it is such a great group of players. not pictured were the other tables going too. one was the streaming table and there was another table too. looking forward to the next event. i suspect it will be 12/10-12. not sure yet but will post info as it gets closer.
78
Spellbook Design and Construction / Re: Arraxian Pentagram
« Last post by Biblofilter on June 10, 2021, 11:18:24 PM »
Heres is the newest version of my PentaForge book:



1.Open with Battleforge + Enchant
2.Leather+ Pentagram and Mana Shard

Thoughts from latest game:
1. Battleforge
My Warlord opponent took out my BattleForge very very fast - i did play it in the near center.
It really hurt a lot.

So either place it in the starting zone or one of the zones bordering that or add another.

2. Fire Elemental
So strong. Took me a long time to get him out, so maybe add some Ritual or other mana improving stuff.

3. Sectaurus Dark Rune Sword.
Love it - or rather the idea of hitting somebody with the sword, put Rise Again on that guy and finished him with a Firestream :)
Cutting it as i never have the mana for it, so its that or the FE. Rise Again might get cut also.
But im still in love with Rise Again https://www.youtube.com/watch?v=Lt1pve9E8EU&list=PLKFenfrT4VG8uGxqPnz9J1lXJJhS7qA6K&index=6
Link is to Shark Tank episode 6 where he talks about abusing rise again.

4. Elemental Wand x4
Firestream on that and get Pentamana is pretty good.
Four wands might be overdoing it.
On a sidenote i made a version without any Firespells or attacks, which isnt that bad of an idea as alot of guys run fireprotection.

5. Sanguine Hunter
Pretty nice early creature. I did run my mage out of the Pentagram zone, and therefore had to put the damage on the hunters which ain't as good.
I have to come up with something better :)

Thats it for now.

A Mage Wars Spellbook, built using the OCTGN SBB 11-06-2021 06:34

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Warlock Stats

---  Attack  ---
2 - Fireball - 2 - 2 - 4
3 - Firestream - 1 - 1 - 3
3 - Flameblast - 1 - 1 - 3

---  Conjuration  ---
1 - Renewing Spring - 2 - 5 - 5
1 - Mana Shard - 1 - 2 - 2
1 - Pentagram - 4 - 4 - 4
1 - Battle Forge - 2 - 3 - 3

---  Creature  ---
3 - Sanguine Hunter - 1 - 1 - 3
1 - Fire Elemental - 6 - 6 - 6
1 - Dark Pact Slayer - 3 - 3 - 3
1 - Blood Demon - 3 - 3 - 3
1 - Firebrand Imp - 1 - 1 - 1
1 - Infernian Scourger - 2 - 2 - 2

---  Enchantment  ---
2 - Regrowth - 1 - 2 - 4
1 - Rhino Hide - 1 - 2 - 2
3 - Agony - 1 - 1 - 3
1 - Chains of Agony - 1 - 1 - 1
1 - Curse of Weakness - 1 - 1 - 1
2 - Magebane - 1 - 1 - 2
1 - Maim Wings - 1 - 1 - 1
4 - Poisoned Blood - 1 - 1 - 4
1 - Debilitate - 1 - 1 - 1
1 - Arcane Corruption - 2 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Ghoul Rot - 2 - 2 - 2
1 - Theft of Life - 1 - 1 - 1
1 - Rise Again - 3 - 3 - 3
1 - Bear Strength - 1 - 2 - 2
1 - Vampirism - 2 - 2 - 2
1 - Death Link - 2 - 2 - 2

---  Equipment  ---
1 - Sunfire Amulet - 2 - 5 - 5
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
1 - Leather Belt - 1 - 1 - 1
1 - Fireshaper Ring - 1 - 1 - 1
4 - Elemental Wand - 2 - 2 - 8
1 - Ring of Curses - 1 - 1 - 1
1 - Demonhide Mask - 1 - 1 - 1
1 - Eye of Bael - 1 - 1 - 1
1 - Burning Cuirass - 1 - 1 - 1
1 - Moloch's Torment - 1 - 1 - 1
1 - Sectarus, Dark Rune Sword - 3 - 3 - 3

---  Incantation  ---
2 - Dispel - 1 - 2 - 4
3 - Dissolve - 1 - 2 - 6
2 - Lesser Teleport - 1 - 1 - 2
2 - Force Push - 1 - 2 - 4
79
Spellbook Design and Construction / Arraxian Pentagram
« Last post by Biblofilter on June 10, 2021, 11:34:24 AM »
Hi  ;)

Just gonna make a few post back here from time to time.

Heres a new book i am working on atm (along with a lot of others)

After the suggested rule change to make all mages channel 10 and the Incorporeal change should make Pentagram viable (maybe even one of the best creature spawnpoints now)

I just lost a fun game vs Werekingdoms Siren - so i am going to talk about that game, and try to find out what changes i should/could make.



Regarding the actual game: I really wanted to use Meltdown in a game. I casted two in two rounds - first i think the Siren discarded 1 equipment and took 5 damage. In the second round she only keept her cheast piece and therefore only took 1 damage. It seems pretty nice to get rid of 5 pieces of equipment and do 6 damage for 14 mana and just two actions, but i think it lost me the game. Using one of my PB would likely have been better - for only 1 action and 5 mana i likely would have stopped 3-5 healing instead.

Second thing id like to talk about are my star creatures the Blood Demons. They are pretty good but sometimes Bloodthirsty means you cant really do what you really want to do. So i think i could use a little more movement spells - teleport, force push etc.
Flying is amazing but i did run in to a thing similar to running pest creatures - the opponent mage can basically just move two and escape all or almost all your creatures. So i think i need ground support that can hinder my opponent and guard. So just put a few more level 1 and 2 back in?

I never really had the mana or time to cast Kassandra or the Fire Elemental, so either i come up with a plan how to do that or i cut one or both of them.

Meltdown: Based on only one game - i think the first one your opponent will take some life damage - the second one hurts. So 2 seems like a good number.

I could use a little more buffs and direct damage dealing (remember to cast Hawkeye next game) and add some of the missing stuff.

Other than that - thoughts are welcome!

A Mage Wars Spellbook, built using the OCTGN SBB 10-06-2021 17:49

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Warlock Stats

---  Attack  ---
2 - Fireball - 2 - 2 - 4
2 - Firestream - 1 - 1 - 2
4 - Flameblast - 1 - 1 - 4

---  Conjuration  ---
1 - Renewing Spring - 2 - 5 - 5
1 - Mana Shard - 1 - 2 - 2
1 - Pentagram - 4 - 4 - 4

---  Creature  ---
2 - Sanguine Hunter - 1 - 1 - 2
1 - Kassandra of the Purging Flame - 5 - 5 - 5
1 - Fire Elemental - 6 - 6 - 6
1 - Dark Pact Slayer - 3 - 3 - 3
4 - Blood Demon - 3 - 3 - 12

---  Enchantment  ---
2 - Regrowth - 1 - 2 - 4
2 - Rhino Hide - 1 - 2 - 4
3 - Agony - 1 - 1 - 3
1 - Chains of Agony - 1 - 1 - 1
2 - Curse of Weakness - 1 - 1 - 2
2 - Magebane - 1 - 1 - 2
1 - Maim Wings - 1 - 1 - 1
5 - Poisoned Blood - 1 - 1 - 5
1 - Unholy Reversal - 1 - 1 - 1
1 - Debilitate - 1 - 1 - 1
1 - Arcane Corruption - 2 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Chant of Rage - 1 - 1 - 1

---  Equipment  ---
1 - Dragonscale Hauberk - 1 - 1 - 1
1 - Sunfire Amulet - 2 - 5 - 5
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
1 - Leather Belt - 1 - 1 - 1

---  Incantation  ---
4 - Dispel - 1 - 2 - 8
3 - Dissolve - 1 - 2 - 6
1 - Seeking Dispel - 1 - 2 - 2
1 - Teleport - 2 - 4 - 4
3 - Meltdown - 2 - 3 - 9
2 - Lesser Teleport - 1 - 1 - 2
80
Events / Re: mage wars weekend indy
« Last post by zot on June 04, 2021, 11:15:09 PM »
for those coming to the mw weekend event next week: for our tourney it will follow the recent online event rules with the exception of an 85 minute time rule. all the cards in their most recent posted current form from the wrap up are allowed. so paper prints are ok as these cards have not been officially released as yet.  reach out to me with any questions.
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