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Messages - Werekingdom

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136
General Discussion / Re: Has Wall of Thorns been fixed?
« on: May 11, 2016, 01:36:39 PM »
One option I would mention is to build your own wall. I once played as a warlord against a beastmaster, when I thought he was trying to use the push+wall, I just built a earth wall + Lv1 creature. If done correctly, it can ruin his day. I tend to use a lot of walls, so if all else fails, you can wall yourself in a corner and summon Lv 1 creatures.

137
Events / Re: ADMW Open - OCTGN Tournament!
« on: May 08, 2016, 09:36:44 PM »
Werekingdom vs Drafan

On the 10th at 1900 chicago time.

Looking for game commenter, if anyone is interested?

138
Events / Re: ADMW Open - OCTGN Tournament!
« on: April 16, 2016, 11:35:58 AM »
Hi guys,

Quick question, does anyone know when the finals will start?


139
Events / Re: ADMW Open - OCTGN Tournament!
« on: April 09, 2016, 01:17:32 AM »
werekingdom's warlock defeats rant's johktari beastmaster.  Guys, watch out for him, he's bringing the heat!  excellent and very fun match tonight!  Thanks for the game!

I would love to you anytime. It is rare to find a opponent that can give such nerve racking game.

140
Events / Re: ADMW Open - OCTGN Tournament!
« on: April 07, 2016, 02:36:52 PM »
Werekingdom vs Rant (P00pstar) 4-8-16 8pm cst
Looking for castor.

141
Events / Re: ADMW Open - OCTGN Tournament!
« on: April 06, 2016, 11:05:18 AM »
Today Powlich (priestess) played vs. Werekingdom (Straywood Beastmaster)

Werekingdom played a lair with harmonize in his central zone. I moved to my central zone and played battle forge (for discount rings and armor mostly). Next round I played Brogan with a arcane ward face down. I realized next round that I can't cast the bear strengt i had in hand, since arcane ward also cancels my spells. So no bear strength Brogan this time... At least I had Bim-shalla to give him a total of 5 attack dice. Brogan got tanglevined, so it would take one more round before it could enter his zone with the lair.

With Brogans 5 dice, I think he rolled about 7 on average during the rest of the game. A grizzly was easilly killed with 3 strikes from Brogan. Then his mage started to taste his blade. Werekingdom cast some asps and bats from his lair, but they didn't do the work very well. I also had a Knight of westlock with bear strengt to get rid of the guarding bats, and he later assistant Brogan with the killing of the mage.

I was lucky with both the mage matchup, and with the rolls. I still hope my opponent had a good time playing the game. :)

I did have fun, I only wish I could have been a better opponent.

142
Events / Re: ADMW Open - OCTGN Tournament!
« on: April 03, 2016, 05:59:06 PM »
Match: Powlich vs Werekingdom (April 6th at 1am CST)
If we could get a commentator that would be great.

143
General Discussion / Re: New Expansion ? Is original MW dead?!
« on: April 02, 2016, 08:31:18 PM »
I think the focus on Acedemy and Battlegrounds were business mistakes. It lost a lot of momentum wrt committed players. More energy and money should have been spent on new mages, and rapidly expanding the player base with events and tournaments.

I have to disagree, especially about Battlegrounds.  It's the main reason the game sees so much play in my group, as we are almost always 3 or 4 players.

I don't know about the Battleground, it is nice for 3 players, but for 4 to 8 players I prefer to have 2 to 3 reg mage wars boards side by side.  And yes, we do play 8 player mage wars.

144
General Discussion / Spawnpoint vs Mangler Caltrops or traps
« on: April 02, 2016, 07:06:41 PM »
Hello

I was trying to think of an easy way to disable enemy's spawn point, one I had was to cast Mangler Caltrops, Spiked Pit or Hellfire Trap. If I'm reading the cards correctly the conjuration/traps only atk creatures that enter the zone (the zone must be empty to cast the traps), so does summoning count as entering a zone?

145
Events / Re: ADMW Open - OCTGN Tournament!
« on: March 31, 2016, 01:15:55 PM »
Match Update

Group B Sharkbait vs Werekingdom - TONIGHT at around 1900 Central (AD time, chicago time, pick your favorite notation)

Great game SharkBait, thanks for playing.  I learned a lot from the match.

146
Rules Discussion / Can you use a Spawnpoint with muti school
« on: March 30, 2016, 01:08:22 PM »
Can you use a spawn point with muti school?

I was thinking of the wizard swawn point Gate to Voltari, I want to use "Asto Vidatu, Angel Slayer" he has Level 3 arcane and level 2 dark. Can I use him in Gate to Voltari?

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