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Topics - Biblofilter

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1
So been fooling around with a strange idea  :o

A Warlock without any fire attacks and spells..

What do you think?

A Mage Wars Spellbook, built using the OCTGN SBB 22-06-2021 00:42

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Warlock Stats

---  Attack  ---
1 - Hurl Boulder - 2 - 4 - 4
1 - Hurl Rock - 1 - 2 - 2
1 - Surging Wave - 1 - 2 - 2
1 - Windstorm - 1 - 2 - 2
1 - Spray of Barbs - 1 - 2 - 2

---  Conjuration  ---
1 - Battle Forge - 2 - 3 - 3
2 - Wall of Bones - 1 - 1 - 2

---  Creature  ---
1 - Blood Demon - 3 - 3 - 3
1 - Blightheart - 4 - 5 - 5
1 - Turghut - 3 - 4 - 4
1 - Mort - 4 - 4 - 4
1 - Gerard Matranga - 3 - 6 - 6
1 - Skeletal Knight - 3 - 3 - 3

---  Enchantment  ---
3 - Agony - 1 - 1 - 3
1 - Chains of Agony - 1 - 1 - 1
2 - Magebane - 1 - 1 - 2
1 - Maim Wings - 1 - 1 - 1
3 - Poisoned Blood - 1 - 1 - 3
1 - Arcane Corruption - 2 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Ghoul Rot - 2 - 2 - 2
1 - Theft of Life - 1 - 1 - 1
1 - Rise Again - 3 - 3 - 3
1 - Bear Strength - 1 - 2 - 2
1 - Vampirism - 2 - 2 - 2
1 - Death Link - 2 - 2 - 2
1 - Akiro's Favor - 1 - 2 - 2
2 - Fortified Position - 2 - 4 - 8
1 - Enfeeble - 2 - 2 - 2

---  Equipment ---
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
4 - Elemental Wand - 2 - 2 - 8
1 - Ring of Curses - 1 - 1 - 1
1 - Demonhide Mask - 1 - 1 - 1
1 - Eye of Bael - 1 - 1 - 1
1 - Moloch's Torment - 1 - 1 - 1
1 - Demonhide Armor - 2 - 2 - 2
1 - Wychwood Ironvine - 1 - 2 - 2
1 - Wand of Healing - 1 - 3 - 3
1 - Hellstar - 1 - 1 - 1

---  Incantation  ---
2 - Dispel - 1 - 2 - 4
2 - Dissolve - 1 - 2 - 4
2 - Lesser Teleport - 1 - 1 - 2
2 - Force Push - 1 - 2 - 4
2 - Reassemble - 1 - 1 - 2
2 - Shift Enchantment - 1 - 1 - 2

2
Spellbook Design and Construction / Priest
« on: June 13, 2021, 04:54:55 PM »
So i took another swing at making a Priest book :)

heres the list:

A Mage Wars Spellbook, built using the OCTGN SBB 13-06-2021 23:29

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Priest Stats

---  Conjuration  ---
3 - Consecrated Ground - 1 - 1 - 3
1 - Hand of Bim-Shalla - 1 - 1 - 1
1 - Pillar of Righteous Flame - 2 - 2 - 2
1 - Mohktari, Great Tree of Life - 2 - 4 - 4
1 - Renewing Spring - 2 - 3 - 3

---  Creature  ---
1 - Dorseus, Stallion of Westlock - 4 - 4 - 4
3 - Guardian Angel - 3 - 3 - 9
1 - Kassandra of the Purging Flame - 5 - 5 - 5

---  Enchantment  ---
1 - Divine Protection - 1 - 1 - 1
1 - Nullify - 1 - 2 - 2
1 - Rhino Hide - 1 - 2 - 2
1 - Regrowth - 1 - 2 - 2
2 - Blessed Focus - 1 - 1 - 2
1 - Galvanize - 1 - 1 - 1
1 - Gator Toughness - 1 - 2 - 2
1 - Bear Strength - 1 - 2 - 2
1 - Arcane Ward - 1 - 1 - 1
1 - Divine Intervention - 3 - 3 - 3

---  Equipment  ---
1 - Asyran Robes - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
2 - Veteran's Belt - 1 - 2 - 4
1 - Crown of Protection - 1 - 1 - 1
1 - Wand of Healing - 1 - 1 - 1
1 - Faith Healer's Staff - 1 - 1 - 1
2 - Radiant Breastplate - 2 - 2 - 4
1 - Gauntlets of Strength - 1 - 2 - 2
1 - Dawnbreaker Ring - 1 - 1 - 1
1 - Sunfire Amulet - 2 - 3 - 3
1 - Ring of Healing - 1 - 1 - 1
2 - Staff of Asyra - 2 - 2 - 4
1 - Mage Wand - 2 - 4 - 4
1 - Elemental Wand - 2 - 4 - 4

---  Incantation  ---
3 - Dispel - 1 - 2 - 6
4 - Dissolve - 1 - 2 - 8
2 - Seeking Dispel - 1 - 2 - 4
1 - Teleport - 2 - 4 - 4
2 - Purify - 1 - 1 - 2
2 - Remove Curse - 1 - 1 - 2
2 - Heal - 2 - 2 - 4
2 - Mend - 1 - 1 - 2
1 - Neutralizing Mist - 1 - 2 - 2

---  Attack  ---
1 - Flameblast - 1 - 2 - 2

Whats suppose to happen is this:
Smacks stuff up with the Staff of Asyra but some BURNS on people.
Play Kassandra so everybody dies of burns.
Setup is a little more than 150 mana..



But what happens is this:

Me playing as an inferior Priestess and never get a single BURN on anything :(


Thats one game i played vs Kosmosalives Druid was very challenging and i did have winning chances.
I couldnt really deal with his heavyly enchanted Jungle Tree.
I must say playing something like this book vs a Druid isnt that smooth on OCTGN (upkeeps lag terrible)

There are a lot of equipment "waste" like Leather Helmet and Crown of Protection not to speak of the Weapons/Staffs/Wands so there are a lot to work with.

I dont really play Priest, mostly because i play Priestess and Paladin a lot and normally it leads to longer games.

Ideas are welcome and ill get back when i have made and tried a "turbo" Priest.




3
Spellbook Design and Construction / Arraxian Pentagram
« on: June 10, 2021, 11:34:24 AM »
Hi  ;)

Just gonna make a few post back here from time to time.

Heres a new book i am working on atm (along with a lot of others)

After the suggested rule change to make all mages channel 10 and the Incorporeal change should make Pentagram viable (maybe even one of the best creature spawnpoints now)

I just lost a fun game vs Werekingdoms Siren - so i am going to talk about that game, and try to find out what changes i should/could make.



Regarding the actual game: I really wanted to use Meltdown in a game. I casted two in two rounds - first i think the Siren discarded 1 equipment and took 5 damage. In the second round she only keept her cheast piece and therefore only took 1 damage. It seems pretty nice to get rid of 5 pieces of equipment and do 6 damage for 14 mana and just two actions, but i think it lost me the game. Using one of my PB would likely have been better - for only 1 action and 5 mana i likely would have stopped 3-5 healing instead.

Second thing id like to talk about are my star creatures the Blood Demons. They are pretty good but sometimes Bloodthirsty means you cant really do what you really want to do. So i think i could use a little more movement spells - teleport, force push etc.
Flying is amazing but i did run in to a thing similar to running pest creatures - the opponent mage can basically just move two and escape all or almost all your creatures. So i think i need ground support that can hinder my opponent and guard. So just put a few more level 1 and 2 back in?

I never really had the mana or time to cast Kassandra or the Fire Elemental, so either i come up with a plan how to do that or i cut one or both of them.

Meltdown: Based on only one game - i think the first one your opponent will take some life damage - the second one hurts. So 2 seems like a good number.

I could use a little more buffs and direct damage dealing (remember to cast Hawkeye next game) and add some of the missing stuff.

Other than that - thoughts are welcome!

A Mage Wars Spellbook, built using the OCTGN SBB 10-06-2021 17:49

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Warlock Stats

---  Attack  ---
2 - Fireball - 2 - 2 - 4
2 - Firestream - 1 - 1 - 2
4 - Flameblast - 1 - 1 - 4

---  Conjuration  ---
1 - Renewing Spring - 2 - 5 - 5
1 - Mana Shard - 1 - 2 - 2
1 - Pentagram - 4 - 4 - 4

---  Creature  ---
2 - Sanguine Hunter - 1 - 1 - 2
1 - Kassandra of the Purging Flame - 5 - 5 - 5
1 - Fire Elemental - 6 - 6 - 6
1 - Dark Pact Slayer - 3 - 3 - 3
4 - Blood Demon - 3 - 3 - 12

---  Enchantment  ---
2 - Regrowth - 1 - 2 - 4
2 - Rhino Hide - 1 - 2 - 4
3 - Agony - 1 - 1 - 3
1 - Chains of Agony - 1 - 1 - 1
2 - Curse of Weakness - 1 - 1 - 2
2 - Magebane - 1 - 1 - 2
1 - Maim Wings - 1 - 1 - 1
5 - Poisoned Blood - 1 - 1 - 5
1 - Unholy Reversal - 1 - 1 - 1
1 - Debilitate - 1 - 1 - 1
1 - Arcane Corruption - 2 - 2 - 2
1 - Hawkeye - 1 - 2 - 2
1 - Chant of Rage - 1 - 1 - 1

---  Equipment  ---
1 - Dragonscale Hauberk - 1 - 1 - 1
1 - Sunfire Amulet - 2 - 5 - 5
1 - Leather Helmet - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Gloves - 1 - 1 - 1
1 - Leather Belt - 1 - 1 - 1

---  Incantation  ---
4 - Dispel - 1 - 2 - 8
3 - Dissolve - 1 - 2 - 6
1 - Seeking Dispel - 1 - 2 - 2
1 - Teleport - 2 - 4 - 4
3 - Meltdown - 2 - 3 - 9
2 - Lesser Teleport - 1 - 1 - 2

4
General Discussion / Computer NOOB
« on: May 25, 2021, 04:12:08 PM »
I would like to know how to post pictures here.

Like screenshot from Mage Wars battles at OCTGN and then post about stuff.

Unfortunately im pretty hopeless with that kind of stuff.

Heres is a test:


5
Spellbook Design and Construction / Stinking Siren
« on: April 05, 2020, 03:26:36 AM »
A Mage Wars Spellbook, built using the OCTGN SBB 05-04-2020 10:03

Spellbook points: 120 used of 120 allowed

Key: Quantity - Spell Name - Spell Level - Spellbook Cost - Total Spellbook Cost

Siren Stats
Siren

---  Attack  ---
2 - Surging Wave - 1 - 1 - 2
1 - Beam of Frost - 1 - 1 - 1
1 - Tsunami - 3 - 3 - 3

---  Conjuration  ---
3 - Shallow Sea - 1 - 1 - 3
1 - Coral Barrier - 2 - 2 - 2
1 - Pillar of Righteous Flame - 2 - 4 - 4
1 - Battle Forge - 2 - 4 - 4
1 - Dense Fog - 1 - 3 - 3
1 - Wall of Thorns - 1 - 2 - 2

---  Creature  ---
4 - Acid Ooze - 1 - 3 - 12
1 - Thornlasher - 2 - 4 - 4
1 - Sherean Leviathan - 5 - 5 - 5
1 - Merren Harpooner - 3 - 3 - 3

---  Enchantment  ---
1 - Chant of Rage - 1 - 1 - 1
1 - Ballad of Courage - 2 - 2 - 2
1 - Nullify - 1 - 2 - 2
1 - Rust - 1 - 1 - 1
1 - Akiro's Favor - 1 - 2 - 2
1 - Hydrothermal Vent - 1 - 1 - 1
1 - Blur - 1 - 2 - 2
1 - Enchantment Transfusion - 1 - 2 - 2

---  Equipment  ---
1 - Ring of the Ocean's Depths - 1 - 1 - 1
1 - Ring of Tides - 1 - 1 - 1
2 - Mage Wand - 2 - 4 - 8
1 - Leather Gloves - 1 - 1 - 1
1 - Leather Chausses - 1 - 1 - 1
2 - Elemental Wand - 2 - 2 - 4
1 - Leather Belt - 1 - 1 - 1
1 - Leather Boots - 1 - 1 - 1
1 - Leather Vest - 1 - 1 - 1
1 - Sunfire Amulet - 2 - 4 - 4
1 - Waterfall Cloak - 1 - 1 - 1

---  Incantation  ---
1 - Seeking Dispel - 1 - 2 - 2
2 - Disperse - 1 - 2 - 4
2 - Dispel - 1 - 2 - 4
4 - Dissolve - 1 - 1 - 4
2 - Crumble - 1 - 1 - 2
1 - Lesser Teleport - 1 - 1 - 1
1 - Purify - 1 - 2 - 2
1 - Disarm - 1 - 1 - 1
1 - Teleport - 2 - 4 - 4
2 - Force Push - 1 - 2 - 4
1 - Ritual of Kallek - 1 - 2 - 2
1 - Neutralizing Mist - 1 - 1 - 1
1 - Heal - 2 - 4 - 4

So this is my new "stinking" Siren - Old fish / Acid Ooze and good old Wall of Thorns Cheese

Juli showed me that the Oozes are good and really great at removing armor.
So i made another WoT cheese Book.

I played 3 game with it so far.
Vs. Siren, Wizard and Druid.

My opening was:
9                                                  19
    Battle Forge         8                  11
    Thornlasher          7                   4
9+1                                              13+1
    Mage Wand         5                   9
    Ritual                   +3                12
    Acid Ooze            8                   4
9+1                                              13+1
    Sunfire Amulet     6                   8
    Ritual                   +3                11
    Acid Ooze

Which i used for the first two games and was kind of ok.

Vs Druid i opened with
9                                                  19
   Move 2                 0                   19
   Battleforge           8                   11
9+1                                              20+1
   Leather                2                   19
   Thornlasher          7                   12
   Ritual                   +3                  15
9+1                                               24+1
    Ocean Ring          2                    23
    Leviathan            21                  2
    Enchantment         2                  0

As i never got to play the Levi in the two first games so i like the last opening atm.

I did manage to pull a guarding Gargoyle through a Coralwall with the Harporneer  25%!  :)
I put Blur in just for her? and i do think i should take another Thornlasher instead. Same spellbook cost, 5 mana cheeper but so much better!
And i need more lesser Teleports anyway.

Just be aware i will change a few cards in this book before my next match :)

Biblo         

6
Spells / Promo 2018 just before Academy Druid/Elementalist
« on: August 24, 2018, 03:27:54 AM »
Hi im trying to make a list of current Promo cards.
Feel free to help with the list and or give your opinion.

Acid Blast                            Never used it, but can´t see why it shouldn't come out.
Alfiya                                   Very strong, might be too good? At least its different than most Holy books.
Asto Vidato                         Useless - maybe not that bad, but the sbc alone..
Ankh of Asyra                     Useless
Bind Spirit                           Very niche
Bloodthirsty Strike              Useless like all most of the small incantation buffs you can get once/card.
Blur                                     Very good. Also giving new possibilities. Bummer for Dark School.
Death´s Head Scorpion      Why not?
Debilitate                            Fun card - didn't this come out somewhere?
Dragonclaw Wolverine       Love it :) - didn't this come out somewhere?
Elfric´s Life Ring                 Useless
Eligor Larington                 Useless -  didn't this come out somewhere? (it did)
Gorgon Spearthrower       Why not?
Hidden Tunnels                 Still haven't used it - really should try it out :)
Holy Strike                        Yes - like most novice card this better for non-holy mages (not Wizard)
Lightning Beetle               I don´t have these - but i would love to use em.
Lightning Strike                Useless
Pharaoh´s Cheetah         Meeh - anyone got that +8 effect to work?
Reinforce                          Ok
Ring of healing                 Mend for +1 life, 4 healing @ 2.x mana? Seems good :)
Screaming Zombies          Nobody uses them, ethereal/sweeping/unavoidable/critical is tempting.
Sherean Leviathan           Really strong. Would like it to be Siren only.
Shock                               Useless
Spiked Armor                   Still a promo? Certainly not better than Harshforge or Radiant Breastplate
Staff of Storms                 Love that card :) I think its really good.
Victorian Griffin                 Useless?


Thats it - on the OCTGN Deck builder anyway.
Ill try update with other promos later.

7
Spellbook Design and Construction / Beastmaster vs Beastmaster
« on: August 18, 2018, 08:50:34 PM »
So i recently got beaten pretty bad vs Keejchens Beastmaster vs my Beastmaster.

We had almost identical books, but he played really well and i made a few "big" mistakes.
Like forgetting to use my mages abilities.

It has happened before when i play Johktari rather than Straywood, i seem to forget all about Wounded Prey.

But here after the game i think its worse than that, most of our battle occurred in my Lair zone, 3 zones away from his Lair, which should be an advantage to me. He played Straywood though, the do like to fight in one zone.

Straywood has Melee+1, Pet also gets +1 from fighting in the same zone and by doing so i couldn't use my fast ability either.

So i think i made a poor spellbook design by just putting in exactly the same spells in my Johktari as i run in my Straywood.

So what should a Johktari do different than Straywood?

For instance i had Thornlashers and a Grizzly - great if you want the enemy in your zone. Maybe not so great for Johktari?

Same thing with Hunting Bow and Ivarium Bow - the problem is you have to stay put - or spend action on moving yourself with Lesser Teleport or pushed by one of your own creatures? So Kajarah and or Hunting Spear seems a lot better option for her?

Ill have to redo and rethink the whole thing :)

And might i add im looking forward to it.

Will appreciate input and thought about this.

8
Events / VIKING-CON 2018
« on: August 17, 2018, 05:37:37 AM »
12-14 October 2018

MAGE WARS from Saturday morning 10 AM - NON STOP - until Sunday evening 18:30 PM

The main idea is to attract new players - so you will be able to come and go as you please :)

Arena Tournament ideas:

Championship: starts 10 AM Saturday morning. Knockout matches - to the death - likely to have some kind of time limit like 2-3 hours.

Rookie Championship: Rockies and non-experts players. Core set only :) We provide spellbooks.

14:
Play all 14 mages.

Bounty:
Beat Keejchen, Biblo (me) or Alexander and get a prize!

Best Mage:
Play up to 4 matches with your favorite mage. Whoever has the best record wins a prize.

Domination and Academy available

We might start more tournaments up and do some spellbuilding workshops.

In general we are just going to have fun and play a lot of Mage Wars :)

9
Rules Discussion / Divine Intervention and Gear Up
« on: August 09, 2018, 02:47:12 AM »
Warlord vs Priestess

Warlord cast Gear Up

Free Spell action
#1 Mage Wand (+Rune of Power)
#2 Dancing Scimitar
#3 Eagleclaw Boots

Text from Gear Up:
"Only a Mage may cast this spell. As free actions, cast up to three Equipment spells from your spellbook, targeting your Mage, paying the total mana cost for each one"

When and to what effect can the Priestess reveal Divine Intervention?

10
Rules Discussion / Killer Bees
« on: August 08, 2018, 06:31:57 AM »
Wall Bash - would that be a maximum of 1 damage to the Bees if they got bashed?

11
General Discussion / How important is Mana?
« on: August 07, 2018, 04:13:19 AM »
I often have pretty big mana issues, cause im not building as much economy as most people do.

Still you won´t ever run out of mana. You might run out of creatures, spells and in the end life.

Are mana overrated?

12
Events / Mage Wars Hall of Fame
« on: August 02, 2018, 02:45:06 AM »
 ;D

A work in progress.

Gen-Con winner 2018:
Coshade - Priestess

ADMW Open 2:
http://forum.arcanewonders.com/index.php?topic=18538.0

Origins 2018: Zot - Arraxian Crown Warlock

DM 2018: Enti - Necro/Druid
(German Championship)
https://foren.pegasus.de/foren/topic/29663-mage-wars-arena-german-nationals-2018/

13
Events / Domination Madness Tournament Summer 2018
« on: August 02, 2018, 02:18:35 AM »
Domination Madness Tournament  8)

For people that don´t sleep etc.

"I want to play some more dominions
maybe we can make a tournament with people who are really active and ready to play more than 2 games a month
then we could do it a bit differently, in a way that everyone fights against everyone during that month
if we get 8 players that means everyone has to fight 7 times
if we only get 6 players, then everyone fights 5 times
we could include a nasty rule that you have to change mage after every fight, but... I only have 1 good domination deck so far^^"

So whoa up for playing every day and night?

Current rules:
Map: Lost Expedition
No Galaxxus
No upkeep cost for Sslack Orb Guardians (players Sslack have upkeep costs)

14
Events / August Mini OCTGN tournament
« on: July 31, 2018, 04:41:37 AM »
Registration open  8)

Try to be active in arranging matches - we will need to drop inactive players to keep this moving forward.

And it's perfectly fine, if something happens - if you can't play or respond to forum post, then just join the next tournament.

Time limit is 3 hours per game, with everything gaining Finite Life after 2½ hours.

If nobody is dead at that time you each roll a d12 and add it to your remaining life to determine a winner.

We are using the card "Restrictions And/Or Clarifications" rules segment from the ADMW2:

https://challonge.com/ADMWOpen2/groups

Note that these rules are not cut in stone. This is our second third try, no incidents occurred doing our trial run. Help us test the rules and post your feedback in the original forum

We are going to cut people to try and keep these events monthly - just sign up for the next one :)


15
Events / OCTGN DOMINATION Summer 18 Tourney
« on: June 24, 2018, 02:17:08 AM »
We are already 3 people!
So sign up :)

1. Rampager (?)
2. Keejchen
3. Silverclaw Grizzly
4. Werekingdom

5. Sharkbait
6. farkas1
7. Sailor Vulcan
8. jacksmack

Backup: Biblo

Galaxxus will be permitted. (we might drop it in later tourneys if people insist)
UPDATE: Galaxxus just been banned by popular demand. I'm assuming this mean another entry in the tourney?

2 player. (we might do a 2 vs 2 if there is demand for it/I'm thinking Soldiers - Warlord/Holy or Necro combo)
Timeframe: "Summer" with 8 people, we only have to play 3 matches  8) - should be done pretty fast.
So atm it looks like 4 Domination Tourneys/year.

Keejchen will choose a map, and that's going to be the one played in all the games in this tourney.
So you can build a spellbook according to that map.
As im currently not in the tourney I'm choosing the map: Lost Expedition (2 players) 11 V´Tar to win.

Id be looking to get a game or two in before my vacation in July.

Now where is my live Domination books??

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