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Messages - cbalian

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106
Rules Discussion / Re: Defenses vs attack spells
« on: June 12, 2013, 07:44:52 AM »
OMG I am a noobie than.  So Range +1 increases your dice not your actual range (as in distance you can fire)?  I am totally not sure what I was thinking (ha you can really tell I am new now).

Is there anything that increases a ranged attackers range?

107
Rules Discussion / Re: Defenses vs attack spells
« on: June 11, 2013, 02:12:57 PM »
Gotcha that makes sense and actually clears up a couple other questions I may have had.  I'm still pretty new to the game, but love it so far and I am getting into it.  Thanks for the clarification.

So you can have Ranged +2 then, which I can think of a couple handy situations for that.  Cool.

108
Rules Discussion / Re: Strategy for protecting your wands
« on: June 11, 2013, 12:50:08 PM »
Thank you so much!  I will go with the Reverse Magic route on my Wizard with the wands.

109
Rules Discussion / Re: Defenses vs attack spells
« on: June 11, 2013, 12:46:24 PM »
hmm ok that is what I thought.  I would think for a lightning ring it would make more sense to increase "ranged" damage and not increase "melee" damage.  But at least it increases the range.

Bonus question on stacking...

Do traits stack or does it take the highest value?

Like I "think" if you have regen +1 and regen +2 on a creature only the +2 works it doesn't get +3 right?

So for something like increased range can you stack those?  ie could you equip a lightning ring for +1 range AND have Hawkeye on for ANOTHER +1 so you would get +2 range or would you just get +1?

110
Strategy and Tactics / Re: The Bait...
« on: June 11, 2013, 10:00:40 AM »
I love the Gorgon.  I partnered the Gorgon with the Basilisk.  As they got in range the Gorgon was doing damage and weakening them and the basilisk was crippling them so they couldn't move to get in range to do damage to the Gorgon or the Basilisk.

They spent so much time/creatures/resources trying to kill my Gorgon (who just kept regening) that I simply had time to build up my forces and overwhelm them.

Any "big" nasty like a Gorgon or things I try to just sleep/stun/incapacitate somehow and don't try to kill them.  In the amount of time/resources I spend killing the gorgon I could focus that on killing the enemy mage.  They were too focused on the Gorgon to even bother with me (which worked just fine).

111
Rules Discussion / Strategy for protecting your wands
« on: June 11, 2013, 07:37:43 AM »
I am fairly new to Mage Wars (played 6 games so far) LOVE it.  I am really liking the wands as I tend to go a bit more spell heavy than creature heavy in my decks.

My question is I'm looking for advice on the best ways to protect the wands from things such as dissolve, steal equipment etc.  In relation to that topic I have a few specific questions that will help my game in other areas as well.

Q1.  If you put (2) two different must reveal face down enchantments on yourself do you HAVE to resolve them BOTH if you are targeted or do you get to select?  For example can you put a "Reverse Magic" PLUS a "Nullify" both face down on yourself, or would that be really dumb because you'd have to resolve BOTH of them if you get targeted by something that would trigger.  And IF you do have both on you (to try to draw out someone to use a seeking dispell) but they target you with a Dissolve instead can you PICK which one triggers first (ie pick to Reverse Magic and the Nullify would just get wasted).

Q2.  Does Nullify block ALL incantations or enchantments cast on you (including positive effects, or just negative ones)?  For example...I was using nullify to hopefully nullify one of the dissolves I knew he was going to cast.  But I think nullify says it blocks any incantation OR enchantment cast on you.  So he cast a "Hawkeye" enchantment on me first then dissolve.  So I guess the real question is does the Hawkeye enchantment (even though it is positive) trigger the Nullify and the Hawkeye and the Nullify are both discarded?

112
Rules Discussion / Re: Defenses vs attack spells
« on: June 11, 2013, 07:23:25 AM »
Since "Lightning Ring" was mentioned I thought I would ask here.

Am I reading the card wrong that it increases "Range" by 1 and it increases "Melee" damage by 1 for lightning based attacks?  I love the Wizard and love lightning attacks (particularly Chain Lightning) but are there any "melee" attacks that are lightning based?  All the lightning bolts, arc lightning etc all seem to be ranged and not melee so does the Ring work for those spells.

Is the lightning barrier damage shield melee based?

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